Player Matchup

Chiron
Chiron
Ajax_Stonecougar
Chiron
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,420 Elo+
Party 1
Vulcan
Vulcan
FadedViews
Vulcan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,413 Elo+
Party 4
Janus
Janus
FrodoBaggins98
Janus
Level 96
God Stats
2W - 0L
1,701 SR
Queue Stats
23W - 20L
1,476 Elo+
Party 4
Jing Wei
Jing Wei
RavicGorshek
Jing Wei
Level 81
God Stats
1W - 0L
1,204 SR
Queue Stats
8W - 5L
1,235 Elo+
Party 1
Yemoja
Yemoja
TOASTER_PROPHET
Yemoja
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,420 Elo+
Party 1
Team Averages
Level 86
1,481 SR
1,393 Elo+

VS

Team Averages
Level 115
1,397 SR
1,426 Elo+
Raijin
Raijin
ALWAYSEAT2TACOS
Raijin
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 52L
1,346 Elo+
Party 2
Yemoja
Yemoja
DankUSir
Yemoja
Level 113
God Stats
3W - 3L
1,500 SR
Queue Stats
247W - 251L
1,423 Elo+
Party 2
Nox
Nox
Dirk Dirigible
Nox
Level 143
God Stats
8W - 15L
1,105 SR
Queue Stats
305W - 310L
1,495 Elo+
Party 3
Medusa
Medusa
GodsLittleJoke
Medusa
Level 145
God Stats
8W - 12L
1,305 SR
Queue Stats
307W - 313L
1,484 Elo+
Party 3
Izanami
Izanami
Icebear2
Izanami
Level 115
God Stats
13W - 8L
1,577 SR
Queue Stats
174W - 198L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 14
13,483
843
17,651
14,599
6,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
FadedViews
Vulcan
18
4 / 3 / 17
11,538
721
18,793
9,561
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
4 / 4 / 20
13,446
840
24,113
14,390
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
RavicGorshek
Jing Wei
20
12 / 3 / 14
13,193
825
20,738
13,268
6,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 4 / 26
12,274
767
4,965
21,044
25,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 3
10,564
660
9,580
17,815
7,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
DankUSir
Yemoja
20
5 / 4 / 8
12,125
758
4,242
19,130
25,113
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 5 / 6
9,106
569
9,896
13,945
5,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 12 / 7
10,432
652
15,610
21,291
9,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
Icebear2
Izanami
20
6 / 5 / 4
11,408
713
14,142
20,155
9,217
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
44
35
Kills
16
16
Deaths
35
91
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
12
2
14
9.5
L
Yemoja
DankUSir
Yemoja
5
4
8
2.25
L
0
5
6
0.6
W
Vulcan
FadedViews
Vulcan
4
3
17
4.17
W
4
4
20
3.5
L
3
12
7
0.54
L
Izanami
Icebear2
Izanami
6
5
4
1.6
W
Jing Wei
RavicGorshek
Jing Wei
12
3
14
6.33
W
3
4
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,260
Damage
53,470
72,862
Taken
92,336
48,250
Mitigated
57,416
33,202
Healing
28,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,580
904
248
790
17,815
7,975
0
9,357
8,458
35,730
0
W
17,651
6,010
3,864
5,725
14,599
6,233
1,902
7,685
6,914
0
36,540
L
Yemoja
DankUSir
Yemoja
4,242
1,776
14,532
4,584
19,130
25,113
0
8,833
10,297
7,144
0
L
9,896
320
850
1,203
13,945
5,935
0
8,030
5,915
29,018
0
W
Vulcan
FadedViews
Vulcan
18,793
7,127
1,483
609
9,561
4,497
0
3,165
6,396
34,392
0
W
24,113
540
1,990
3,558
14,390
5,609
816
5,263
9,127
60,458
0
L
15,610
4,526
496
1,284
21,291
9,176
0
10,183
11,108
0
29,197
L
Izanami
Icebear2
Izanami
14,142
9,277
1,326
2,764
20,155
9,217
0
11,468
8,687
0
36,903
W
Jing Wei
RavicGorshek
Jing Wei
20,738
17,567
245
4,051
13,268
6,172
2,804
2,651
10,617
0
40,144
W
4,965
592
6,987
4,690
21,044
25,739
379
4,954
16,090
9,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,934
Gold Earned
53,635
181
Minions Killed
167
0
Camps Cleared
0
1,565,373
Distance Traveled
1,268,087
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,564
660
50
3
0
232,967
0
W
Chiron
13,483
843
30
2
0
331,305
0
L
Yemoja
12,125
758
7
0
0
251,684
0
L
Nox
9,106
569
43
3
0
307,413
0
W
Vulcan
11,538
721
28
2
0
330,756
0
W
Janus
13,446
840
79
5
0
314,875
1
L
Medusa
10,432
652
28
2
0
202,291
0
L
Izanami
11,408
713
39
2
0
273,732
1
W
Jing Wei
13,193
825
38
2
0
305,169
0
W
Yemoja
12,274
767
6
0
0
283,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role