Player Matchup

Ao Kuang
Ao Kuang
Platinum II
 
Ao Kuang
Platinum II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum II
ANONYMOUX 6
Geb
Platinum II
Level 143
God Stats
24W - 12L
1,656 SR
Queue Stats
329W - 341L
1,795 MMR
Solo
Sol
Sol
Platinum IV
Elec1
Sol
Platinum IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 79L
1,848 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
Pikiito
Gilgamesh
Platinum II
Level 156
God Stats
2W - 3L
1,602 SR
Queue Stats
131W - 126L
1,844 MMR
Solo
Heimdallr
Heimdallr
Platinum III
PowPunch
Heimdallr
Platinum III
Level 157
God Stats
8W - 4L
1,680 SR
Queue Stats
50W - 32L
1,804 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,588 SR
1,758 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,542 SR
1,731 MMR
Freya
Freya
Platinum II
 
Freya
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Platinum V
MrMaxHunter
Khepri
Platinum V
Level 160
God Stats
2W - 1L
1,513 SR
Queue Stats
108W - 102L
1,767 MMR
Solo
Tyr
Tyr
Platinum III
TURBOPENTAKILL3
Tyr
Platinum III
Level 136
God Stats
32W - 33L
1,519 SR
Queue Stats
340W - 372L
1,842 MMR
Party 1
Rama
Rama
Gold IV
WhyNoty
Rama
Gold IV
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 34L
1,748 MMR
Solo
Poseidon
Poseidon
Platinum II
iLücky
Poseidon
Platinum II
Level 160
God Stats
14W - 14L
1,679 SR
Queue Stats
221W - 196L
1,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
1 / 4 / 0
4,981
498
3,431
8,211
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 2 / 1
4,763
476
2,807
8,403
3,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Elec1
Sol
9
0 / 3 / 0
5,273
527
2,697
7,239
1,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Pikiito
Gilgamesh
4
0 / 0 / 0
3,839
384
808
2,667
850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
PowPunch
Heimdallr
10
0 / 1 / 1
5,304
530
4,640
5,334
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
OdinCliodhnaBastetLoki

VS

Bans
TsukuyomiThothAtlasAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
3 / 0 / 3
5,739
574
4,194
5,004
1,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
9
1 / 0 / 2
5,344
534
2,014
5,035
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 0 / 3
6,006
601
4,681
4,427
1,712
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
WhyNoty
Rama
11
1 / 1 / 1
5,850
585
3,601
5,537
1,369
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
iLücky
Poseidon
12
4 / 0 / 2
6,541
654
5,728
4,191
1,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
10
10
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
4
0
0.25
W
Freya
 
Freya
3
0
3
4.5
L
0
2
1
0.25
L
Sol
Elec1
Sol
0
3
0
0
W
Khepri
1
0
2
2
L
Gilgamesh
Pikiito
Gilgamesh
0
0
0
0
L
Heimdallr
PowPunch
Heimdallr
0
1
1
0.5
W
1
0
3
2.5
W
Rama
WhyNoty
Rama
1
1
1
1.5
W
Poseidon
iLücky
Poseidon
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,383
Damage
20,218
31,854
Taken
24,194
9,689
Mitigated
8,712
11,636
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,431
629
0
2,955
8,211
2,177
0
3,353
4,858
24,745
0
W
Freya
 
Freya
4,194
1,650
0
2,326
5,004
1,575
0
2,127
2,877
31,593
0
L
2,807
222
974
1,700
8,403
3,972
0
2,497
5,906
11,620
0
L
Sol
Elec1
Sol
2,697
1,148
0
2,758
7,239
1,189
0
4,813
2,426
35,093
0
W
Khepri
2,014
341
306
1,601
5,035
2,602
0
2,079
2,956
10,133
0
L
Gilgamesh
Pikiito
Gilgamesh
808
223
0
1,288
2,667
850
0
0
2,667
0
6,209
L
Heimdallr
PowPunch
Heimdallr
4,640
2,668
0
1,961
5,334
1,501
0
1,273
4,061
0
39,569
W
4,681
707
0
2,715
4,427
1,712
321
829
3,598
0
32,997
W
Rama
WhyNoty
Rama
3,601
2,648
0
2,965
5,537
1,369
52
1,049
4,488
0
45,095
W
Poseidon
iLücky
Poseidon
5,728
1,025
0
1,167
4,191
1,454
0
2,851
1,340
49,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,160
Gold Earned
29,480
260
Minions Killed
334
0
Camps Cleared
0
838,736
Distance Traveled
1,066,223
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,981
498
57
6
0
200,389
3
W
Freya
5,739
574
63
6
0
206,968
0
L
Geb
4,763
476
15
2
0
189,694
5
L
Sol
5,273
527
80
8
0
162,872
1
W
Khepri
5,344
534
12
1
0
219,711
6
L
Gilgamesh
3,839
384
16
2
0
104,028
3
L
Heimdallr
5,304
530
92
9
0
181,753
4
W
Tyr
6,006
601
70
7
0
232,702
4
W
Rama
5,850
585
85
9
0
191,995
3
W
Poseidon
6,541
654
104
10
0
214,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role