Player Matchup

Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
FootxLover
Discordia
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
211W - 117L
1,500 Elo+
Party 3
Chaac
Chaac
TheEndBoii
Chaac
Level 113
God Stats
3W - 1L
1,345 SR
Queue Stats
42W - 37L
1,553 Elo+
Party 2
Khepri
Khepri
TiddySlippy
Khepri
Level 47
God Stats
2W - 1L
1,462 SR
Queue Stats
79W - 65L
1,545 Elo+
Party 2
Guan Yu
Guan Yu
kilyumed
Guan Yu
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
188W - 185L
1,697 Elo+
Solo
Team Averages
Level 97
1,461 SR
1,559 Elo+

VS

Team Averages
Level 89
1,583 SR
1,588 Elo+
Tyr
Tyr
Alfred dap anda
Tyr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 16L
1,617 Elo+
Party 1
Sylvanus
Sylvanus
CptAndersonn
Sylvanus
Level 128
God Stats
2W - 1L
1,715 SR
Queue Stats
91W - 88L
1,502 Elo+
Solo
Freya
Freya
Stormprince38
Freya
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 41L
1,621 Elo+
Party 1
Janus
Janus
matiuf21
Janus
Level 105
God Stats
1W - 6L
1,500 SR
Queue Stats
198W - 212L
1,497 Elo+
Solo
Ratatoskr
Ratatoskr
xMikazuki
Ratatoskr
Level 26
God Stats
1W - 2L
1,701 SR
Queue Stats
170W - 96L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
5 / 2 / 20
10,564
813
22,968
15,373
6,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
FootxLover
Discordia
18
13 / 4 / 13
12,122
932
25,931
10,062
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
17
6 / 3 / 18
10,597
815
13,836
14,767
17,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
16
2 / 2 / 27
10,066
774
13,149
12,638
11,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
kilyumed
Guan Yu
18
6 / 3 / 19
10,616
817
9,744
16,427
18,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
8,204
631
5,027
20,976
22,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
CptAndersonn
Sylvanus
15
0 / 5 / 10
9,509
731
10,240
20,087
19,286
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 8
9,157
704
9,998
17,114
5,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
matiuf21
Janus
16
1 / 8 / 4
9,282
714
8,177
16,038
5,184
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
xMikazuki
Ratatoskr
17
8 / 4 / 3
9,922
763
11,836
19,272
6,401
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
40
32
Kills
12
14
Deaths
32
97
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
20
7.5
L
2
8
3
0.44
L
Sylvanus
CptAndersonn
Sylvanus
0
5
10
1
W
Discordia
FootxLover
Discordia
13
4
13
4.88
L
1
7
8
0.71
W
Chaac
6
3
18
5
W
Khepri
2
2
27
7.75
W
Guan Yu
kilyumed
Guan Yu
6
3
19
5.17
L
Janus
matiuf21
Janus
1
8
4
0.38
L
Ratatoskr
xMikazuki
Ratatoskr
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,628
Damage
45,278
69,267
Taken
93,487
58,111
Mitigated
58,869
35,242
Healing
31,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
22,968
6,067
3,375
4,724
15,373
6,910
1,617
7,902
7,471
0
33,578
L
5,027
839
952
2,383
20,976
22,573
31
9,448
11,352
0
11,214
L
Sylvanus
CptAndersonn
Sylvanus
10,240
1,737
5,968
7,521
20,087
19,286
300
8,917
10,874
15,801
0
W
Discordia
FootxLover
Discordia
25,931
3,079
2,460
1,895
10,062
3,986
778
3,519
6,543
47,834
0
L
9,998
3,555
653
3,916
17,114
5,425
840
6,153
10,743
19,529
0
W
Chaac
13,836
1,240
2,221
6,087
14,767
17,722
255
6,525
7,777
1,320
21,039
W
Khepri
13,149
817
1,592
1,339
12,638
11,302
284
4,510
8,128
21,388
0
W
Guan Yu
kilyumed
Guan Yu
9,744
829
6,512
5,037
16,427
18,191
1,381
5,959
10,468
2,705
18,464
L
Janus
matiuf21
Janus
8,177
241
655
1,806
16,038
5,184
189
6,093
9,786
31,978
0
L
Ratatoskr
xMikazuki
Ratatoskr
11,836
2,292
439
7,305
19,272
6,401
139
10,642
8,519
0
21,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,965
Gold Earned
46,074
137
Minions Killed
131
0
Camps Cleared
0
1,287,614
Distance Traveled
1,023,877
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,564
813
30
2
0
295,050
0
L
Tyr
8,204
631
17
1
0
215,102
2
L
Sylvanus
9,509
731
14
1
0
183,175
0
W
Discordia
12,122
932
52
4
0
226,025
0
L
Freya
9,157
704
31
2
0
187,409
0
W
Chaac
10,597
815
16
1
0
240,960
0
W
Khepri
10,066
774
17
1
0
262,518
4
W
Guan Yu
10,616
817
22
2
0
263,061
2
L
Janus
9,282
714
39
3
0
194,076
0
L
Ratatoskr
9,922
763
30
2
0
244,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role