Player Matchup

Fenrir
Fenrir
BigMonkeNutz
Fenrir
Level 84
God Stats
2W - 6L
1,500 SR
Queue Stats
40W - 79L
1,199 Elo+
Party 1
Anubis
Anubis
SiiK Drizzy
Anubis
Level 50
God Stats
0W - 2L
1,226 SR
Queue Stats
39W - 70L
1,245 Elo+
Party 1
Olorun
Olorun
itz hodgy
Olorun
Level 29
God Stats
1W - 1L
1,724 SR
Queue Stats
33W - 72L
1,199 Elo+
Party 1
Team Averages
Level 54
1,483 SR
1,215 Elo+

VS

Team Averages
Level 100
1,561 SR
1,538 Elo+
Ne Zha
Ne Zha
LilfingerNinja8
Ne Zha
Level 144
God Stats
148W - 132L
1,569 SR
Queue Stats
406W - 433L
1,535 Elo+
Party 2
Anubis
Anubis
Ohh Yuh
Anubis
Level 95
God Stats
410W - 442L
1,615 SR
Queue Stats
421W - 460L
1,533 Elo+
Solo
Odin
Odin
TheKaishi
Odin
Level 60
God Stats
1W - 0L
1,499 SR
Queue Stats
8W - 4L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
0 / 9 / 1
8,322
594
8,946
19,683
5,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
12
2 / 7 / 0
8,956
640
5,841
13,825
7,816
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
itz hodgy
Olorun
14
1 / 8 / 2
9,233
660
5,951
17,176
6,607
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 6
12,207
872
17,959
10,856
5,526
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Anubis
Ohh Yuh
Anubis
16
6 / 1 / 14
11,387
813
18,829
14,884
6,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
15
5 / 2 / 12
10,724
766
7,939
13,396
9,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
24
24
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
9
1
0.06
W
13
1
6
16
W
Anubis
Ohh Yuh
Anubis
6
1
14
13
L
Anubis
2
7
0
0.29
W
Odin
5
2
12
5.5
L
Olorun
itz hodgy
Olorun
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,738
Damage
44,727
50,684
Taken
39,136
20,108
Mitigated
21,872
7,296
Healing
14,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,946
2,111
0
2,507
19,683
5,685
0
6,350
13,333
0
23,506
W
17,959
7,466
249
3,533
10,856
5,526
1,387
3,139
7,375
0
54,522
W
Anubis
Ohh Yuh
Anubis
18,829
373
540
8,431
14,884
6,532
84
4,171
10,713
52,082
0
L
Anubis
5,841
206
129
740
13,825
7,816
0
6,384
7,441
19,986
0
W
Odin
7,939
1,120
288
1,768
13,396
9,814
139
5,380
6,986
748
22,143
L
Olorun
itz hodgy
Olorun
5,951
3,046
398
3,522
17,176
6,607
25
7,137
10,039
26,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,511
Gold Earned
34,318
102
Minions Killed
158
5
Camps Cleared
7
524,997
Distance Traveled
769,759
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,322
594
31
2
4
189,302
0
W
Ne Zha
12,207
872
66
5
5
251,071
0
W
Anubis
11,387
813
72
5
0
248,974
3
L
Anubis
8,956
640
21
2
0
156,408
1
W
Odin
10,724
766
20
1
2
269,714
1
L
Olorun
9,233
660
50
4
1
179,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role