Player Matchup

Mulan
Mulan
DuziForsaken
Mulan
Level 26
God Stats
21W - 4L
1,938 SR
Queue Stats
63W - 17L
1,846 Elo+
Party 3
Danzaburou
Danzaburou
LSDers
Danzaburou
Level 146
God Stats
6W - 6L
1,720 SR
Queue Stats
293W - 164L
1,624 Elo+
Party 3
Mercury
Mercury
destructodong
Mercury
Level 122
God Stats
6W - 6L
1,459 SR
Queue Stats
60W - 43L
1,596 Elo+
Party 4
Ymir
Ymir
itsDabbyDuck
Ymir
Level 36
God Stats
22W - 10L
1,646 SR
Queue Stats
27W - 21L
1,578 Elo+
Party 4
Chronos
Chronos
pressf6idiot
Chronos
Level 18
God Stats
3W - 5L
1,690 SR
Queue Stats
53W - 44L
1,578 Elo+
Party 4
Team Averages
Level 70
1,691 SR
1,644 Elo+

VS

Team Averages
Level 69
1,572 SR
1,545 Elo+
Atlas
Atlas
Bswishhh
Atlas
Level 24
God Stats
29W - 20L
1,339 SR
Queue Stats
119W - 100L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Fozey66
Tsukuyomi
Level 121
God Stats
2W - 1L
1,639 SR
Queue Stats
3W - 1L
1,705 Elo+
Party 1
Gilgamesh
Gilgamesh
IWillGropeYou
Gilgamesh
Level 43
God Stats
17W - 10L
1,626 SR
Queue Stats
39W - 25L
1,604 Elo+
Solo
Janus
Janus
Kourtius
Janus
Level 127
God Stats
9W - 11L
1,614 SR
Queue Stats
101W - 90L
1,560 Elo+
Party 2
Ymir
Ymir
greaps_87
Ymir
Level 29
God Stats
21W - 24L
1,642 SR
Queue Stats
197W - 231L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
7,405
673
4,554
11,565
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
LSDers
Danzaburou
15
4 / 5 / 1
9,234
839
7,586
9,279
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
13
2 / 4 / 2
7,499
682
5,088
10,199
3,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 4 / 3
7,029
639
3,019
11,074
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
pressf6idiot
Chronos
12
0 / 3 / 4
6,868
624
5,220
8,081
2,128
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bswishhh
Atlas
14
1 / 1 / 11
8,194
745
5,541
4,418
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Fozey66
Tsukuyomi
15
2 / 1 / 8
8,572
779
8,681
5,682
2,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
IWillGropeYou
Gilgamesh
15
10 / 2 / 7
9,281
844
12,104
11,140
7,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Kourtius
Janus
17
9 / 3 / 8
9,872
897
13,728
6,907
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
1 / 1 / 9
8,418
765
3,186
8,795
7,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
8
Kills
23
24
Deaths
8
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Atlas
Bswishhh
Atlas
1
1
11
6.5
L
2
8
2
0.38
W
Tsukuyomi
Fozey66
Tsukuyomi
2
1
8
6
W
Gilgamesh
IWillGropeYou
Gilgamesh
10
2
7
6.75
W
Janus
Kourtius
Janus
9
3
8
4.33
L
Danzaburou
LSDers
Danzaburou
4
5
1
0.9
L
Mercury
2
4
2
0.75
W
Ymir
1
1
9
5.5
L
0
4
3
0.38
L
Chronos
pressf6idiot
Chronos
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,467
Damage
43,240
50,198
Taken
36,942
18,033
Mitigated
21,679
7,609
Healing
3,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Bswishhh
Atlas
5,541
1,221
0
299
4,418
1,749
183
1,437
2,981
17,446
0
L
4,554
1,155
0
138
11,565
4,283
0
5,199
6,255
0
11,665
W
Tsukuyomi
Fozey66
Tsukuyomi
8,681
1,593
0
729
5,682
2,337
1,851
2,076
3,606
0
35,764
W
Gilgamesh
IWillGropeYou
Gilgamesh
12,104
3,768
0
578
11,140
7,777
1,927
2,593
8,547
0
20,562
W
Janus
Kourtius
Janus
13,728
563
0
277
6,907
2,319
2,004
888
6,019
42,048
0
L
Danzaburou
LSDers
Danzaburou
7,586
3,442
0
2,013
9,279
2,426
0
6,390
2,711
0
26,123
L
Mercury
5,088
1,862
0
2,150
10,199
3,407
0
4,288
5,719
0
18,021
W
Ymir
3,186
590
122
1,048
8,795
7,497
720
1,245
7,550
18,131
0
L
3,019
511
0
1,498
11,074
5,789
0
3,393
7,591
10,398
0
L
Chronos
pressf6idiot
Chronos
5,220
1,021
0
1,810
8,081
2,128
0
2,479
5,467
10,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,035
Gold Earned
44,337
129
Minions Killed
207
0
Camps Cleared
0
932,726
Distance Traveled
1,180,049
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,194
745
26
2
0
245,128
1
L
Mulan
7,405
673
16
1
0
199,878
1
W
Tsukuyomi
8,572
779
53
5
0
239,168
2
W
Gilgamesh
9,281
844
22
2
0
240,380
1
W
Janus
9,872
897
77
7
0
242,427
1
L
Danzaburou
9,234
839
52
5
0
186,009
3
L
Mercury
7,499
682
36
3
0
197,923
2
W
Ymir
8,418
765
29
3
0
212,946
3
L
Ymir
7,029
639
13
1
0
150,530
1
L
Chronos
6,868
624
12
1
0
198,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role