Player Matchup

Nike
Nike
 
Nike
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
D_Un4Givn
Fenrir
Level 101
God Stats
21W - 31L
1,399 SR
Queue Stats
505W - 569L
1,368 Elo+
Solo
Atlas
Atlas
Harlequin5713
Atlas
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
Peisastros
Medusa
Level 154
God Stats
8W - 2L
1,918 SR
Queue Stats
13W - 5L
1,302 Elo+
Solo
Aphrodite
Aphrodite
i_Melodic_i
Aphrodite
Level 104
God Stats
44W - 34L
1,430 SR
Queue Stats
99W - 115L
1,362 Elo+
Party 1
Team Averages
Level 105
1,549 SR
1,406 Elo+

VS

Team Averages
Level 68
1,534 SR
1,363 Elo+
Scylla
Scylla
Hergulio83
Scylla
Level 101
God Stats
2W - 2L
1,664 SR
Queue Stats
365W - 430L
1,406 Elo+
Solo
Cabrakan
Cabrakan
IlFinesssedlI
Cabrakan
Level 41
God Stats
1W - 1L
1,716 SR
Queue Stats
11W - 19L
1,310 Elo+
Solo
Cu Chulainn
Cu Chulainn
S0uR_Patoin
Cu Chulainn
Level 49
God Stats
4W - 5L
1,397 SR
Queue Stats
534W - 572L
1,301 Elo+
Solo
Izanami
Izanami
blade daw 14 x
Izanami
Level 85
God Stats
9W - 11L
1,678 SR
Queue Stats
74W - 82L
1,531 Elo+
Solo
Loki
Loki
foxywoman
Loki
Level 63
God Stats
1W - 4L
1,213 SR
Queue Stats
6W - 13L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
2 / 1 / 1
7,880
563
5,084
8,471
4,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
D_Un4Givn
Fenrir
14
2 / 1 / 5
8,037
574
6,136
7,959
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 4 / 4
6,600
471
3,554
9,081
3,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Peisastros
Medusa
14
7 / 2 / 1
8,703
622
10,286
9,032
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
i_Melodic_i
Aphrodite
14
4 / 1 / 1
8,324
595
5,092
6,061
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hergulio83
Scylla
11
1 / 3 / 2
6,492
464
2,670
7,059
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
IlFinesssedlI
Cabrakan
10
4 / 3 / 3
7,289
521
4,235
10,917
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
S0uR_Patoin
Cu Chulainn
12
1 / 3 / 1
7,408
529
4,783
9,572
5,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 4 / 4
6,968
498
6,794
8,775
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Loki
12
1 / 2 / 0
6,954
497
2,576
7,298
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
15
Kills
9
9
Deaths
15
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
1
1
2.5
W
Fenrir
D_Un4Givn
Fenrir
2
1
5
4.5
W
0
4
4
0.5
L
Scylla
Hergulio83
Scylla
1
3
2
0.67
L
Cabrakan
IlFinesssedlI
Cabrakan
4
3
3
1.83
W
Medusa
Peisastros
Medusa
7
2
1
3.75
L
Cu Chulainn
S0uR_Patoin
Cu Chulainn
1
3
1
0.5
L
2
4
4
1
L
Loki
1
2
0
0.5
W
Aphrodite
i_Melodic_i
Aphrodite
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,152
Damage
21,058
40,604
Taken
43,621
15,130
Mitigated
21,058
16,348
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,084
736
0
1,838
8,471
4,192
1,006
0
8,471
0
41,593
W
Fenrir
D_Un4Givn
Fenrir
6,136
1,760
32
4,462
7,959
2,832
312
426
7,533
0
44,601
W
3,554
1,590
795
878
9,081
3,534
254
2,903
6,178
14,758
0
L
Scylla
Hergulio83
Scylla
2,670
488
0
970
7,059
1,909
0
3,046
3,826
28,775
0
L
Cabrakan
IlFinesssedlI
Cabrakan
4,235
754
275
2,512
10,917
8,939
0
3,214
7,604
15,622
0
W
Medusa
Peisastros
Medusa
10,286
4,663
0
4,363
9,032
2,585
1,727
1,602
7,430
0
60,258
L
Cu Chulainn
S0uR_Patoin
Cu Chulainn
4,783
912
63
2,013
9,572
5,254
249
0
9,572
0
41,589
L
6,794
4,561
0
2,119
8,775
2,159
0
1,407
7,368
0
39,353
L
Loki
2,576
570
0
2,162
7,298
2,797
0
264
7,015
0
48,063
W
Aphrodite
i_Melodic_i
Aphrodite
5,092
458
1,082
2,898
6,061
1,987
1,500
1,974
4,087
44,881
2,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,544
Gold Earned
35,111
391
Minions Killed
325
0
Camps Cleared
0
1,306,096
Distance Traveled
1,275,126
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,880
563
85
6
0
272,721
4
W
Fenrir
8,037
574
82
6
0
299,442
4
W
Atlas
6,600
471
17
1
0
239,617
0
L
Scylla
6,492
464
54
4
0
213,664
4
L
Cabrakan
7,289
521
19
1
0
260,200
1
W
Medusa
8,703
622
108
8
0
235,861
0
L
Cu Chulainn
7,408
529
86
6
0
263,834
5
L
Izanami
6,968
498
87
6
0
243,978
3
L
Loki
6,954
497
79
6
0
293,450
6
W
Aphrodite
8,324
595
99
7
0
258,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role