Player Matchup

Ullr
Ullr
 
Ullr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
CuteGamrBoi
Chronos
Level 149
God Stats
5W - 3L
1,828 SR
Queue Stats
38W - 29L
1,637 Elo+
Party 2
Artemis
Artemis
GCubed
Artemis
Level 157
God Stats
1W - 0L
1,805 SR
Queue Stats
55W - 39L
1,726 Elo+
Solo
Cerberus
Cerberus
Highkeyy
Cerberus
Level 88
God Stats
17W - 15L
1,610 SR
Queue Stats
633W - 623L
1,594 Elo+
Solo
Achilles
Achilles
TropicaIMexican
Achilles
Level 154
God Stats
5W - 5L
1,593 SR
Queue Stats
78W - 67L
1,664 Elo+
Party 2
Team Averages
Level 139
1,667 SR
1,624 Elo+

VS

Team Averages
Level 154
1,530 SR
1,604 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
HllaScorp
Chiron
Level 159
God Stats
0W - 1L
1,377 SR
Queue Stats
42W - 14L
1,801 Elo+
Party 1
Bacchus
Bacchus
Ivanchino14
Bacchus
Level 145
God Stats
7W - 12L
1,773 SR
Queue Stats
359W - 411L
1,595 Elo+
Party 1
Gilgamesh
Gilgamesh
R0CKC0NSPIRAT0R
Gilgamesh
Level 149
God Stats
2W - 5L
1,500 SR
Queue Stats
253W - 248L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
3 / 2 / 11
11,549
608
4,922
10,624
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chronos
CuteGamrBoi
Chronos
20
13 / 1 / 3
13,851
729
19,685
15,690
6,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
GCubed
Artemis
19
2 / 3 / 4
12,187
641
11,613
14,341
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Highkeyy
Cerberus
17
6 / 2 / 7
12,204
642
6,184
18,152
10,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
19
7 / 1 / 3
12,708
669
13,493
19,080
21,779
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 7 / 1
9,324
491
8,254
14,228
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
 
Bastet
14
3 / 7 / 0
8,997
474
6,028
14,915
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
HllaScorp
Chiron
17
4 / 2 / 2
10,488
552
14,763
12,221
3,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Ivanchino14
Bacchus
10
1 / 5 / 3
7,707
406
4,959
13,766
12,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
R0CKC0NSPIRAT0R
Gilgamesh
14
1 / 10 / 1
8,787
462
9,832
20,642
15,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
31
Kills
9
9
Deaths
31
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
2
11
4.25
L
Chang'e
 
Chang'e
0
7
1
0.07
L
Bastet
 
Bastet
3
7
0
0.43
W
Chronos
CuteGamrBoi
Chronos
13
1
3
14.5
W
Artemis
GCubed
Artemis
2
3
4
1.33
W
Cerberus
Highkeyy
Cerberus
6
2
7
4.75
L
Chiron
HllaScorp
Chiron
4
2
2
2.5
L
Bacchus
Ivanchino14
Bacchus
1
5
3
0.5
L
Gilgamesh
R0CKC0NSPIRAT0R
Gilgamesh
1
10
1
0.15
W
Achilles
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,897
Damage
43,836
77,887
Taken
75,772
47,187
Mitigated
41,843
41,530
Healing
17,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,922
1,671
0
3,922
10,624
3,670
2,149
1,412
9,212
0
71,709
L
Chang'e
 
Chang'e
8,254
744
379
3,955
14,228
5,055
0
7,637
6,591
70,528
0
L
Bastet
 
Bastet
6,028
1,098
0
4,448
14,915
4,925
0
5,540
9,375
0
51,388
W
Chronos
CuteGamrBoi
Chronos
19,685
11,402
0
8,671
15,690
6,148
1,730
6,102
9,588
104,407
10,566
W
Artemis
GCubed
Artemis
11,613
6,500
0
8,641
14,341
4,703
2,550
2,815
11,526
0
96,079
W
Cerberus
Highkeyy
Cerberus
6,184
251
2,941
5,823
18,152
10,887
0
3,966
14,186
38,798
4,047
L
Chiron
HllaScorp
Chiron
14,763
4,921
263
4,105
12,221
3,664
0
2,586
9,634
0
91,541
L
Bacchus
Ivanchino14
Bacchus
4,959
425
0
1,646
13,766
12,801
341
3,868
9,898
23,722
0
L
Gilgamesh
R0CKC0NSPIRAT0R
Gilgamesh
9,832
3,733
0
3,124
20,642
15,398
0
4,105
16,537
0
59,790
W
Achilles
13,493
5,031
0
11,532
19,080
21,779
1,302
1,301
17,779
0
77,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,499
Gold Earned
45,303
639
Minions Killed
540
0
Camps Cleared
0
2,039,255
Distance Traveled
1,790,740
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,549
608
101
5
0
431,328
6
L
Chang'e
9,324
491
147
8
0
351,526
6
L
Bastet
8,997
474
88
5
0
412,028
5
W
Chronos
13,851
729
181
10
0
444,555
5
W
Artemis
12,187
641
164
9
0
332,614
7
W
Cerberus
12,204
642
45
2
0
417,071
11
L
Chiron
10,488
552
164
9
0
351,052
7
L
Bacchus
7,707
406
36
2
0
346,228
4
L
Gilgamesh
8,787
462
105
6
0
329,906
3
W
Achilles
12,708
669
148
8
0
413,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role