Player Matchup

Atlas
Atlas
LilZek3
Atlas
Level 88
God Stats
2W - 6L
1,586 SR
Queue Stats
184W - 128L
1,597 Elo+
Solo
Sol
Sol
Th4S0ul
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,596 Elo+
Party 1
Neith
Neith
berserkshots
Neith
Level 122
God Stats
1W - 3L
1,362 SR
Queue Stats
31W - 32L
1,646 Elo+
Party 1
Team Averages
Level 100
1,483 SR
1,613 Elo+

VS

Team Averages
Level 111
1,604 SR
1,576 Elo+
Ah Muzen Cab
Ah Muzen Cab
GogettoSSJB
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,337 SR
Queue Stats
18W - 15L
1,614 Elo+
Party 2
Cthulhu
Cthulhu
SQ1 SPAZZ
Cthulhu
Level 144
God Stats
18W - 8L
1,716 SR
Queue Stats
242W - 295L
1,464 Elo+
Solo
Anubis
Anubis
asenin592
Anubis
Level 80
God Stats
5W - 3L
1,759 SR
Queue Stats
139W - 166L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
LilZek3
Atlas
14
1 / 3 / 0
9,699
606
6,370
25,060
23,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
14
0 / 2 / 0
9,236
577
8,418
10,945
3,526
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 4 / 1
9,382
586
9,472
12,440
4,464
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GogettoSSJB
Ah Muzen Cab
18
6 / 0 / 3
12,470
779
19,597
9,453
4,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SQ1 SPAZZ
Cthulhu
15
2 / 1 / 7
11,603
725
12,788
18,053
25,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anubis
asenin592
Anubis
15
1 / 0 / 7
10,769
673
11,061
8,223
4,369
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
9
9
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
GogettoSSJB
Ah Muzen Cab
6
0
3
7.5
L
Atlas
LilZek3
Atlas
1
3
0
0.33
W
Cthulhu
SQ1 SPAZZ
Cthulhu
2
1
7
5.5
L
Sol
0
2
0
0
W
Anubis
asenin592
Anubis
1
0
7
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,260
Damage
43,446
48,445
Taken
35,729
31,702
Mitigated
34,867
9,710
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
GogettoSSJB
Ah Muzen Cab
19,597
6,674
0
3,480
9,453
4,756
2,708
4,801
4,652
0
75,225
L
Atlas
LilZek3
Atlas
6,370
2,455
830
3,958
25,060
23,712
0
11,763
13,297
25,353
0
W
Cthulhu
SQ1 SPAZZ
Cthulhu
12,788
375
239
4,067
18,053
25,742
0
7,195
10,858
30,235
0
L
Sol
8,418
2,818
0
2,893
10,945
3,526
0
5,168
5,777
35,749
0
W
Anubis
asenin592
Anubis
11,061
35
244
4,862
8,223
4,369
429
3,311
4,912
47,656
0
L
9,472
3,537
0
2,029
12,440
4,464
0
7,302
5,138
0
44,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,317
Gold Earned
34,842
212
Minions Killed
212
4
Camps Cleared
10
873,922
Distance Traveled
988,503
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,470
779
126
8
4
338,538
3
L
Atlas
9,699
606
51
3
1
303,871
4
W
Cthulhu
11,603
725
25
2
1
337,058
8
L
Sol
9,236
577
72
5
1
285,040
3
W
Anubis
10,769
673
61
4
5
312,907
5
L
Neith
9,382
586
89
6
2
285,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role