Player Matchup

Ullr
Ullr
 
Ullr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Gordy_SB
Ao Kuang
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 121L
1,505 Elo+
Party 3
Ares
Ares
SlaysForFun
Ares
Level 109
God Stats
5W - 8L
1,417 SR
Queue Stats
122W - 126L
1,522 Elo+
Party 3
Gilgamesh
Gilgamesh
TKZhyon
Gilgamesh
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,523 Elo+
Party 2
Hera
Hera
lovena14
Hera
Level 119
God Stats
8W - 9L
1,595 SR
Queue Stats
123W - 124L
1,523 Elo+
Party 3
Team Averages
Level 108
1,503 SR
1,515 Elo+

VS

Team Averages
Level 108
1,493 SR
1,464 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
Donpwnderosa
Guan Yu
Level 159
God Stats
9W - 10L
1,500 SR
Queue Stats
378W - 417L
1,553 Elo+
Party 4
Danzaburou
Danzaburou
DueDeck
Danzaburou
Level 45
God Stats
2W - 3L
1,210 SR
Queue Stats
54W - 59L
1,671 Elo+
Solo
Agni
Agni
YAACre
Agni
Level 123
God Stats
2W - 1L
1,754 SR
Queue Stats
85W - 80L
1,445 Elo+
Party 1
Ares
Ares
tonnysilva04
Ares
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 18L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 6 / 1
5,329
533
3,416
7,485
1,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ao Kuang
Gordy_SB
Ao Kuang
11
3 / 2 / 2
6,195
620
3,278
6,609
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
1 / 3 / 2
5,182
518
2,553
10,149
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
TKZhyon
Gilgamesh
10
1 / 4 / 3
5,745
575
5,690
9,376
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
9
0 / 3 / 4
5,284
528
3,585
4,520
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 2 / 3
5,698
570
2,932
6,447
2,169
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Donpwnderosa
Guan Yu
12
5 / 0 / 4
7,077
708
4,950
8,204
4,138
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
DueDeck
Danzaburou
11
6 / 0 / 3
6,884
688
6,859
6,133
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
YAACre
Agni
11
3 / 1 / 4
6,146
615
7,050
3,883
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 7
5,544
554
2,140
8,836
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
6
Kills
18
18
Deaths
6
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
6
1
0.25
W
Fenrir
 
Fenrir
3
2
3
2.25
W
Guan Yu
Donpwnderosa
Guan Yu
5
0
4
7
W
Danzaburou
DueDeck
Danzaburou
6
0
3
7.5
L
Ao Kuang
Gordy_SB
Ao Kuang
3
2
2
2
L
1
3
2
0.67
L
Gilgamesh
TKZhyon
Gilgamesh
1
4
3
0.63
W
Agni
YAACre
Agni
3
1
4
5
L
Hera
0
3
4
0.67
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,522
Damage
23,931
38,139
Taken
33,503
13,636
Mitigated
15,200
11,428
Healing
11,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,416
1,828
0
461
7,485
1,423
0
935
6,550
0
29,463
W
Fenrir
 
Fenrir
2,932
561
0
813
6,447
2,169
0
1,088
5,359
0
19,506
W
Guan Yu
Donpwnderosa
Guan Yu
4,950
400
160
4,893
8,204
4,138
0
2,826
5,378
4,847
27,393
W
Danzaburou
DueDeck
Danzaburou
6,859
3,904
0
2,699
6,133
1,870
0
923
5,210
0
41,111
L
Ao Kuang
Gordy_SB
Ao Kuang
3,278
872
0
3,213
6,609
2,363
0
1,322
5,287
28,308
9,784
L
2,553
158
81
3,117
10,149
4,605
0
2,768
7,381
12,690
0
L
Gilgamesh
TKZhyon
Gilgamesh
5,690
1,714
0
3,949
9,376
4,063
0
1,948
7,428
0
34,157
W
Agni
YAACre
Agni
7,050
249
0
500
3,883
1,070
0
1,416
2,467
33,681
0
L
Hera
3,585
1,067
0
607
4,520
1,182
0
3,464
1,056
29,374
0
W
2,140
149
0
2,268
8,836
5,953
0
2,843
5,993
11,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,735
Gold Earned
31,349
275
Minions Killed
263
0
Camps Cleared
0
961,712
Distance Traveled
1,044,895
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,329
533
56
6
0
182,590
3
W
Fenrir
5,698
570
36
4
0
216,413
2
W
Guan Yu
7,077
708
71
7
0
246,290
2
W
Danzaburou
6,884
688
73
7
0
189,664
3
L
Ao Kuang
6,195
620
77
8
0
213,603
1
L
Ares
5,182
518
18
2
0
197,889
2
L
Gilgamesh
5,745
575
72
7
0
184,714
4
W
Agni
6,146
615
60
6
0
197,971
2
L
Hera
5,284
528
52
5
0
182,916
3
W
Ares
5,544
554
23
2
0
194,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role