Player Matchup

Apollo
Apollo
Kanewnew
Apollo
Level 137
God Stats
3W - 0L
1,823 SR
Queue Stats
21W - 12L
1,810 Elo+
Party 2
Thoth
Thoth
SSJHiro
Thoth
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,810 Elo+
Party 2
Atlas
Atlas
concealings
Atlas
Level 156
God Stats
2W - 0L
1,698 SR
Queue Stats
12W - 3L
1,810 Elo+
Party 2
Team Averages
Level 118
1,674 SR
1,810 Elo+

VS

Team Averages
Level 58
1,500 SR
1,366 Elo+
Cthulhu
Cthulhu
DiaperDolphin
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,349 Elo+
Party 1
Zeus
Zeus
KyleKronic
Zeus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,386 Elo+
Party 1
Neith
Neith
TheMagicPonch
Neith
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kanewnew
Apollo
13
6 / 3 / 8
8,955
896
9,153
9,621
3,586
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thoth
SSJHiro
Thoth
13
8 / 3 / 10
9,126
913
11,911
6,545
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 2 / 13
9,682
968
6,327
10,978
10,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
3 / 5 / 4
7,695
770
5,911
12,997
11,006
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 8 / 3
7,738
774
7,729
8,817
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 7 / 2
6,613
661
6,083
8,705
2,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
20
Kills
8
8
Deaths
20
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
5
4
1
W
Apollo
Kanewnew
Apollo
6
3
8
3.33
L
4
8
3
0.69
W
Thoth
SSJHiro
Thoth
8
3
10
4.33
L
1
7
2
0.29
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,391
Damage
19,723
27,144
Taken
30,519
15,821
Mitigated
16,385
7,797
Healing
2,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,911
566
496
1,083
12,997
11,006
58
6,871
5,705
16,990
0
W
Apollo
Kanewnew
Apollo
9,153
5,715
0
3,991
9,621
3,586
1,911
5,331
4,290
0
33,882
L
7,729
1,392
0
176
8,817
2,642
0
4,762
3,937
16,816
0
W
Thoth
SSJHiro
Thoth
11,911
220
0
0
6,545
2,172
436
2,889
3,656
22,731
0
L
6,083
2,307
25
868
8,705
2,737
0
6,112
2,320
0
16,239
W
6,327
2,245
183
3,623
10,978
10,063
130
5,675
5,303
16,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,763
Gold Earned
22,046
110
Minions Killed
81
7
Camps Cleared
2
565,051
Distance Traveled
456,490
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,695
770
23
2
0
159,681
2
W
Apollo
8,955
896
71
7
3
193,471
1
L
Zeus
7,738
774
27
3
1
147,570
3
W
Thoth
9,126
913
30
3
3
172,367
0
L
Neith
6,613
661
31
3
1
149,239
3
W
Atlas
9,682
968
9
1
1
199,213
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role