Player Matchup

Horus
Horus
Silver IV
Brockodil3
Horus
Silver IV
Level 144
God Stats
3W - 2L
1,820 SR
Queue Stats
19W - 21L
1,254 MMR
Party 1
Arachne
Arachne
Gold V
Cycotic5895
Arachne
Gold V
Level 109
God Stats
13W - 7L
1,574 SR
Queue Stats
88W - 102L
1,249 MMR
Solo
Discordia
Discordia
Silver IV
Fliemana
Discordia
Silver IV
Level 123
God Stats
6W - 3L
1,282 SR
Queue Stats
18W - 19L
1,300 MMR
Party 1
Medusa
Medusa
Silver I
Zwot
Medusa
Silver I
Level 125
God Stats
3W - 3L
1,536 SR
Queue Stats
33W - 39L
1,239 MMR
Solo
King Arthur
King Arthur
Gold V
ironmannn
King Arthur
Gold V
Level 158
God Stats
12W - 7L
1,180 SR
Queue Stats
140W - 153L
1,283 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,479 SR
1,265 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,486 SR
1,358 MMR
Pele
Pele
Silver I
 
Pele
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver I
 
Chronos
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver I
Aninnyd
The Morrigan
Silver I
Level 108
God Stats
6W - 10L
1,359 SR
Queue Stats
257W - 265L
1,239 MMR
Solo
Apollo
Apollo
Silver V
DarkLeoNel
Apollo
Silver V
Level 106
God Stats
2W - 3L
1,262 SR
Queue Stats
73W - 99L
1,270 MMR
Solo
Agni
Agni
Gold III
StawpPlayingBish
Agni
Gold III
Level 105
God Stats
7W - 3L
1,807 SR
Queue Stats
136W - 135L
1,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 2 / 9
10,423
521
5,794
15,522
17,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Cycotic5895
Arachne
20
12 / 4 / 2
12,854
643
17,742
17,512
7,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Fliemana
Discordia
17
2 / 3 / 7
10,910
546
9,851
8,955
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Zwot
Medusa
20
5 / 0 / 1
12,880
644
10,261
10,524
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ironmannn
King Arthur
18
5 / 3 / 4
11,905
595
7,986
12,956
11,420
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ThothMulanPersephone

VS

Bans
SolIzanamiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
5 / 4 / 3
10,833
542
9,230
13,049
5,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
 
Chronos
16
3 / 9 / 4
10,215
511
9,842
20,022
7,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
Aninnyd
The Morrigan
13
3 / 4 / 4
8,805
440
8,578
14,904
14,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
DarkLeoNel
Apollo
18
1 / 4 / 2
11,197
560
5,485
10,954
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 6 / 2
9,589
479
3,745
12,775
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
26
Kills
12
12
Deaths
27
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
4
3
1.63
L
Chronos
 
Chronos
3
9
4
0.56
L
The Morrigan
Aninnyd
The Morrigan
3
4
4
1.25
W
Horus
2
2
9
3.25
W
Arachne
Cycotic5895
Arachne
12
4
2
3.25
L
Apollo
DarkLeoNel
Apollo
1
4
2
0.5
W
Discordia
Fliemana
Discordia
2
3
7
1.83
L
0
6
2
0.17
W
Medusa
Zwot
Medusa
5
0
1
5.5
W
King Arthur
ironmannn
King Arthur
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,634
Damage
36,880
65,469
Taken
71,704
42,572
Mitigated
36,757
24,961
Healing
17,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,230
1,473
0
1,734
13,049
5,679
0
1,727
11,200
0
83,149
L
Chronos
 
Chronos
9,842
2,988
0
4,906
20,022
7,820
1,040
849
19,141
63,113
0
L
The Morrigan
Aninnyd
The Morrigan
8,578
2,400
191
4,781
14,904
14,617
17
2,953
11,567
29,321
4,159
W
Horus
5,794
2,486
1,265
5,277
15,522
17,145
54
5,016
10,506
0
30,633
W
Arachne
Cycotic5895
Arachne
17,742
13,095
0
6,432
17,512
7,220
0
6,197
10,778
0
115,923
L
Apollo
DarkLeoNel
Apollo
5,485
3,547
0
4,149
10,954
3,261
0
0
10,954
0
85,310
W
Discordia
Fliemana
Discordia
9,851
774
73
2,126
8,955
2,887
400
2,478
6,477
83,196
0
L
3,745
251
0
1,372
12,775
5,380
0
3,602
8,837
71,014
0
W
Medusa
Zwot
Medusa
10,261
4,139
0
7,091
10,524
3,900
3,385
1,660
8,864
0
112,292
W
King Arthur
ironmannn
King Arthur
7,986
102
0
2,697
12,956
11,420
282
5,237
7,719
0
68,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,972
Gold Earned
50,639
682
Minions Killed
656
0
Camps Cleared
0
2,133,327
Distance Traveled
1,883,230
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,833
542
149
7
0
436,499
0
L
Chronos
10,215
511
126
6
0
342,709
3
L
The Morrigan
8,805
440
34
2
0
369,214
4
W
Horus
10,423
521
36
2
0
416,811
7
W
Arachne
12,854
643
140
7
0
465,768
1
L
Apollo
11,197
560
188
9
0
383,103
6
W
Discordia
10,910
546
161
8
0
397,027
7
L
Agni
9,589
479
159
8
0
351,705
6
W
Medusa
12,880
644
202
10
0
435,868
5
W
King Arthur
11,905
595
143
7
0
417,853
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role