Player Matchup

Chaac
Chaac
EchoPunk
Chaac
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 54L
1,641 Elo+
Party 1
Bastet
Bastet
LiLNonFatLatte
Bastet
Level 39
God Stats
4W - 3L
1,518 SR
Queue Stats
173W - 135L
1,604 Elo+
Party 1
Izanami
Izanami
StressfulOrc96
Izanami
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
547W - 508L
1,599 Elo+
Party 1
Sylvanus
Sylvanus
Tous
Sylvanus
Level 123
God Stats
10W - 5L
1,703 SR
Queue Stats
187W - 162L
1,571 Elo+
Party 1
Vulcan
Vulcan
XcpksniperX
Vulcan
Level 116
God Stats
10W - 2L
1,436 SR
Queue Stats
126W - 103L
1,513 Elo+
Party 1
Team Averages
Level 112
1,531 SR
1,586 Elo+

VS

Team Averages
Level 85
1,523 SR
1,677 Elo+
Guan Yu
Guan Yu
LB Cristi4n19TM
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,883 Elo+
Party 2
Loki
Loki
MooveDark
Loki
Level 123
God Stats
3W - 10L
1,218 SR
Queue Stats
190W - 212L
1,455 Elo+
Solo
Cthulhu
Cthulhu
NemesisHenry
Cthulhu
Level 10
God Stats
0W - 1L
1,897 SR
Queue Stats
2W - 1L
1,818 Elo+
Party 3
Sol
Sol
Pabl076
Sol
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,690 Elo+
Party 2
Anhur
Anhur
sukmaboootey
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EchoPunk
Chaac
12
0 / 0 / 0
6,697
609
2,531
8,314
9,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 4
6,692
608
5,632
6,289
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 2 / 1
6,114
556
5,010
6,657
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Tous
Sylvanus
10
3 / 0 / 3
6,503
591
3,272
5,970
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
11
6 / 0 / 4
7,223
657
8,270
3,908
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,443
586
4,718
7,771
4,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
9
1 / 3 / 1
5,374
489
2,521
6,404
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
NemesisHenry
Cthulhu
9
1 / 1 / 1
5,457
496
3,895
7,335
2,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
11
1 / 5 / 0
6,294
572
1,918
7,971
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 3 / 2
5,123
466
3,505
8,816
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
3
3
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
EchoPunk
Chaac
0
0
0
0
L
0
0
0
0
W
3
1
4
5
L
Loki
1
3
1
0.5
L
Cthulhu
NemesisHenry
Cthulhu
1
1
1
1.5
L
Sol
1
5
0
0.2
W
0
2
1
0.25
W
Sylvanus
Tous
Sylvanus
3
0
3
4.5
W
Vulcan
6
0
4
8
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,715
Damage
16,557
31,138
Taken
38,297
18,187
Mitigated
12,389
15,196
Healing
14,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
EchoPunk
Chaac
2,531
451
0
4,739
8,314
9,167
0
0
7,810
0
43,221
L
4,718
787
76
4,078
7,771
4,128
0
1,856
5,915
0
41,104
W
5,632
1,423
0
3,575
6,289
1,744
0
760
5,496
0
37,401
L
Loki
2,521
714
0
2,107
6,404
1,645
0
1,070
5,334
0
23,638
L
Cthulhu
NemesisHenry
Cthulhu
3,895
189
440
2,099
7,335
2,941
0
1,383
5,952
20,346
0
L
Sol
1,918
666
0
1,939
7,971
1,923
165
4,168
3,803
39,185
0
W
5,010
2,534
0
1,561
6,657
2,348
1,081
2,401
4,256
0
46,406
W
Sylvanus
Tous
Sylvanus
3,272
1,411
1,395
2,751
5,970
3,666
300
1,494
4,476
14,543
0
W
Vulcan
8,270
1,313
0
1,175
3,908
1,262
0
1,158
2,714
36,342
2,949
L
3,505
1,889
0
3,348
8,816
1,752
0
2,903
5,913
0
25,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,229
Gold Earned
28,691
374
Minions Killed
327
0
Camps Cleared
0
1,137,988
Distance Traveled
1,098,877
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,697
609
111
10
0
207,532
3
L
Guan Yu
6,443
586
106
10
0
247,930
4
W
Bastet
6,692
608
66
6
0
274,489
1
L
Loki
5,374
489
49
4
0
206,593
3
L
Cthulhu
5,457
496
21
2
0
243,892
3
L
Sol
6,294
572
94
9
0
199,592
2
W
Izanami
6,114
556
99
9
0
192,063
2
W
Sylvanus
6,503
591
16
1
0
216,534
5
W
Vulcan
7,223
657
82
7
0
247,370
2
L
Anhur
5,123
466
57
5
0
200,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role