Player Matchup

Achilles
Achilles
Embryosis
Achilles
Level 18
God Stats
7W - 5L
1,501 SR
Queue Stats
96W - 122L
1,393 Elo+
Party 2
Scylla
Scylla
ExoticErb
Scylla
Level 68
God Stats
17W - 19L
1,285 SR
Queue Stats
110W - 174L
1,325 Elo+
Party 2
Sobek
Sobek
LILBLACKHOLE
Sobek
Level 81
God Stats
1W - 1L
1,675 SR
Queue Stats
28W - 46L
1,303 Elo+
Party 2
Team Averages
Level 56
1,487 SR
1,340 Elo+

VS

Team Averages
Level 47
1,275 SR
1,348 Elo+
Neith
Neith
Ademos23
Neith
Level 39
God Stats
0W - 2L
1,158 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 1
Nike
Nike
Wolfmancris
Nike
Level 84
God Stats
12W - 15L
1,478 SR
Queue Stats
29W - 29L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
goofypleasure123
Sun Wukong
Level 17
God Stats
0W - 1L
1,189 SR
Queue Stats
0W - 6L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Embryosis
Achilles
20
9 / 3 / 13
14,660
698
17,122
19,663
32,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
ExoticErb
Scylla
20
9 / 7 / 12
15,115
720
28,101
19,473
9,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 1 / 19
15,009
715
13,235
30,504
50,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ademos23
Neith
17
3 / 8 / 7
13,824
658
23,540
18,409
8,159
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 3 / 6
13,109
624
23,445
28,842
30,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
goofypleasure123
Sun Wukong
17
4 / 12 / 6
13,151
626
11,063
25,459
20,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
22
Kills
11
11
Deaths
23
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
Ademos23
Neith
3
8
7
0.81
W
Achilles
Embryosis
Achilles
9
3
13
5.17
W
Scylla
ExoticErb
Scylla
9
7
12
2.14
W
4
1
19
13.5
L
4
3
6
2.33
L
Sun Wukong
goofypleasure123
Sun Wukong
4
12
6
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,458
Damage
58,048
69,640
Taken
72,710
91,818
Mitigated
59,085
18,514
Healing
15,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ademos23
Neith
23,540
8,914
0
5,045
18,409
8,159
1,729
10,279
7,856
0
58,679
W
Achilles
Embryosis
Achilles
17,122
3,894
473
2,929
19,663
32,273
260
1,768
16,947
0
50,224
W
Scylla
ExoticErb
Scylla
28,101
6,090
483
4,823
19,473
9,449
2,063
1,306
17,369
79,876
0
W
13,235
1,627
754
9,052
30,504
50,096
365
1,746
27,310
41,051
0
L
23,445
2,594
686
4,541
28,842
30,372
0
15,974
12,364
11,727
36,505
L
Sun Wukong
goofypleasure123
Sun Wukong
11,063
984
0
5,610
25,459
20,554
671
14,349
10,590
0
30,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,784
Gold Earned
40,084
199
Minions Killed
161
8
Camps Cleared
4
1,128,929
Distance Traveled
1,002,283
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,824
658
82
4
2
292,489
0
W
Achilles
14,660
698
49
2
0
408,946
2
W
Scylla
15,115
720
113
5
5
316,466
0
W
Sobek
15,009
715
37
2
3
403,517
6
L
Nike
13,109
624
50
2
1
386,568
1
L
Sun Wukong
13,151
626
29
1
1
323,226
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role