Player Matchup

Pele
Pele
Hersheystainzz
Pele
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 169L
1,482 Elo+
Party 1
Persephone
Persephone
IlluminAudiie
Persephone
Level 105
God Stats
1W - 2L
1,288 SR
Queue Stats
26W - 25L
1,360 Elo+
Party 1
Apollo
Apollo
NoremacTheBrute
Apollo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,620 Elo+
Party 1
Baron Samedi
Baron Samedi
SwampNation
Baron Samedi
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 96L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Talpster
Zhong Kui
Level 92
God Stats
9W - 6L
1,500 SR
Queue Stats
159W - 138L
1,608 Elo+
Party 1
Team Averages
Level 96
1,458 SR
1,514 Elo+

VS

Team Averages
Level 104
1,453 SR
1,496 Elo+
Athena
Athena
Genkai89
Athena
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 187L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
Jewfro20
Baron Samedi
Level 52
God Stats
4W - 2L
1,715 SR
Queue Stats
321W - 311L
1,472 Elo+
Solo
Hun Batz
Hun Batz
Jozze12
Hun Batz
Level 114
God Stats
2W - 1L
1,301 SR
Queue Stats
122W - 127L
1,499 Elo+
Solo
Thor
Thor
Nolander40hands
Thor
Level 122
God Stats
2W - 5L
1,247 SR
Queue Stats
442W - 430L
1,499 Elo+
Solo
Hera
Hera
zVioletRavenz
Hera
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 99L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 7
9,885
706
13,393
16,635
5,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
IlluminAudiie
Persephone
16
4 / 4 / 9
10,612
758
12,489
10,376
3,175
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 11
9,701
693
10,031
14,783
5,680
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SwampNation
Baron Samedi
16
5 / 5 / 5
10,219
730
13,103
14,743
5,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Talpster
Zhong Kui
17
2 / 6 / 9
9,957
711
15,946
14,199
14,938
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Genkai89
Athena
18
2 / 1 / 21
10,960
783
7,810
29,177
20,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Jewfro20
Baron Samedi
20
8 / 1 / 18
11,617
830
21,984
10,130
4,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Jozze12
Hun Batz
17
7 / 5 / 15
10,620
759
15,761
15,314
6,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 4 / 20
9,840
703
7,606
12,559
5,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 4 / 15
11,633
831
13,204
11,305
4,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
117
15
Kills
28
28
Deaths
15
41
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Athena
Genkai89
Athena
2
1
21
12.5
L
2
7
7
0.79
L
Persephone
IlluminAudiie
Persephone
4
4
9
2.13
W
Baron Samedi
Jewfro20
Baron Samedi
8
1
18
17
W
Hun Batz
Jozze12
Hun Batz
7
5
15
2.9
W
2
4
20
3
L
2
6
11
1.25
L
Baron Samedi
SwampNation
Baron Samedi
5
5
5
1.5
L
Zhong Kui
Talpster
Zhong Kui
2
6
9
1.08
W
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,962
Damage
66,365
70,736
Taken
78,485
35,064
Mitigated
42,761
24,227
Healing
41,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Genkai89
Athena
7,810
1,019
3,214
14,642
29,177
20,804
542
16,136
13,041
17,024
0
L
13,393
1,567
0
4,764
16,635
5,525
408
9,725
6,910
0
28,578
L
Persephone
IlluminAudiie
Persephone
12,489
1,275
1,002
2,522
10,376
3,175
722
6,019
4,353
28,074
0
W
Baron Samedi
Jewfro20
Baron Samedi
21,984
1,408
7,121
4,481
10,130
4,919
850
4,291
5,839
36,273
0
W
Hun Batz
Jozze12
Hun Batz
15,761
2,421
2,457
1,740
15,314
6,841
1,251
7,178
8,136
0
28,483
W
7,606
604
2,075
1,319
12,559
5,646
1,686
7,146
5,413
0
16,404
L
10,031
4,843
2,135
3,868
14,783
5,680
1,756
8,342
6,441
0
18,199
L
Baron Samedi
SwampNation
Baron Samedi
13,103
1,012
3,345
5,114
14,743
5,746
0
9,814
4,929
27,282
0
L
Zhong Kui
Talpster
Zhong Kui
15,946
1,773
0
1,477
14,199
14,938
702
9,096
5,103
29,708
0
W
13,204
4,066
2,586
1,574
11,305
4,551
844
6,787
4,518
37,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,374
Gold Earned
54,670
135
Minions Killed
137
0
Camps Cleared
0
1,080,853
Distance Traveled
1,316,888
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,960
783
21
2
0
294,559
1
L
Pele
9,885
706
24
2
0
206,957
0
L
Persephone
10,612
758
36
3
0
204,229
0
W
Baron Samedi
11,617
830
33
2
0
284,125
0
W
Hun Batz
10,620
759
22
2
0
231,573
0
W
Thor
9,840
703
11
1
0
263,171
0
L
Apollo
9,701
693
18
1
0
243,157
3
L
Baron Samedi
10,219
730
15
1
0
225,771
0
L
Zhong Kui
9,957
711
42
3
0
200,739
0
W
Hera
11,633
831
50
4
0
243,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role