Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Kolduevich
Zeus
Level 35
God Stats
31W - 39L
1,498 SR
Queue Stats
41W - 57L
1,335 Elo+
Party 1
Ah Puch
Ah Puch
homeless2228
Ah Puch
Level 28
God Stats
6W - 10L
1,484 SR
Queue Stats
14W - 30L
1,279 Elo+
Party 1
Team Averages
Level 54
1,494 SR
1,371 Elo+

VS

Team Averages
Level 56
1,547 SR
1,295 Elo+
Chang'e
Chang'e
Chels-ayyy
Chang'e
Level 64
God Stats
2W - 3L
1,522 SR
Queue Stats
11W - 13L
1,244 Elo+
Party 2
Cthulhu
Cthulhu
Duckieeeeee
Cthulhu
Level 88
God Stats
7W - 3L
1,782 SR
Queue Stats
31W - 31L
1,520 Elo+
Solo
Ne Zha
Ne Zha
crackedbonsai24
Ne Zha
Level 15
God Stats
0W - 1L
1,337 SR
Queue Stats
0W - 4L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
4 / 0 / 6
9,605
739
12,830
10,726
3,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 0 / 4
11,077
852
15,251
5,536
2,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
homeless2228
Ah Puch
12
1 / 3 / 10
9,408
724
7,528
9,265
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chels-ayyy
Chang'e
12
1 / 4 / 2
7,725
594
4,005
14,671
4,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Duckieeeeee
Cthulhu
12
2 / 2 / 1
8,183
629
11,761
18,232
16,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 7 / 1
6,971
536
1,756
12,199
3,917
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
3
3
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
0
6
7
L
Chang'e
Chels-ayyy
Chang'e
1
4
2
0.5
L
Cthulhu
Duckieeeeee
Cthulhu
2
2
1
1.25
W
8
0
4
10
L
0
7
1
0.07
W
Ah Puch
homeless2228
Ah Puch
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,609
Damage
17,522
25,527
Taken
45,102
10,269
Mitigated
25,275
12,830
Healing
3,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,830
6,073
0
4,616
10,726
3,860
2,157
4,170
6,086
0
57,104
L
Chang'e
Chels-ayyy
Chang'e
4,005
80
748
1,687
14,671
4,965
0
8,476
6,195
20,038
0
L
Cthulhu
Duckieeeeee
Cthulhu
11,761
588
283
1,041
18,232
16,393
0
8,182
10,050
37,381
0
W
15,251
478
0
3,756
5,536
2,425
387
4,093
1,149
39,414
0
L
1,756
331
0
81
12,199
3,917
0
6,229
5,970
0
5,722
W
Ah Puch
homeless2228
Ah Puch
7,528
335
147
4,311
9,265
3,984
365
6,606
2,115
21,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,090
Gold Earned
22,879
148
Minions Killed
103
10
Camps Cleared
0
689,122
Distance Traveled
630,811
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,605
739
77
6
7
211,487
0
L
Chang'e
7,725
594
51
4
0
201,217
1
L
Cthulhu
8,183
629
43
3
0
241,908
5
W
Zeus
11,077
852
47
4
3
249,446
13
L
Ne Zha
6,971
536
9
1
0
187,686
0
W
Ah Puch
9,408
724
24
2
0
228,189
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role