Player Matchup

Hun Batz
Hun Batz
Gamemonger49
Hun Batz
Level 109
God Stats
4W - 6L
1,419 SR
Queue Stats
299W - 244L
1,637 Elo+
Party 1
Sun Wukong
Sun Wukong
TheSmolBoi
Sun Wukong
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,726 Elo+
Party 1
Chang'e
Chang'e
X Soru Mausu X
Chang'e
Level 128
God Stats
11W - 7L
1,676 SR
Queue Stats
318W - 244L
1,586 Elo+
Solo
Team Averages
Level 126
1,532 SR
1,649 Elo+

VS

Team Averages
Level 102
1,625 SR
1,598 Elo+
Kukulkan
Kukulkan
TheDamnedSouls
Kukulkan
Level 126
God Stats
22W - 10L
1,876 SR
Queue Stats
235W - 158L
1,611 Elo+
Solo
Bakasura
Bakasura
XibalbaDreamer
Bakasura
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 270L
1,711 Elo+
Solo
Atlas
Atlas
moonshinu
Atlas
Level 101
God Stats
10W - 9L
1,500 SR
Queue Stats
67W - 91L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gamemonger49
Hun Batz
20
9 / 3 / 8
15,041
716
16,234
16,641
6,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
TheSmolBoi
Sun Wukong
19
8 / 4 / 13
14,602
695
23,075
25,702
32,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 2 / 14
14,492
690
19,279
18,462
7,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
4 / 5 / 1
13,700
652
24,716
16,881
7,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
17
2 / 9 / 3
12,826
611
8,193
21,963
8,846
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atlas
moonshinu
Atlas
17
2 / 7 / 4
13,349
636
13,065
24,512
36,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
21
Kills
8
9
Deaths
21
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Gamemonger49
Hun Batz
9
3
8
4.33
L
Kukulkan
4
5
1
0.9
W
Sun Wukong
TheSmolBoi
Sun Wukong
8
4
13
3.63
W
4
2
14
5.5
L
Bakasura
2
9
3
0.39
L
Atlas
moonshinu
Atlas
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,588
Damage
45,974
60,805
Taken
63,356
46,660
Mitigated
52,536
24,499
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Gamemonger49
Hun Batz
16,234
5,178
0
216
16,641
6,825
1,222
11,466
4,710
0
70,992
L
Kukulkan
24,716
1,251
367
2,561
16,881
7,339
192
4,863
11,499
79,964
0
W
Sun Wukong
TheSmolBoi
Sun Wukong
23,075
4,368
829
3,927
25,702
32,116
337
15,560
8,972
0
40,964
W
19,279
749
8,695
10,832
18,462
7,719
777
11,543
6,864
79,188
0
L
Bakasura
8,193
4,903
0
2,194
21,963
8,846
1,197
7,358
14,335
0
20,712
L
Atlas
moonshinu
Atlas
13,065
3,788
331
2,263
24,512
36,351
0
7,574
16,048
31,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,135
Gold Earned
39,875
273
Minions Killed
196
15
Camps Cleared
2
1,153,770
Distance Traveled
1,062,273
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,041
716
97
5
7
370,456
4
L
Kukulkan
13,700
652
132
6
1
364,040
2
W
Sun Wukong
14,602
695
34
2
3
391,348
1
W
Chang'e
14,492
690
142
7
5
391,966
5
L
Bakasura
12,826
611
42
2
0
336,964
4
L
Atlas
13,349
636
22
1
1
361,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role