Player Matchup

Gilgamesh
Gilgamesh
AwakeNoctis
Gilgamesh
Level 63
God Stats
4W - 1L
1,723 SR
Queue Stats
24W - 10L
1,748 Elo+
Party 3
Sylvanus
Sylvanus
MrKelly
Sylvanus
Level 157
God Stats
2W - 3L
1,526 SR
Queue Stats
80W - 60L
1,645 Elo+
Party 3
Ratatoskr
Ratatoskr
Patriot87
Ratatoskr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,422 Elo+
Party 3
Sol
Sol
Saωyer
Sol
Level 95
God Stats
3W - 3L
1,688 SR
Queue Stats
134W - 120L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
iTz_Cheshire
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,147 Elo+
Party 2
Team Averages
Level 97
1,587 SR
1,508 Elo+

VS

Team Averages
Level 31
1,483 SR
1,412 Elo+
Fenrir
Fenrir
Chi Gengar
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,398 Elo+
Party 4
Odin
Odin
Elcucuy5036
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,310 Elo+
Party 4
Charybdis
Charybdis
NurseLolipop
Charybdis
Level 29
God Stats
2W - 2L
1,365 SR
Queue Stats
23W - 30L
1,480 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
OldPlatypus1999
Ah Muzen Cab
Level 48
God Stats
102W - 93L
1,528 SR
Queue Stats
351W - 401L
1,428 Elo+
Party 1
Sol
Sol
VLXXH
Sol
Level 45
God Stats
248W - 280L
1,524 SR
Queue Stats
363W - 423L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AwakeNoctis
Gilgamesh
18
8 / 4 / 7
11,411
878
11,414
16,081
20,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
MrKelly
Sylvanus
18
4 / 2 / 21
12,301
946
9,722
17,023
23,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ratatoskr
Patriot87
Ratatoskr
17
1 / 4 / 8
10,187
784
4,706
9,864
5,437
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
20
15 / 3 / 11
12,826
987
29,713
16,313
7,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 6 / 11
9,742
749
4,443
9,434
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chi Gengar
Fenrir
15
4 / 6 / 6
9,472
729
7,188
9,814
3,948
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 6 / 5
10,465
805
4,362
13,557
6,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
NurseLolipop
Charybdis
17
1 / 2 / 7
9,983
768
5,499
8,938
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
OldPlatypus1999
Ah Muzen Cab
18
7 / 11 / 4
10,606
816
15,219
19,307
5,389
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
VLXXH
Sol
18
4 / 5 / 9
10,541
811
13,603
16,145
5,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
50
29
Kills
19
19
Deaths
30
58
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AwakeNoctis
Gilgamesh
8
4
7
2.88
L
Fenrir
Chi Gengar
Fenrir
4
6
6
1.17
L
3
6
5
0.92
W
Sylvanus
MrKelly
Sylvanus
4
2
21
7.25
L
Charybdis
NurseLolipop
Charybdis
1
2
7
2.25
L
Ah Muzen Cab
OldPlatypus1999
Ah Muzen Cab
7
11
4
0.82
W
Ratatoskr
Patriot87
Ratatoskr
1
4
8
1.25
W
Sol
15
3
11
6.83
L
Sol
VLXXH
Sol
4
5
9
1.7
W
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,998
Damage
45,871
68,715
Taken
67,761
59,398
Mitigated
24,402
22,715
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AwakeNoctis
Gilgamesh
11,414
3,216
0
2,156
16,081
20,588
1,599
2,441
13,437
2,064
39,877
L
Fenrir
Chi Gengar
Fenrir
7,188
892
0
198
9,814
3,948
0
6,072
3,595
0
9,142
L
4,362
1,242
0
854
13,557
6,524
0
7,975
5,410
3,736
17,103
W
Sylvanus
MrKelly
Sylvanus
9,722
2,249
4,899
8,688
17,023
23,244
1,894
3,604
13,245
22,188
0
L
Charybdis
NurseLolipop
Charybdis
5,499
1,611
0
1,992
8,938
3,042
0
3,107
5,718
0
40,197
L
Ah Muzen Cab
OldPlatypus1999
Ah Muzen Cab
15,219
5,504
0
1,689
19,307
5,389
0
14,786
4,356
0
43,131
W
Ratatoskr
Patriot87
Ratatoskr
4,706
593
0
550
9,864
5,437
186
981
7,632
0
36,836
W
Sol
29,713
13,796
0
5,531
16,313
7,127
8,458
5,231
11,010
77,028
0
L
Sol
VLXXH
Sol
13,603
4,369
322
4,064
16,145
5,499
1,739
11,669
4,198
37,606
0
W
4,443
1,050
0
891
9,434
3,002
1,100
2,292
7,142
13,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,467
Gold Earned
51,067
268
Minions Killed
230
0
Camps Cleared
0
1,276,012
Distance Traveled
1,166,677
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,411
878
63
5
0
289,656
3
L
Fenrir
9,472
729
10
1
0
230,862
1
L
Odin
10,465
805
40
3
0
260,769
0
W
Sylvanus
12,301
946
28
2
0
230,151
1
L
Charybdis
9,983
768
77
6
0
204,794
0
L
Ah Muzen Cab
10,606
816
63
5
0
225,479
1
W
Ratatoskr
10,187
784
67
5
0
281,857
3
W
Sol
12,826
987
88
7
0
249,798
0
L
Sol
10,541
811
40
3
0
244,773
1
W
Nu Wa
9,742
749
22
2
0
224,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role