Player Matchup

Hachiman
Hachiman
Plavlaguna
Hachiman
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 159L
1,396 Elo+
Party 2
Chaac
Chaac
Reuby Rod
Chaac
Level 92
God Stats
24W - 23L
1,772 SR
Queue Stats
158W - 190L
1,371 Elo+
Party 2
Fenrir
Fenrir
StoleYourCrayon
Fenrir
Level 88
God Stats
15W - 17L
1,269 SR
Queue Stats
120W - 150L
1,341 Elo+
Party 2
Anubis
Anubis
YeHeed
Anubis
Level 19
God Stats
12W - 10L
1,500 SR
Queue Stats
231W - 264L
1,374 Elo+
Party 2
Kukulkan
Kukulkan
stoiccrow
Kukulkan
Level 53
God Stats
2W - 2L
1,310 SR
Queue Stats
115W - 139L
1,380 Elo+
Party 2
Team Averages
Level 72
1,470 SR
1,372 Elo+

VS

Team Averages
Level 70
1,405 SR
1,415 Elo+
Bacchus
Bacchus
Fishing4Ankles
Bacchus
Level 100
God Stats
2W - 4L
1,501 SR
Queue Stats
24W - 33L
1,422 Elo+
Party 1
Izanami
Izanami
Inquisitor_Mason
Izanami
Level 24
God Stats
1W - 2L
1,511 SR
Queue Stats
2W - 10L
1,199 Elo+
Party 1
Hun Batz
Hun Batz
K_-Dub96
Hun Batz
Level 69
God Stats
0W - 2L
1,352 SR
Queue Stats
4W - 11L
1,323 Elo+
Party 1
Merlin
Merlin
LethalSlice
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,731 Elo+
Party 1
King Arthur
King Arthur
ShystyX
King Arthur
Level 89
God Stats
1W - 5L
1,163 SR
Queue Stats
304W - 311L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Plavlaguna
Hachiman
16
4 / 2 / 1
8,878
467
8,032
10,535
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chaac
Reuby Rod
Chaac
16
3 / 0 / 1
9,953
524
12,234
13,545
15,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 0 / 3
10,074
530
10,497
12,457
4,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
YeHeed
Anubis
15
2 / 3 / 7
9,276
488
8,385
8,907
4,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Kukulkan
stoiccrow
Kukulkan
14
0 / 3 / 8
8,142
429
10,153
8,241
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,754
461
11,711
23,945
17,299
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 5 / 1
8,411
443
7,210
11,525
3,674
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
K_-Dub96
Hun Batz
12
0 / 2 / 1
7,146
376
4,778
18,997
8,608
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
15
2 / 5 / 1
9,316
490
7,411
11,005
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
ShystyX
King Arthur
11
0 / 1 / 0
7,658
403
4,497
7,654
5,660
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
15
Kills
8
8
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
4
5
1
0.9
L
Hun Batz
K_-Dub96
Hun Batz
0
2
1
0.25
L
Merlin
2
5
1
0.5
W
Hachiman
Plavlaguna
Hachiman
4
2
1
2.25
W
Chaac
Reuby Rod
Chaac
3
0
1
3.5
L
King Arthur
ShystyX
King Arthur
0
1
0
0
W
6
0
3
7.5
W
Anubis
YeHeed
Anubis
2
3
7
1.83
W
Kukulkan
stoiccrow
Kukulkan
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,301
Damage
35,607
53,685
Taken
73,126
32,276
Mitigated
39,300
19,494
Healing
20,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,711
1,062
2,683
7,773
23,945
17,299
497
8,316
15,138
29,152
0
L
7,210
5,922
0
1,939
11,525
3,674
733
3,095
8,105
0
48,396
L
Hun Batz
K_-Dub96
Hun Batz
4,778
1,321
0
5,694
18,997
8,608
24
2,813
16,053
0
31,006
L
Merlin
7,411
177
0
565
11,005
4,059
949
3,770
7,044
62,716
0
W
Hachiman
Plavlaguna
Hachiman
8,032
4,048
406
4,140
10,535
3,822
672
3,369
7,166
0
49,274
W
Chaac
Reuby Rod
Chaac
12,234
2,855
0
5,817
13,545
15,827
882
2,477
10,976
0
57,684
L
King Arthur
ShystyX
King Arthur
4,497
598
0
1,890
7,654
5,660
0
0
7,654
0
35,141
W
10,497
3,107
317
5,481
12,457
4,808
0
3,164
9,163
0
75,658
W
Anubis
YeHeed
Anubis
8,385
855
0
2,893
8,907
4,791
52
4,763
3,798
46,532
0
W
Kukulkan
stoiccrow
Kukulkan
10,153
1,201
0
440
8,241
3,028
236
4,741
3,460
46,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,323
Gold Earned
41,285
475
Minions Killed
388
0
Camps Cleared
0
1,874,168
Distance Traveled
1,574,966
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,754
461
30
2
0
367,216
3
L
Izanami
8,411
443
100
5
0
332,829
0
L
Hun Batz
7,146
376
49
3
0
356,231
8
L
Merlin
9,316
490
132
7
0
304,626
3
W
Hachiman
8,878
467
80
4
0
350,495
4
W
Chaac
9,953
524
104
5
0
365,907
4
L
King Arthur
7,658
403
77
4
0
214,064
2
W
Fenrir
10,074
530
106
6
0
470,809
1
W
Anubis
9,276
488
103
5
0
327,235
6
W
Kukulkan
8,142
429
82
4
0
359,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role