Player Matchup

Neith
Neith
Dewsuf
Neith
Level 14
God Stats
30W - 15L
1,638 SR
Queue Stats
31W - 20L
1,559 Elo+
Party 4
Chaac
Chaac
Dylanwithuhy
Chaac
Level 102
God Stats
0W - 2L
1,311 SR
Queue Stats
45W - 38L
1,485 Elo+
Party 4
Freya
Freya
GrekerJacks
Freya
Level 101
God Stats
10W - 8L
1,788 SR
Queue Stats
241W - 237L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
HighlightGrute
Kukulkan
Level 8
God Stats
1W - 4L
1,785 SR
Queue Stats
7W - 28L
1,211 Elo+
Party 1
Thanatos
Thanatos
Highlight_TK1
Thanatos
Level 22
God Stats
2W - 13L
1,303 SR
Queue Stats
40W - 68L
1,301 Elo+
Party 1
Team Averages
Level 49
1,565 SR
1,415 Elo+

VS

Team Averages
Level 46
1,478 SR
1,399 Elo+
Mercury
Mercury
BickTooDig
Mercury
Level 27
God Stats
2W - 0L
1,853 SR
Queue Stats
5W - 3L
1,438 Elo+
Party 3
Athena
Athena
FredLive3
Athena
Level 76
God Stats
1W - 0L
1,463 SR
Queue Stats
6W - 4L
1,367 Elo+
Party 3
Merlin
Merlin
GimpyGimpy
Merlin
Level 6
God Stats
4W - 1L
1,304 SR
Queue Stats
35W - 23L
1,434 Elo+
Party 2
Loki
Loki
MarioBruus2
Loki
Level 30
God Stats
15W - 9L
1,272 SR
Queue Stats
31W - 32L
1,234 Elo+
Solo
Ra
Ra
rjhar4
Ra
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dewsuf
Neith
16
1 / 7 / 2
10,695
1,070
4,387
13,019
5,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 8 / 6
10,425
1,043
7,925
15,308
11,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 7 / 7
13,316
1,332
15,629
18,570
5,462
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
18
2 / 3 / 6
11,900
1,190
11,076
9,953
2,788
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Highlight_TK1
Thanatos
17
7 / 13 / 3
13,026
1,303
11,782
24,500
8,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BickTooDig
Mercury
19
17 / 3 / 16
14,883
1,488
26,634
11,032
6,459
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
FredLive3
Athena
19
3 / 2 / 26
13,006
1,301
7,704
16,733
21,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
GimpyGimpy
Merlin
19
5 / 4 / 21
12,612
1,261
15,992
9,712
4,322
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 22
11,440
1,144
9,147
8,272
3,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
19
11 / 3 / 19
14,497
1,450
15,482
9,681
4,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
142
15
Kills
38
38
Deaths
15
24
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Mercury
BickTooDig
Mercury
17
3
16
8.33
L
Neith
Dewsuf
Neith
1
7
2
0.29
L
0
8
6
0.38
W
Athena
FredLive3
Athena
3
2
26
8
W
Merlin
GimpyGimpy
Merlin
5
4
21
3.88
L
5
7
7
1.21
L
Kukulkan
2
3
6
1.67
L
Thanatos
Highlight_TK1
Thanatos
7
13
3
0.65
W
2
3
22
4.33
W
Ra
11
3
19
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,799
Damage
74,959
81,350
Taken
55,430
32,759
Mitigated
41,107
10,106
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BickTooDig
Mercury
26,634
13,160
0
1,984
11,032
6,459
0
3,898
6,971
0
42,334
L
Neith
Dewsuf
Neith
4,387
1,753
0
1,312
13,019
5,183
0
5,517
7,464
0
28,261
L
7,925
1,292
0
965
15,308
11,310
0
4,859
10,347
0
16,027
W
Athena
FredLive3
Athena
7,704
1,417
51
1,416
16,733
21,510
0
8,153
8,442
9,999
0
W
Merlin
GimpyGimpy
Merlin
15,992
604
0
249
9,712
4,322
0
4,615
5,020
40,441
0
L
15,629
4,693
0
3,697
18,570
5,462
0
10,385
7,807
44,902
0
L
Kukulkan
11,076
223
0
0
9,953
2,788
0
5,877
4,070
22,654
0
L
Thanatos
Highlight_TK1
Thanatos
11,782
2,913
0
4,132
24,500
8,016
0
11,897
12,439
0
24,461
W
9,147
1,864
0
90
8,272
3,950
0
3,962
4,278
0
13,951
W
Ra
15,482
1,336
1,905
2,344
9,681
4,866
0
6,077
3,406
55,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,362
Gold Earned
66,438
167
Minions Killed
220
7
Camps Cleared
5
863,344
Distance Traveled
1,007,473
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,883
1,488
34
3
2
243,218
1
L
Neith
10,695
1,070
61
6
1
133,915
0
L
Chaac
10,425
1,043
18
2
1
146,182
1
W
Athena
13,006
1,301
6
1
2
205,599
0
W
Merlin
12,612
1,261
39
4
0
175,376
0
L
Freya
13,316
1,332
48
5
3
186,849
3
L
Kukulkan
11,900
1,190
21
2
0
190,485
1
L
Thanatos
13,026
1,303
19
2
2
205,913
0
W
Loki
11,440
1,144
11
1
1
205,617
1
W
Ra
14,497
1,450
130
13
0
177,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role