Player Matchup

Medusa
Medusa
Bane DeAzY
Medusa
Level 19
God Stats
35W - 22L
1,618 SR
Queue Stats
167W - 154L
1,558 Elo+
Party 1
Horus
Horus
RedNeck DeAzY
Horus
Level 87
God Stats
27W - 23L
1,439 SR
Queue Stats
231W - 234L
1,521 Elo+
Party 1
Ares
Ares
Your NMF
Ares
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 72L
1,518 Elo+
Party 1
Team Averages
Level 69
1,519 SR
1,533 Elo+

VS

Team Averages
Level 56
1,571 SR
1,434 Elo+
Merlin
Merlin
ISquidliumI
Merlin
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
356W - 328L
1,526 Elo+
Party 2
Hercules
Hercules
JPAYTON02
Hercules
Level 46
God Stats
0W - 1L
1,696 SR
Queue Stats
9W - 15L
1,204 Elo+
Solo
Heimdallr
Heimdallr
Persxnal-ghost8
Heimdallr
Level 26
God Stats
0W - 3L
1,518 SR
Queue Stats
34W - 41L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bane DeAzY
Medusa
16
5 / 3 / 12
10,972
731
10,271
9,151
3,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

16
7 / 0 / 12
11,239
749
9,218
14,018
12,669
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
16
8 / 1 / 12
12,140
809
14,541
21,696
18,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 4 / 1
9,714
648
11,352
9,191
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
JPAYTON02
Hercules
11
0 / 5 / 3
8,645
576
4,162
14,569
11,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Persxnal-ghost8
Heimdallr
12
1 / 11 / 2
8,879
592
8,376
15,607
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
20
Kills
3
4
Deaths
20
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bane DeAzY
Medusa
5
3
12
3.67
L
Merlin
2
4
1
0.63
L
Hercules
JPAYTON02
Hercules
0
5
3
0.3
L
Heimdallr
Persxnal-ghost8
Heimdallr
1
11
2
0.18
W
7
0
12
13
W
Ares
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,030
Damage
23,890
44,865
Taken
39,367
35,112
Mitigated
21,231
14,794
Healing
5,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bane DeAzY
Medusa
10,271
4,011
0
0
9,151
3,585
1,423
3,437
5,412
0
42,402
L
Merlin
11,352
966
0
1,062
9,191
2,930
0
3,526
5,665
41,515
0
L
Hercules
JPAYTON02
Hercules
4,162
397
104
3,423
14,569
11,998
0
6,201
8,368
2,464
9,939
L
Heimdallr
Persxnal-ghost8
Heimdallr
8,376
4,122
0
875
15,607
6,303
0
5,078
10,529
0
25,865
W
9,218
3,038
6,219
6,094
14,018
12,669
513
3,982
9,187
0
28,344
W
Ares
14,541
919
0
2,481
21,696
18,858
903
3,971
16,777
24,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,351
Gold Earned
27,238
137
Minions Killed
136
6
Camps Cleared
5
865,207
Distance Traveled
678,726
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,972
731
86
6
2
256,115
0
L
Merlin
9,714
648
80
5
3
233,032
3
L
Hercules
8,645
576
16
1
1
234,421
5
L
Heimdallr
8,879
592
40
3
1
211,273
0
W
Horus
11,239
749
35
2
3
332,328
0
W
Ares
12,140
809
16
1
1
276,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role