Player Matchup

Bellona
Bellona
Platinum V
 
Bellona
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Diamond V
Mοjo
Scylla
Diamond V
Level 123
God Stats
2W - 2L
1,710 SR
Queue Stats
106W - 79L
2,191 MMR
Solo
Arachne
Arachne
Diamond IV
Sucrax
Arachne
Diamond IV
Level 160
God Stats
71W - 37L
1,725 SR
Queue Stats
125W - 117L
2,037 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
TdslRambo
Hou Yi
Platinum IV
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 148L
2,034 MMR
Party 2
Athena
Athena
Platinum I
whosemimi
Athena
Platinum I
Level 147
God Stats
8W - 17L
1,555 SR
Queue Stats
171W - 170L
2,026 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,598 SR
1,957 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,565 SR
2,000 MMR
Bacchus
Bacchus
Diamond III
BoIdan
Bacchus
Diamond III
Level 157
God Stats
17W - 10L
1,723 SR
Queue Stats
527W - 460L
2,186 MMR
Party 1
Artio
Artio
Platinum I
CarlosRyder
Artio
Platinum I
Level 160
God Stats
4W - 4L
1,538 SR
Queue Stats
173W - 156L
2,002 MMR
Solo
Xbalanque
Xbalanque
Platinum I
SrArias
Xbalanque
Platinum I
Level 160
God Stats
8W - 2L
1,766 SR
Queue Stats
309W - 287L
1,988 MMR
Solo
Nemesis
Nemesis
Diamond V
Swaggа
Nemesis
Diamond V
Level 119
God Stats
6W - 4L
1,498 SR
Queue Stats
114W - 97L
2,028 MMR
Party 1
Ra
Ra
Platinum II
Θmni
Ra
Platinum II
Level 160
God Stats
1W - 1L
1,301 SR
Queue Stats
24W - 14L
1,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 2 / 1
5,997
545
3,536
7,352
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Mοjo
Scylla
12
3 / 1 / 0
6,655
605
3,649
4,110
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Sucrax
Arachne
11
1 / 0 / 1
6,339
576
3,759
7,668
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
TdslRambo
Hou Yi
11
1 / 3 / 1
6,216
565
3,396
7,876
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
whosemimi
Athena
8
0 / 2 / 1
5,142
467
1,592
6,963
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CamazotzBastetThoth

VS

Bans
PersephoneAtlasOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BoIdan
Bacchus
11
1 / 0 / 4
6,594
599
5,633
6,218
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 1
7,231
657
6,476
11,313
9,707
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
SrArias
Xbalanque
12
3 / 2 / 0
7,091
645
6,532
8,533
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Swaggа
Nemesis
11
0 / 2 / 2
6,164
560
3,940
6,926
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
13
1 / 0 / 2
6,995
636
1,244
3,313
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
8
8
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
1
0.25
W
Bacchus
BoIdan
Bacchus
1
0
4
3
W
3
1
1
3.5
L
Scylla
Mοjo
Scylla
3
1
0
3
W
Xbalanque
SrArias
Xbalanque
3
2
0
1.5
L
Arachne
Sucrax
Arachne
1
0
1
1.5
W
Nemesis
Swaggа
Nemesis
0
2
2
0.5
L
Hou Yi
TdslRambo
Hou Yi
1
3
1
0.5
L
Athena
whosemimi
Athena
0
2
1
0.25
W
Ra
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,932
Damage
23,825
33,969
Taken
36,303
14,724
Mitigated
20,690
11,658
Healing
14,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,536
1,220
0
3,445
7,352
5,031
0
3,975
3,377
0
33,846
W
Bacchus
BoIdan
Bacchus
5,633
1,011
0
1,755
6,218
5,597
0
1,152
4,934
15,353
3,885
W
6,476
492
993
6,368
11,313
9,707
39
996
10,317
39,956
0
L
Scylla
Mοjo
Scylla
3,649
572
0
500
4,110
1,087
0
2,303
1,807
44,822
0
W
Xbalanque
SrArias
Xbalanque
6,532
2,329
0
2,931
8,533
2,393
61
296
8,237
0
53,919
L
Arachne
Sucrax
Arachne
3,759
2,200
0
4,258
7,668
3,170
0
1,594
6,074
0
42,375
W
Nemesis
Swaggа
Nemesis
3,940
1,993
0
337
6,926
2,082
0
1,933
4,993
0
47,211
L
Hou Yi
TdslRambo
Hou Yi
3,396
1,556
0
1,647
7,876
2,202
0
2,372
5,504
0
37,504
L
Athena
whosemimi
Athena
1,592
625
52
1,756
6,963
3,234
0
2,557
4,406
8,439
0
W
Ra
1,244
104
440
1,705
3,313
911
0
864
2,449
48,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,349
Gold Earned
34,075
347
Minions Killed
403
0
Camps Cleared
0
1,149,298
Distance Traveled
1,252,513
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,997
545
87
8
0
246,803
4
W
Bacchus
6,594
599
24
2
0
263,215
5
W
Artio
7,231
657
86
8
0
231,084
5
L
Scylla
6,655
605
97
9
0
226,797
3
W
Xbalanque
7,091
645
113
10
0
200,968
4
L
Arachne
6,339
576
74
7
0
265,196
1
W
Nemesis
6,164
560
75
7
0
275,256
3
L
Hou Yi
6,216
565
77
7
0
213,674
4
L
Athena
5,142
467
12
1
0
196,828
4
W
Ra
6,995
636
105
10
0
281,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role