Player Matchup

Ymir
Ymir
BarlonCurtis3
Ymir
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 129L
1,427 Elo+
Solo
Aphrodite
Aphrodite
EITocho
Aphrodite
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 41L
1,241 Elo+
Solo
He Bo
He Bo
Lil Lando6302
He Bo
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 78L
1,191 Elo+
Solo
Chronos
Chronos
WarChild27
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 32L
1,377 Elo+
Party 1
Sol
Sol
wingeddestiny
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 32L
1,377 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,323 Elo+

VS

Team Averages
Level 116
1,499 SR
1,336 Elo+
Hachiman
Hachiman
DumbMouse1556
Hachiman
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 119L
1,467 Elo+
Solo
Cthulhu
Cthulhu
FlyingCarrots
Cthulhu
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,290 Elo+
Party 2
The Morrigan
The Morrigan
Ohallerian
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,290 Elo+
Party 2
Yemoja
Yemoja
UncreatedBrute
Yemoja
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,290 Elo+
Party 2
Janus
Janus
madmike2783
Janus
Level 129
God Stats
2W - 1L
1,496 SR
Queue Stats
47W - 58L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,148
715
4,235
14,870
16,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
EITocho
Aphrodite
13
0 / 5 / 3
6,991
699
4,372
8,891
7,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 6 / 1
7,013
701
3,932
7,837
3,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
WarChild27
Chronos
12
1 / 6 / 0
7,190
719
3,357
9,389
3,826
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 4 / 2
6,018
602
2,490
5,618
2,098
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DumbMouse1556
Hachiman
16
8 / 0 / 15
9,618
962
10,217
6,841
3,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
17
9 / 2 / 16
9,738
974
12,649
13,903
13,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
Ohallerian
The Morrigan
12
1 / 2 / 14
7,831
783
3,568
4,693
2,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 1 / 15
9,393
939
7,471
9,040
6,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 0 / 15
8,890
889
7,734
2,267
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
101
2
Kills
26
26
Deaths
5
6
Assists
75
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Hachiman
DumbMouse1556
Hachiman
8
0
15
15.5
L
Aphrodite
EITocho
Aphrodite
0
5
3
0.3
W
Cthulhu
9
2
16
8.5
L
0
6
1
0.08
W
The Morrigan
Ohallerian
The Morrigan
1
2
14
4
W
5
1
15
12.5
L
Chronos
WarChild27
Chronos
1
6
0
0.17
W
3
0
15
10.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,386
Damage
41,639
46,605
Taken
36,744
33,623
Mitigated
25,913
8,821
Healing
19,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,235
421
888
2,076
14,870
16,743
0
9,002
5,493
12,280
0
W
Hachiman
DumbMouse1556
Hachiman
10,217
6,166
1,331
2,685
6,841
3,196
2,116
3,410
3,431
0
20,810
L
Aphrodite
EITocho
Aphrodite
4,372
517
1,743
2,861
8,891
7,584
0
5,840
2,993
8,728
0
W
Cthulhu
12,649
760
972
3,176
13,903
13,078
125
5,053
8,850
23,843
0
L
3,932
245
0
9
7,837
3,372
0
4,908
2,852
17,830
0
W
The Morrigan
Ohallerian
The Morrigan
3,568
1,587
188
178
4,693
2,350
828
3,294
1,399
6,713
0
W
7,471
1,755
5,639
2,997
9,040
6,042
1,033
4,967
4,073
15,064
0
L
Chronos
WarChild27
Chronos
3,357
841
0
515
9,389
3,826
0
6,538
2,585
11,209
0
W
7,734
54
1,298
717
2,267
1,247
482
1,662
605
22,796
0
L
2,490
435
0
729
5,618
2,098
0
4,210
1,260
4,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,360
Gold Earned
45,470
74
Minions Killed
93
0
Camps Cleared
0
759,549
Distance Traveled
890,310
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,148
715
12
1
0
141,600
0
W
Hachiman
9,618
962
26
3
0
173,541
0
L
Aphrodite
6,991
699
14
1
0
171,408
0
W
Cthulhu
9,738
974
22
2
0
213,753
2
L
He Bo
7,013
701
29
3
0
157,520
1
W
The Morrigan
7,831
783
10
1
0
138,194
0
W
Yemoja
9,393
939
9
1
0
188,174
0
L
Chronos
7,190
719
18
2
0
160,311
0
W
Janus
8,890
889
26
3
0
176,648
0
L
Sol
6,018
602
1
0
0
128,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role