Player Matchup

Pele
Pele
 
Pele
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ChefMixALot2405
Ares
Level 101
God Stats
9W - 4L
1,683 SR
Queue Stats
25W - 23L
1,509 Elo+
Party 1
Medusa
Medusa
HungWayLo12
Medusa
Level 127
God Stats
5W - 4L
1,689 SR
Queue Stats
13W - 22L
1,390 Elo+
Party 1
Anubis
Anubis
aT Nebula
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,799 Elo+
Party 1
Mulan
Mulan
yurstepsister
Mulan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,733 Elo+
Party 1
Team Averages
Level 103
1,574 SR
1,586 Elo+

VS

Team Averages
Level 71
1,552 SR
1,429 Elo+
Tyr
Tyr
DoctorP00
Tyr
Level 68
God Stats
0W - 3L
1,193 SR
Queue Stats
27W - 54L
1,384 Elo+
Party 2
Atlas
Atlas
Swachu69
Atlas
Level 100
God Stats
0W - 1L
1,772 SR
Queue Stats
53W - 83L
1,426 Elo+
Party 2
Agni
Agni
TheWolveriņè
Agni
Level 67
God Stats
0W - 2L
1,523 SR
Queue Stats
21W - 34L
1,284 Elo+
Party 2
Apollo
Apollo
UCBearcat12
Apollo
Level 39
God Stats
2W - 2L
1,548 SR
Queue Stats
2W - 4L
1,635 Elo+
Party 2
Nu Wa
Nu Wa
Woobs
Nu Wa
Level 80
God Stats
0W - 2L
1,722 SR
Queue Stats
40W - 74L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
9 / 1 / 9
9,326
933
12,094
9,394
3,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
4 / 3 / 15
8,825
883
3,206
10,684
10,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
14
3 / 2 / 5
7,918
792
3,715
6,002
2,640
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
aT Nebula
Anubis
15
2 / 1 / 11
8,340
834
6,178
4,847
2,625
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
11 / 3 / 12
9,223
922
12,081
11,898
7,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 2
7,486
749
4,702
11,262
9,273
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Atlas
Swachu69
Atlas
15
4 / 4 / 4
8,320
832
7,495
11,384
9,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 8 / 1
6,679
668
3,642
8,731
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
13
1 / 6 / 3
6,940
694
6,038
7,925
2,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Woobs
Nu Wa
14
1 / 4 / 5
7,198
720
11,369
8,189
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
29
Kills
10
10
Deaths
29
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
1
9
13.5
W
4
3
15
3.83
L
4
7
2
0.71
W
Medusa
3
2
5
2.75
L
Atlas
Swachu69
Atlas
4
4
4
1.5
L
0
8
1
0.06
L
Apollo
1
6
3
0.42
L
Nu Wa
Woobs
Nu Wa
1
4
5
0.88
W
Anubis
aT Nebula
Anubis
2
1
11
7.5
W
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,274
Damage
33,246
42,825
Taken
47,491
26,661
Mitigated
25,792
12,435
Healing
3,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,094
2,849
0
4,000
9,394
3,942
1,530
3,992
5,402
0
36,043
W
3,206
400
0
2,495
10,684
10,290
307
4,462
6,222
8,851
0
L
4,702
473
0
475
11,262
9,273
0
3,304
7,958
0
13,109
W
Medusa
3,715
1,502
0
836
6,002
2,640
1,080
2,911
3,091
0
20,979
L
Atlas
Swachu69
Atlas
7,495
2,455
0
1,688
11,384
9,750
280
1,759
9,625
23,257
0
L
3,642
82
0
201
8,731
2,133
559
1,456
7,275
19,346
0
L
Apollo
6,038
3,093
0
579
7,925
2,355
0
1,040
6,885
0
16,744
L
Nu Wa
Woobs
Nu Wa
11,369
2,179
0
867
8,189
2,281
0
1,825
6,364
25,650
0
W
Anubis
aT Nebula
Anubis
6,178
263
0
1,055
4,847
2,625
1,183
3,656
1,191
33,548
0
W
12,081
2,318
724
3,325
11,898
7,164
811
7,485
4,413
0
31,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,632
Gold Earned
36,623
219
Minions Killed
136
0
Camps Cleared
0
1,030,369
Distance Traveled
875,224
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,326
933
62
6
0
242,497
2
W
Ares
8,825
883
15
2
0
199,875
4
L
Tyr
7,486
749
17
2
0
183,472
1
W
Medusa
7,918
792
36
4
0
198,845
0
L
Atlas
8,320
832
29
3
0
190,360
0
L
Agni
6,679
668
27
3
0
150,491
1
L
Apollo
6,940
694
29
3
0
186,806
0
L
Nu Wa
7,198
720
34
3
0
164,095
2
W
Anubis
8,340
834
66
7
0
177,230
1
W
Mulan
9,223
922
40
4
0
211,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role