Player Matchup

Merlin
Merlin
XxbearXxgod
Merlin
Level 104
God Stats
20W - 11L
1,749 SR
Queue Stats
225W - 174L
1,611 Elo+
Party 2
Kali
Kali
XxwolfXxGod
Kali
Level 128
God Stats
34W - 15L
1,753 SR
Queue Stats
296W - 226L
1,595 Elo+
Party 2
Horus
Horus
yungd4gg3rdcoot
Horus
Level 23
God Stats
5W - 8L
1,289 SR
Queue Stats
136W - 104L
1,572 Elo+
Party 2
Team Averages
Level 85
1,597 SR
1,593 Elo+

VS

Team Averages
Level 60
1,438 SR
1,358 Elo+
Zeus
Zeus
TheSeakow
Zeus
Level 91
God Stats
2W - 3L
1,547 SR
Queue Stats
80W - 77L
1,286 Elo+
Party 1
Bellona
Bellona
TwiztedFate
Bellona
Level 21
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
WineToasted
Ravana
Level 68
God Stats
0W - 2L
1,450 SR
Queue Stats
69W - 65L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
11 / 1 / 11
11,027
919
13,452
6,895
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
10 / 1 / 15
10,921
910
11,777
14,525
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
7 / 3 / 13
9,516
793
5,514
11,219
5,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 11 / 3
7,726
644
10,813
10,450
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
TwiztedFate
Bellona
9
0 / 10 / 2
6,813
568
5,550
13,036
10,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
11
3 / 7 / 1
7,875
656
3,890
10,955
3,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
28
Kills
5
5
Deaths
28
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
11
3
0.32
L
Bellona
TwiztedFate
Bellona
0
10
2
0.1
L
Ravana
3
7
1
0.5
W
Merlin
11
1
11
16.5
W
10
1
15
17.5
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,743
Damage
20,253
32,639
Taken
34,441
14,698
Mitigated
17,641
13,691
Healing
993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
10,813
2,340
35
293
10,450
2,973
0
4,689
5,761
26,442
0
L
Bellona
TwiztedFate
Bellona
5,550
800
0
477
13,036
10,792
0
5,379
7,657
3,383
5,846
L
Ravana
3,890
265
0
188
10,955
3,876
0
3,530
7,425
0
11,387
W
Merlin
13,452
436
195
1,896
6,895
2,744
1,122
2,857
3,912
45,648
0
W
11,777
8,130
0
9,769
14,525
6,438
679
6,012
8,334
0
29,478
W
5,514
1,489
782
1,049
11,219
5,516
272
3,479
7,603
0
12,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,464
Gold Earned
22,414
120
Minions Killed
58
6
Camps Cleared
4
661,411
Distance Traveled
454,508
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,726
644
35
3
3
156,114
1
L
Bellona
6,813
568
5
0
0
126,983
0
L
Ravana
7,875
656
18
2
1
171,411
3
W
Merlin
11,027
919
88
7
4
210,298
2
W
Kali
10,921
910
20
2
2
227,438
1
W
Horus
9,516
793
12
1
0
223,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role