Player Matchup

Danzaburou
Danzaburou
BigPapaAppa3
Danzaburou
Level 25
God Stats
26W - 28L
1,493 SR
Queue Stats
71W - 93L
1,462 Elo+
Party 1
Chaac
Chaac
PCJ-ak7
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,347 Elo+
Solo
Kukulkan
Kukulkan
SirGarebearian
Kukulkan
Level 132
God Stats
12W - 10L
1,403 SR
Queue Stats
275W - 238L
1,469 Elo+
Party 1
Khepri
Khepri
eets_Brahctopus
Khepri
Level 87
God Stats
4W - 2L
1,478 SR
Queue Stats
50W - 74L
1,466 Elo+
Party 1
Poseidon
Poseidon
xSpiritxofWar
Poseidon
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 140L
1,508 Elo+
Party 1
Team Averages
Level 79
1,475 SR
1,450 Elo+

VS

Team Averages
Level 62
1,566 SR
1,557 Elo+
Hachiman
Hachiman
Chieftensson
Hachiman
Level 107
God Stats
4W - 8L
1,306 SR
Queue Stats
36W - 41L
1,530 Elo+
Party 2
Nu Wa
Nu Wa
CthulhutheOld
Nu Wa
Level 155
God Stats
17W - 19L
1,782 SR
Queue Stats
237W - 256L
1,654 Elo+
Party 2
Atlas
Atlas
MintberryPhD
Atlas
Level 20
God Stats
6W - 10L
1,604 SR
Queue Stats
234W - 184L
1,668 Elo+
Solo
Tiamat
Tiamat
Olmar017
Tiamat
Level 10
God Stats
16W - 13L
1,641 SR
Queue Stats
16W - 13L
1,545 Elo+
Party 2
Gilgamesh
Gilgamesh
incyrs
Gilgamesh
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 15L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigPapaAppa3
Danzaburou
17
3 / 2 / 6
10,985
732
10,889
13,493
5,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
PCJ-ak7
Chaac
18
3 / 4 / 5
10,608
707
8,276
15,030
14,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
20
7 / 2 / 3
12,378
825
21,551
17,178
6,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 0 / 7
10,805
720
3,736
9,169
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
xSpiritxofWar
Poseidon
18
4 / 5 / 5
11,147
743
12,391
12,420
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chieftensson
Hachiman
18
3 / 2 / 7
10,498
700
13,065
12,762
3,949
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 2 / 2
11,608
774
22,575
9,713
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 7
10,234
682
10,775
13,124
11,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
Olmar017
Tiamat
16
0 / 4 / 5
9,784
652
7,870
13,473
5,765
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
incyrs
Gilgamesh
16
2 / 5 / 6
10,565
704
6,390
22,996
8,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
40
17
Kills
13
13
Deaths
17
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigPapaAppa3
Danzaburou
3
2
6
3
L
Hachiman
Chieftensson
Hachiman
3
2
7
3.25
L
5
2
2
3
L
3
4
7
1.63
L
Tiamat
Olmar017
Tiamat
0
4
5
0.63
W
Chaac
PCJ-ak7
Chaac
3
4
5
1.38
W
Kukulkan
7
2
3
4.25
W
0
0
7
3.5
L
Gilgamesh
incyrs
Gilgamesh
2
5
6
1
W
Poseidon
xSpiritxofWar
Poseidon
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,843
Damage
60,675
67,290
Taken
72,068
42,410
Mitigated
32,234
16,723
Healing
21,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigPapaAppa3
Danzaburou
10,889
4,434
0
5,110
13,493
5,820
1,349
7,208
6,217
0
44,499
L
Hachiman
Chieftensson
Hachiman
13,065
5,509
0
5,453
12,762
3,949
1,458
6,600
5,886
0
40,664
L
22,575
5,473
459
798
9,713
2,599
1,761
5,930
3,356
73,220
0
L
10,775
3,682
339
617
13,124
11,570
128
4,735
7,678
26,524
0
L
Tiamat
Olmar017
Tiamat
7,870
546
0
3,606
13,473
5,765
346
7,568
5,286
26,085
0
W
Chaac
PCJ-ak7
Chaac
8,276
562
0
3,494
15,030
14,754
244
9,734
4,998
0
27,764
W
Kukulkan
21,551
2,003
0
3,861
17,178
6,226
1,560
11,485
5,562
76,094
0
W
3,736
86
645
2,272
9,169
11,423
0
4,614
4,419
18,950
0
L
Gilgamesh
incyrs
Gilgamesh
6,390
1,727
2,677
7,176
22,996
8,351
0
11,077
11,402
0
15,771
W
Poseidon
xSpiritxofWar
Poseidon
12,391
682
0
1,341
12,420
4,187
898
7,546
4,874
53,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,923
Gold Earned
52,689
338
Minions Killed
261
0
Camps Cleared
0
1,528,382
Distance Traveled
1,418,600
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,985
732
63
4
0
295,827
1
L
Hachiman
10,498
700
70
5
0
297,812
0
L
Nu Wa
11,608
774
100
7
0
297,226
0
L
Atlas
10,234
682
27
2
0
250,628
0
L
Tiamat
9,784
652
40
3
0
281,847
3
W
Chaac
10,608
707
38
3
0
306,471
0
W
Kukulkan
12,378
825
111
7
0
304,338
1
W
Khepri
10,805
720
26
2
0
322,223
0
L
Gilgamesh
10,565
704
24
2
0
291,087
1
W
Poseidon
11,147
743
100
7
0
299,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role