Player Matchup

Sol
Sol
Brandonw1994
Sol
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 93L
1,561 Elo+
Party 1
Jing Wei
Jing Wei
OurSweetChaos
Jing Wei
Level 19
God Stats
2W - 5L
1,338 SR
Queue Stats
12W - 28L
1,241 Elo+
Party 1
Janus
Janus
Proteuswins
Janus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 167L
1,511 Elo+
Party 1
Hou Yi
Hou Yi
kokwekabita
Hou Yi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,439 Elo+
Party 1
Scylla
Scylla
xcanuckx
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,393 Elo+
Party 1
Team Averages
Level 83
1,468 SR
1,429 Elo+

VS

Team Averages
Level 54
1,510 SR
1,409 Elo+
Anhur
Anhur
GrimReap3r07
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 75L
1,330 Elo+
Solo
Chaac
Chaac
LilPapiChulo
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
NASTYSWEATY
Sol
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 110L
1,502 Elo+
Solo
Ullr
Ullr
TayvionColeRIP
Ullr
Level 147
God Stats
2W - 1L
1,336 SR
Queue Stats
39W - 38L
1,343 Elo+
Party 2
Poseidon
Poseidon
womenbeater666
Poseidon
Level 26
God Stats
3W - 1L
1,716 SR
Queue Stats
176W - 162L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 9
9,539
1,192
11,084
7,803
2,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
OurSweetChaos
Jing Wei
11
0 / 3 / 8
7,118
890
1,734
6,638
2,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 2 / 12
9,072
1,134
10,737
6,382
1,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
15
10 / 2 / 11
9,607
1,201
9,074
5,683
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
xcanuckx
Scylla
14
6 / 3 / 11
8,500
1,063
5,776
5,823
1,796
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 7
6,601
825
3,192
7,170
2,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 5 / 5
8,159
1,020
5,960
11,820
6,768
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 4
6,665
833
4,058
7,600
2,666
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 5 / 3
8,047
1,006
9,297
8,513
3,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poseidon
11
3 / 4 / 3
6,767
846
3,962
6,100
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
26
Kills
13
13
Deaths
26
51
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
L
0
6
7
0.58
L
4
5
5
1.3
L
1
6
4
0.5
W
Jing Wei
OurSweetChaos
Jing Wei
0
3
8
1.33
W
2
2
12
4
L
5
5
3
1.3
W
Hou Yi
10
2
11
7.75
L
Poseidon
3
4
3
1.13
W
Scylla
xcanuckx
Scylla
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,405
Damage
26,469
32,329
Taken
41,203
9,726
Mitigated
17,651
11,975
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,084
3,835
888
2,798
7,803
2,197
2,312
2,335
5,370
23,377
0
L
3,192
1,177
393
230
7,170
2,664
0
4,631
2,539
0
5,596
L
5,960
189
537
2,018
11,820
6,768
0
8,451
3,369
0
16,522
L
4,058
944
293
676
7,600
2,666
0
5,362
2,238
11,415
0
W
Jing Wei
OurSweetChaos
Jing Wei
1,734
1,320
347
1,197
6,638
2,004
863
1,351
5,167
0
3,780
W
10,737
421
536
1,348
6,382
1,703
412
1,476
4,794
26,227
0
L
9,297
2,724
301
614
8,513
3,345
0
4,741
3,772
0
16,911
W
Hou Yi
9,074
3,176
1,463
937
5,683
2,026
1,514
891
4,760
0
16,748
L
Poseidon
3,962
169
139
627
6,100
2,208
0
4,412
1,688
6,673
0
W
Scylla
xcanuckx
Scylla
5,776
58
1,364
1,097
5,823
1,796
390
1,565
4,218
8,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,836
Gold Earned
36,239
100
Minions Killed
72
0
Camps Cleared
0
844,458
Distance Traveled
660,372
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,539
1,192
29
4
0
160,695
0
L
Anhur
6,601
825
8
1
0
114,803
2
L
Chaac
8,159
1,020
24
3
0
136,416
2
L
Sol
6,665
833
16
2
0
125,454
0
W
Jing Wei
7,118
890
7
1
0
158,835
0
W
Janus
9,072
1,134
53
7
0
188,214
0
L
Ullr
8,047
1,006
13
2
0
166,634
0
W
Hou Yi
9,607
1,201
7
1
0
164,903
2
L
Poseidon
6,767
846
11
1
0
117,065
0
W
Scylla
8,500
1,063
4
1
0
171,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role