Player Matchup

Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
Húmdron
Janus
Level 158
God Stats
3W - 2L
1,672 SR
Queue Stats
122W - 112L
1,759 Elo+
Party 4
Hercules
Hercules
Jan_Energyy
Hercules
Level 158
God Stats
0W - 1L
1,744 SR
Queue Stats
19W - 32L
1,348 Elo+
Party 2
Jormungandr
Jormungandr
PsyNighTmaRe
Jormungandr
Level 145
God Stats
1W - 2L
1,420 SR
Queue Stats
3W - 10L
1,467 Elo+
Party 2
Loki
Loki
ThatGuyYouBeat
Loki
Level 69
God Stats
14W - 4L
1,839 SR
Queue Stats
134W - 155L
1,522 Elo+
Solo
Team Averages
Level 137
1,635 SR
1,519 Elo+

VS

Team Averages
Level 104
1,412 SR
1,565 Elo+
Thanatos
Thanatos
 
Thanatos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ImNobodyAmazing
Bellona
Level 157
God Stats
1W - 1L
1,297 SR
Queue Stats
36W - 32L
1,668 Elo+
Party 1
Rama
Rama
Krocel01
Rama
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,287 Elo+
Party 3
Ra
Ra
TmatoysaTerminao
Ra
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,784 Elo+
Party 3
Ares
Ares
Zildr
Ares
Level 47
God Stats
3W - 0L
1,263 SR
Queue Stats
7W - 3L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
0 / 1 / 4
8,632
785
3,615
8,077
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
Húmdron
Janus
13
2 / 4 / 4
7,757
705
11,031
9,276
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Jan_Energyy
Hercules
13
1 / 7 / 5
7,595
690
6,525
14,350
5,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
PsyNighTmaRe
Jormungandr
15
6 / 5 / 2
8,608
783
17,456
15,348
15,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 2
7,452
677
3,694
8,688
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 0 / 7
9,012
819
10,450
8,987
4,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
7 / 4 / 6
10,082
917
10,491
18,716
15,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
17
1 / 2 / 7
9,135
830
7,239
9,085
3,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 1 / 11
9,155
832
9,993
10,135
6,107
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
Zildr
Ares
16
5 / 2 / 11
9,290
845
6,508
11,086
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
9
Kills
22
22
Deaths
9
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
4
2
W
Thanatos
 
Thanatos
6
0
7
9.5
L
Janus
Húmdron
Janus
2
4
4
1
W
7
4
6
2.5
L
Hercules
Jan_Energyy
Hercules
1
7
5
0.5
W
Rama
1
2
7
2.25
L
Jormungandr
PsyNighTmaRe
Jormungandr
6
5
2
1.4
L
0
5
2
0.2
W
3
1
11
8.5
W
Ares
Zildr
Ares
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,321
Damage
44,681
55,739
Taken
58,009
29,841
Mitigated
39,077
8,968
Healing
21,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,615
3,168
0
3,215
8,077
2,572
1,946
1,535
6,361
0
35,821
W
Thanatos
 
Thanatos
10,450
2,059
0
7,781
8,987
4,446
779
2,550
6,295
0
25,981
L
Janus
Húmdron
Janus
11,031
910
0
299
9,276
2,983
54
4,279
4,953
23,994
0
W
10,491
2,701
1,355
3,572
18,716
15,980
0
9,122
9,207
360
22,645
L
Hercules
Jan_Energyy
Hercules
6,525
1,889
0
2,080
14,350
5,890
536
4,271
9,876
0
15,025
W
Rama
7,239
4,571
0
1,542
9,085
3,269
949
3,839
5,113
0
39,106
L
Jormungandr
PsyNighTmaRe
Jormungandr
17,456
1,842
44
2,232
15,348
15,535
0
4,116
11,066
35,537
0
L
3,694
223
0
1,098
8,688
2,861
0
2,660
5,955
0
23,144
W
9,993
1,264
1,840
4,580
10,135
6,107
396
6,492
3,470
47,589
0
W
Ares
Zildr
Ares
6,508
486
0
769
11,086
9,275
119
5,417
5,437
11,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,044
Gold Earned
46,674
220
Minions Killed
254
0
Camps Cleared
0
1,115,013
Distance Traveled
1,257,115
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,632
785
88
8
0
206,716
1
W
Thanatos
9,012
819
28
3
0
294,514
1
L
Janus
7,757
705
33
3
0
237,401
1
W
Bellona
10,082
917
23
2
0
232,050
1
L
Hercules
7,595
690
23
2
0
223,922
0
W
Rama
9,135
830
95
9
0
214,034
3
L
Jormungandr
8,608
783
43
4
0
217,030
0
L
Loki
7,452
677
33
3
0
229,944
0
W
Ra
9,155
832
96
9
0
263,100
2
W
Ares
9,290
845
12
1
0
253,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role