Player Matchup

Bacchus
Bacchus
Oblivion115
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 39L
1,531 Elo+
Party 1
Achilles
Achilles
Rowjo0961
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,549 Elo+
Party 2
Mercury
Mercury
SolHibiki
Mercury
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 41L
1,581 Elo+
Party 1
Persephone
Persephone
ipsies
Persephone
Level 44
God Stats
3W - 3L
1,514 SR
Queue Stats
11W - 6L
1,646 Elo+
Party 1
Medusa
Medusa
xDemonKingGrimx
Medusa
Level 28
God Stats
1W - 1L
1,740 SR
Queue Stats
6W - 6L
1,530 Elo+
Party 2
Team Averages
Level 66
1,551 SR
1,568 Elo+

VS

Team Averages
Level 70
1,557 SR
1,559 Elo+
Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
DashTheSexLord
Bacchus
Level 121
God Stats
33W - 18L
1,719 SR
Queue Stats
205W - 187L
1,720 Elo+
Party 3
Chiron
Chiron
ThiccKoboldGF
Chiron
Level 42
God Stats
11W - 3L
1,489 SR
Queue Stats
253W - 222L
1,603 Elo+
Party 3
Bellona
Bellona
YeetYeetle
Bellona
Level 27
God Stats
48W - 29L
1,695 SR
Queue Stats
91W - 67L
1,613 Elo+
Solo
Artemis
Artemis
drago184
Artemis
Level 15
God Stats
2W - 2L
1,381 SR
Queue Stats
4W - 6L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Oblivion115
Bacchus
13
0 / 8 / 4
7,242
658
6,221
15,185
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Rowjo0961
Achilles
12
0 / 3 / 3
7,195
654
4,030
14,296
10,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
SolHibiki
Mercury
14
4 / 7 / 2
8,299
754
6,781
9,538
3,094
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
ipsies
Persephone
14
2 / 4 / 4
8,297
754
6,535
8,315
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 6 / 3
7,756
705
7,815
9,631
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
10 / 2 / 14
10,329
939
19,509
11,984
6,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 2 / 12
9,204
837
6,282
10,733
13,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 1 / 19
8,524
775
8,501
6,149
2,372
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
YeetYeetle
Bellona
15
4 / 0 / 12
9,117
829
9,079
7,612
7,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
drago184
Artemis
14
4 / 3 / 13
8,335
758
6,492
8,522
3,499
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
98
8
Kills
28
28
Deaths
8
16
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
2
14
8.5
W
7
2
12
6.5
L
Bacchus
Oblivion115
Bacchus
0
8
4
0.25
L
Achilles
Rowjo0961
Achilles
0
3
3
0.5
L
Mercury
SolHibiki
Mercury
4
7
2
0.71
W
3
1
19
12.5
W
Bellona
YeetYeetle
Bellona
4
0
12
10
W
Artemis
drago184
Artemis
4
3
13
3.5
L
Persephone
ipsies
Persephone
2
4
4
1
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,382
Damage
49,863
56,965
Taken
45,000
30,723
Mitigated
33,943
3,433
Healing
17,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
19,509
1,210
0
7,511
11,984
6,661
1,916
3,316
8,538
51,275
0
W
6,282
609
471
2,408
10,733
13,870
602
2,612
7,938
17,872
0
L
Bacchus
Oblivion115
Bacchus
6,221
98
0
1,278
15,185
11,787
0
6,238
8,947
12,174
0
L
Achilles
Rowjo0961
Achilles
4,030
1,288
0
1,581
14,296
10,651
0
7,075
7,221
0
11,542
L
Mercury
SolHibiki
Mercury
6,781
2,706
0
98
9,538
3,094
0
3,040
6,498
0
23,021
W
8,501
4,027
1,406
1,290
6,149
2,372
1,273
1,985
4,084
0
26,486
W
Bellona
YeetYeetle
Bellona
9,079
2,168
1,182
1,760
7,612
7,541
282
2,240
5,198
0
24,039
W
Artemis
drago184
Artemis
6,492
3,098
0
1,028
8,522
3,499
626
2,036
6,486
0
19,068
L
Persephone
ipsies
Persephone
6,535
314
0
324
8,315
2,243
0
4,101
4,210
18,744
0
L
7,815
2,579
0
152
9,631
2,948
0
5,334
4,297
0
24,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,789
Gold Earned
45,509
135
Minions Killed
200
0
Camps Cleared
0
1,075,517
Distance Traveled
1,102,150
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,329
939
79
7
0
217,151
2
W
Bacchus
9,204
837
22
2
0
229,509
0
L
Bacchus
7,242
658
11
1
0
204,904
4
L
Achilles
7,195
654
14
1
0
228,048
0
L
Mercury
8,299
754
39
4
0
249,412
1
W
Chiron
8,524
775
48
4
0
231,047
0
W
Bellona
9,117
829
29
3
0
225,632
3
W
Artemis
8,335
758
22
2
0
198,811
0
L
Persephone
8,297
754
41
4
0
206,804
5
L
Medusa
7,756
705
30
3
0
186,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role