Player Matchup

Horus
Horus
Amberger187
Horus
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 30L
1,292 Elo+
Party 2
Jormungandr
Jormungandr
Lumpy_Magooster
Jormungandr
Level 149
God Stats
3W - 2L
1,683 SR
Queue Stats
93W - 99L
1,456 Elo+
Party 2
Mercury
Mercury
NeXplicit
Mercury
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,535 Elo+
Party 3
Nike
Nike
jmolly85
Nike
Level 101
God Stats
1W - 1L
1,256 SR
Queue Stats
225W - 202L
1,513 Elo+
Party 3
Ah Puch
Ah Puch
xx6jthm6xx
Ah Puch
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 45L
1,349 Elo+
Party 2
Team Averages
Level 119
1,488 SR
1,429 Elo+

VS

Team Averages
Level 112
1,540 SR
1,539 Elo+
Cthulhu
Cthulhu
DCM9612
Cthulhu
Level 108
God Stats
13W - 6L
1,721 SR
Queue Stats
239W - 258L
1,416 Elo+
Party 1
Baba Yaga
Baba Yaga
JimmahCheese
Baba Yaga
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,817 Elo+
Party 1
Amaterasu
Amaterasu
Stevemoose34
Amaterasu
Level 84
God Stats
5W - 1L
1,705 SR
Queue Stats
165W - 157L
1,496 Elo+
Party 1
Chang'e
Chang'e
jerboul22
Chang'e
Level 129
God Stats
7W - 9L
1,273 SR
Queue Stats
288W - 285L
1,519 Elo+
Party 1
Cabrakan
Cabrakan
shaka-59
Cabrakan
Level 160
God Stats
10W - 8L
1,500 SR
Queue Stats
554W - 587L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 17
12,840
584
8,231
33,549
51,995
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Lumpy_Magooster
Jormungandr
20
3 / 7 / 24
15,735
715
51,000
40,736
64,674
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mercury
NeXplicit
Mercury
20
12 / 11 / 12
15,045
684
25,980
23,950
11,265
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
20
7 / 9 / 19
14,877
676
27,272
26,301
34,527
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
xx6jthm6xx
Ah Puch
20
8 / 2 / 16
16,450
748
39,592
14,201
7,121
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DCM9612
Cthulhu
20
1 / 7 / 20
13,083
595
19,989
32,854
46,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
JimmahCheese
Baba Yaga
20
8 / 6 / 18
14,798
673
24,710
27,812
15,533
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
Stevemoose34
Amaterasu
20
7 / 9 / 17
14,899
677
19,229
39,503
55,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
jerboul22
Chang'e
20
5 / 4 / 19
13,668
621
17,919
31,170
19,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
shaka-59
Cabrakan
20
13 / 7 / 11
15,953
725
30,846
39,763
50,389
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
119
33
Kills
34
35
Deaths
33
88
Assists
85
Player
Kills
Deaths
Assists
KDA
W
3
6
17
1.92
L
Cthulhu
DCM9612
Cthulhu
1
7
20
1.57
L
Baba Yaga
JimmahCheese
Baba Yaga
8
6
18
2.83
W
Jormungandr
Lumpy_Magooster
Jormungandr
3
7
24
2.14
W
Mercury
NeXplicit
Mercury
12
11
12
1.64
L
Amaterasu
Stevemoose34
Amaterasu
7
9
17
1.72
L
Chang'e
jerboul22
Chang'e
5
4
19
3.63
W
Nike
7
9
19
1.83
L
Cabrakan
shaka-59
Cabrakan
13
7
11
2.64
W
Ah Puch
xx6jthm6xx
Ah Puch
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,075
Damage
112,693
138,737
Taken
171,102
169,582
Mitigated
187,587
44,479
Healing
84,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,231
4,236
10,349
12,270
33,549
51,995
156
18,127
14,383
0
14,552
L
Cthulhu
DCM9612
Cthulhu
19,989
1,426
3,981
3,662
32,854
46,826
32
15,528
17,038
34,729
0
L
Baba Yaga
JimmahCheese
Baba Yaga
24,710
2,913
2,512
9,640
27,812
15,533
891
20,612
7,071
48,227
0
W
Jormungandr
Lumpy_Magooster
Jormungandr
51,000
7,718
947
8,049
40,736
64,674
389
26,153
13,402
98,947
0
W
Mercury
NeXplicit
Mercury
25,980
17,844
928
1,803
23,950
11,265
2,591
16,573
6,757
0
43,326
L
Amaterasu
Stevemoose34
Amaterasu
19,229
8,784
4,704
8,162
39,503
55,707
766
14,972
24,279
522
28,905
L
Chang'e
jerboul22
Chang'e
17,919
2,698
20,203
16,548
31,170
19,132
1,155
19,695
10,913
39,484
0
W
Nike
27,272
9,766
1,035
986
26,301
34,527
766
16,711
8,665
0
47,344
L
Cabrakan
shaka-59
Cabrakan
30,846
2,478
2,433
12,326
39,763
50,389
499
18,272
21,209
57,347
0
W
Ah Puch
xx6jthm6xx
Ah Puch
39,592
6,694
1,693
6,419
14,201
7,121
1,475
12,404
1,564
76,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,947
Gold Earned
72,401
226
Minions Killed
231
0
Camps Cleared
0
1,865,421
Distance Traveled
1,934,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,840
584
8
0
0
392,284
0
L
Cthulhu
13,083
595
39
2
0
397,557
0
L
Baba Yaga
14,798
673
53
2
0
374,919
0
W
Jormungandr
15,735
715
89
4
0
366,151
0
W
Mercury
15,045
684
14
1
0
382,358
0
L
Amaterasu
14,899
677
19
1
0
373,326
0
L
Chang'e
13,668
621
68
3
0
438,618
0
W
Nike
14,877
676
27
1
0
366,673
0
L
Cabrakan
15,953
725
52
2
0
349,732
0
W
Ah Puch
16,450
748
88
4
0
357,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role