Player Matchup

Artemis
Artemis
Bobball333
Artemis
Level 18
God Stats
9W - 10L
1,524 SR
Queue Stats
10W - 11L
1,524 Elo+
Solo
Kukulkan
Kukulkan
Cwcmoneyreal
Kukulkan
Level 28
God Stats
59W - 68L
1,490 SR
Queue Stats
76W - 97L
1,408 Elo+
Solo
Sobek
Sobek
LV6LV
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,275 Elo+
Solo
Zhong Kui
Zhong Kui
armoured-hare9
Zhong Kui
Level 13
God Stats
2W - 1L
1,848 SR
Queue Stats
8W - 11L
1,404 Elo+
Party 2
Chaac
Chaac
xXOne-OfA-KindXx
Chaac
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 92L
1,595 Elo+
Party 2
Team Averages
Level 39
1,572 SR
1,441 Elo+

VS

Team Averages
Level 77
1,522 SR
1,595 Elo+
Ymir
Ymir
EmeraldKing18
Ymir
Level 36
God Stats
2W - 1L
1,735 SR
Queue Stats
3W - 2L
1,732 Elo+
Party 1
King Arthur
King Arthur
SeveranceArt
King Arthur
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 63L
1,688 Elo+
Party 1
Kukulkan
Kukulkan
TavernWenchSami
Kukulkan
Level 29
God Stats
59W - 85L
1,193 SR
Queue Stats
81W - 108L
1,228 Elo+
Solo
Sol
Sol
TheRetlow
Sol
Level 66
God Stats
22W - 21L
1,681 SR
Queue Stats
113W - 83L
1,640 Elo+
Party 1
Cernunnos
Cernunnos
Tostman
Cernunnos
Level 130
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 80L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bobball333
Artemis
15
3 / 7 / 3
9,150
763
9,162
14,850
4,767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Cwcmoneyreal
Kukulkan
14
0 / 5 / 5
8,037
670
7,495
12,761
4,524
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
LV6LV
Sobek
14
2 / 7 / 4
8,272
689
4,699
21,634
21,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
armoured-hare9
Zhong Kui
14
0 / 6 / 2
7,750
646
4,730
11,932
6,158
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 4 / 3
9,098
758
12,190
16,546
22,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 15
9,242
770
6,194
13,754
14,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
SeveranceArt
King Arthur
17
8 / 1 / 9
9,975
831
13,040
15,693
12,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
15
0 / 6 / 7
8,794
733
5,936
7,982
3,191
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
12 / 0 / 5
10,687
891
22,850
12,380
5,901
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Tostman
Cernunnos
18
8 / 1 / 11
10,319
860
20,266
11,891
6,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
10
Kills
29
29
Deaths
12
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bobball333
Artemis
3
7
3
0.64
L
Kukulkan
Cwcmoneyreal
Kukulkan
0
5
5
0.5
W
1
4
15
2.13
L
Sobek
LV6LV
Sobek
2
7
4
0.57
W
King Arthur
SeveranceArt
King Arthur
8
1
9
12.5
W
Kukulkan
0
6
7
0.58
W
12
0
5
14.5
W
Cernunnos
Tostman
Cernunnos
8
1
11
13.5
L
Zhong Kui
armoured-hare9
Zhong Kui
0
6
2
0.17
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,276
Damage
68,286
77,723
Taken
61,700
59,121
Mitigated
42,499
9,568
Healing
20,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bobball333
Artemis
9,162
2,970
201
379
14,850
4,767
1,022
7,312
7,538
0
24,555
L
Kukulkan
Cwcmoneyreal
Kukulkan
7,495
614
959
1,252
12,761
4,524
343
7,633
5,128
26,647
0
W
6,194
1,536
0
1,098
13,754
14,555
905
3,707
10,047
9,095
0
L
Sobek
LV6LV
Sobek
4,699
278
204
2,242
21,634
21,287
0
9,399
12,235
15,348
0
W
King Arthur
SeveranceArt
King Arthur
13,040
1,419
0
4,559
15,693
12,813
0
2,823
12,870
0
33,363
W
Kukulkan
5,936
1,153
554
205
7,982
3,191
789
2,945
5,037
28,358
0
W
22,850
9,633
0
8,687
12,380
5,901
2,284
4,484
7,896
53,803
0
W
Cernunnos
Tostman
Cernunnos
20,266
13,392
0
5,036
11,891
6,039
4,876
2,965
8,926
0
47,658
L
Zhong Kui
armoured-hare9
Zhong Kui
4,730
750
0
1,450
11,932
6,158
300
3,756
8,176
17,662
0
L
12,190
588
0
2,881
16,546
22,385
0
6,880
9,666
0
30,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,307
Gold Earned
49,017
182
Minions Killed
245
0
Camps Cleared
0
1,058,439
Distance Traveled
1,191,236
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,150
763
33
3
0
184,787
1
L
Kukulkan
8,037
670
52
4
0
225,154
0
W
Ymir
9,242
770
9
1
0
220,119
0
L
Sobek
8,272
689
22
2
0
216,368
2
W
King Arthur
9,975
831
39
3
0
265,831
0
W
Kukulkan
8,794
733
51
4
0
219,696
3
W
Sol
10,687
891
72
6
0
249,218
5
W
Cernunnos
10,319
860
74
6
0
236,372
0
L
Zhong Kui
7,750
646
37
3
0
209,299
0
L
Chaac
9,098
758
38
3
0
222,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role