Player Matchup

Chaac
Chaac
Jimmy99edd
Chaac
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 116L
1,437 Elo+
Solo
Horus
Horus
SuR x LuNaTiK x
Horus
Level 86
God Stats
0W - 1L
1,691 SR
Queue Stats
26W - 26L
1,451 Elo+
Solo
Skadi
Skadi
TheSeakow
Skadi
Level 91
God Stats
2W - 5L
1,472 SR
Queue Stats
131W - 148L
1,456 Elo+
Party 1
Sol
Sol
TwiztedFate
Sol
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,136 Elo+
Party 1
Ne Zha
Ne Zha
WineToasted
Ne Zha
Level 68
God Stats
1W - 1L
1,768 SR
Queue Stats
43W - 73L
1,418 Elo+
Party 1
Team Averages
Level 78
1,586 SR
1,380 Elo+

VS

Team Averages
Level 99
1,555 SR
1,468 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Barangay_Captain
Hercules
Level 120
God Stats
6W - 7L
1,746 SR
Queue Stats
167W - 169L
1,596 Elo+
Solo
Atlas
Atlas
Biscuitbaiter
Atlas
Level 159
God Stats
9W - 17L
1,671 SR
Queue Stats
48W - 61L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
Weeklyjose 55
Baron Samedi
Level 27
God Stats
14W - 13L
1,298 SR
Queue Stats
163W - 190L
1,355 Elo+
Party 3
Charybdis
Charybdis
Wrxthh
Charybdis
Level 29
God Stats
8W - 11L
1,558 SR
Queue Stats
59W - 71L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
7 / 6 / 3
10,975
784
28,128
23,783
20,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 5
9,214
658
5,386
16,671
13,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
TheSeakow
Skadi
17
4 / 5 / 6
10,341
739
15,976
13,899
4,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 9 / 4
8,724
623
6,286
13,749
3,806
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
16
2 / 8 / 4
9,459
676
6,939
14,735
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
7 / 4 / 6
11,756
840
8,826
13,689
5,330
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 0 / 12
12,192
871
12,217
19,197
25,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
7 / 6 / 12
11,664
833
19,349
23,067
32,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Weeklyjose 55
Baron Samedi
17
2 / 1 / 11
10,500
750
13,958
9,614
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Wrxthh
Charybdis
17
4 / 3 / 11
10,548
753
15,811
16,252
6,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
82
14
Kills
30
30
Deaths
14
22
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
4
6
2.5
W
10
0
12
16
W
7
6
12
2.17
L
Chaac
7
6
3
1.42
L
1
2
5
1.75
L
Skadi
TheSeakow
Skadi
4
5
6
1.4
L
0
9
4
0.22
W
Baron Samedi
Weeklyjose 55
Baron Samedi
2
1
11
7.5
L
Ne Zha
2
8
4
0.5
W
Charybdis
Wrxthh
Charybdis
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,715
Damage
70,161
82,837
Taken
81,819
46,620
Mitigated
74,824
14,478
Healing
21,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,826
1,529
0
1,526
13,689
5,330
2,774
993
12,696
0
42,072
W
12,217
2,943
0
10,882
19,197
25,312
848
1,885
17,312
0
36,716
W
19,349
6,313
0
400
23,067
32,667
152
1,975
21,092
39,767
0
L
Chaac
28,128
5,831
154
7,240
23,783
20,700
0
8,440
14,270
0
59,513
L
5,386
2,831
1,429
2,520
16,671
13,127
0
8,294
7,989
0
18,986
L
Skadi
TheSeakow
Skadi
15,976
8,874
0
889
13,899
4,284
0
5,651
7,860
0
39,145
L
6,286
1,180
76
541
13,749
3,806
0
4,220
9,056
17,791
0
W
Baron Samedi
Weeklyjose 55
Baron Samedi
13,958
2,010
2,436
3,046
9,614
4,992
783
976
8,638
29,857
0
L
Ne Zha
6,939
884
442
1,187
14,735
4,703
0
5,802
8,696
0
16,727
W
Charybdis
Wrxthh
Charybdis
15,811
6,713
0
2,820
16,252
6,523
1,032
457
15,795
0
32,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,713
Gold Earned
56,660
194
Minions Killed
234
0
Camps Cleared
0
1,376,900
Distance Traveled
1,532,651
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,756
840
55
4
0
330,676
3
W
Hercules
12,192
871
59
4
0
321,362
5
W
Atlas
11,664
833
45
3
0
286,438
3
L
Chaac
10,975
784
73
5
0
277,032
1
L
Horus
9,214
658
27
2
0
318,241
0
L
Skadi
10,341
739
48
3
0
278,903
1
L
Sol
8,724
623
17
1
0
240,306
0
W
Baron Samedi
10,500
750
42
3
0
293,458
2
L
Ne Zha
9,459
676
29
2
0
262,418
2
W
Charybdis
10,548
753
33
2
0
300,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role