Player Matchup

Danzaburou
Danzaburou
BigPapaAppa3
Danzaburou
Level 25
God Stats
26W - 28L
1,514 SR
Queue Stats
71W - 93L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
Comrade Vin
Gilgamesh
Level 85
God Stats
2W - 1L
1,627 SR
Queue Stats
35W - 29L
1,572 Elo+
Party 2
Ganesha
Ganesha
SirGarebearian
Ganesha
Level 132
God Stats
12W - 10L
1,226 SR
Queue Stats
275W - 238L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
Stepfather Vega
Kukulkan
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,468 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xSpiritxofWar
Tsukuyomi
Level 128
God Stats
2W - 2L
1,167 SR
Queue Stats
190W - 140L
1,521 Elo+
Party 1
Team Averages
Level 82
1,407 SR
1,504 Elo+

VS

Team Averages
Level 16
1,500 SR
1,353 Elo+
Odin
Odin
Monsterhunter432
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,332 Elo+
Party 3
Zhong Kui
Zhong Kui
lGoldenAcel
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,377 Elo+
Party 3
Athena
Athena
remiixagony
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,381 Elo+
Party 3
Ne Zha
Ne Zha
wafflesack
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,309 Elo+
Party 3
Anhur
Anhur
zanertheimpaler
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigPapaAppa3
Danzaburou
17
6 / 4 / 10
9,835
820
12,413
10,918
4,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Comrade Vin
Gilgamesh
16
5 / 3 / 24
9,619
802
15,763
17,432
12,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 3 / 30
9,733
811
14,761
14,696
16,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
16
7 / 1 / 10
9,648
804
7,782
4,033
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
xSpiritxofWar
Tsukuyomi
19
16 / 1 / 10
11,374
948
25,944
15,042
7,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
7,959
663
6,468
21,033
15,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
lGoldenAcel
Zhong Kui
13
2 / 10 / 3
7,741
645
9,785
17,191
7,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
15
3 / 8 / 3
8,998
750
9,967
24,083
22,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
wafflesack
Ne Zha
17
6 / 7 / 5
10,274
856
12,135
14,168
6,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 5
7,575
631
5,597
9,891
3,316
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
32
34
Kills
12
12
Deaths
34
84
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigPapaAppa3
Danzaburou
6
4
10
2.75
W
Gilgamesh
Comrade Vin
Gilgamesh
5
3
24
5.67
L
1
6
4
0.5
W
0
3
30
5
W
Kukulkan
7
1
10
12
L
Zhong Kui
lGoldenAcel
Zhong Kui
2
10
3
0.35
L
Athena
3
8
3
0.56
L
Ne Zha
wafflesack
Ne Zha
6
7
5
1.21
W
Tsukuyomi
xSpiritxofWar
Tsukuyomi
16
1
10
21
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,663
Damage
43,952
62,121
Taken
86,366
41,628
Mitigated
55,680
17,896
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigPapaAppa3
Danzaburou
12,413
6,024
0
2,952
10,918
4,247
1,939
3,713
7,205
0
34,828
W
Gilgamesh
Comrade Vin
Gilgamesh
15,763
5,963
0
5,328
17,432
12,025
1,482
3,882
13,550
155
28,327
L
6,468
2,928
0
3,156
21,033
15,877
0
7,239
13,794
0
16,010
W
14,761
1,845
430
1,881
14,696
16,638
0
5,240
9,456
21,254
0
W
Kukulkan
7,782
671
179
578
4,033
1,644
1,783
375
3,658
23,436
0
L
Zhong Kui
lGoldenAcel
Zhong Kui
9,785
1,889
0
552
17,191
7,343
0
3,071
14,120
16,921
0
L
Athena
9,967
2,534
116
2,386
24,083
22,608
0
5,619
18,464
21,313
0
L
Ne Zha
wafflesack
Ne Zha
12,135
3,103
30
1,560
14,168
6,536
0
4,748
9,420
0
34,990
W
Tsukuyomi
xSpiritxofWar
Tsukuyomi
25,944
9,454
0
6,548
15,042
7,074
49
6,542
8,500
0
47,635
L
5,597
2,521
0
989
9,891
3,316
0
1,976
7,915
0
16,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,209
Gold Earned
42,547
184
Minions Killed
137
0
Camps Cleared
0
1,206,933
Distance Traveled
1,077,194
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,835
820
56
5
0
204,480
0
W
Gilgamesh
9,619
802
23
2
0
270,961
1
L
Odin
7,959
663
26
2
0
217,095
0
W
Ganesha
9,733
811
5
0
0
250,421
1
W
Kukulkan
9,648
804
40
3
0
221,566
0
L
Zhong Kui
7,741
645
16
1
0
179,104
0
L
Athena
8,998
750
25
2
0
219,249
0
L
Ne Zha
10,274
856
43
4
0
231,284
2
W
Tsukuyomi
11,374
948
60
5
0
259,505
2
L
Anhur
7,575
631
27
2
0
230,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role