Player Matchup

Tyr
Tyr
BaseKiller110
Tyr
Level 151
God Stats
7W - 1L
1,729 SR
Queue Stats
123W - 97L
1,576 Elo+
Party 2
Atlas
Atlas
FatGamerBoI
Atlas
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 34L
1,561 Elo+
Party 2
Nu Wa
Nu Wa
ISuckAtSmite966
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,634 Elo+
Solo
Charybdis
Charybdis
OofMyBones8972
Charybdis
Level 160
God Stats
173W - 177L
1,556 SR
Queue Stats
379W - 356L
1,574 Elo+
Party 2
Heimdallr
Heimdallr
Persxnal-ghost8
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,544 Elo+
Solo
Team Averages
Level 102
1,557 SR
1,578 Elo+

VS

Team Averages
Level 55
1,464 SR
1,542 Elo+
Medusa
Medusa
Jvitor18
Medusa
Level 108
God Stats
13W - 9L
1,421 SR
Queue Stats
27W - 23L
1,561 Elo+
Solo
Fenrir
Fenrir
LegendaryLotion
Fenrir
Level 63
God Stats
1W - 3L
1,359 SR
Queue Stats
227W - 238L
1,626 Elo+
Party 1
Poseidon
Poseidon
MrCurrency
Poseidon
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 102L
1,658 Elo+
Party 1
Ymir
Ymir
PCJ-ak7
Ymir
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,369 Elo+
Solo
Hercules
Hercules
Teaky
Hercules
Level 65
God Stats
14W - 20L
1,541 SR
Queue Stats
275W - 287L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 9
12,563
785
8,966
20,449
17,075
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 6 / 9
13,649
853
14,230
19,657
23,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 4 / 10
14,589
912
29,549
13,235
5,751
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
OofMyBones8972
Charybdis
20
7 / 2 / 2
13,343
834
12,657
12,207
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Persxnal-ghost8
Heimdallr
17
0 / 9 / 9
11,154
697
6,426
18,669
7,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jvitor18
Medusa
14
0 / 3 / 2
9,267
579
1,393
5,734
1,639
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 6 / 11
13,865
867
22,014
20,588
18,761
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
MrCurrency
Poseidon
20
5 / 8 / 8
12,473
780
14,507
16,013
6,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
PCJ-ak7
Ymir
16
1 / 4 / 10
10,371
648
4,676
20,729
24,560
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Teaky
Hercules
20
10 / 4 / 14
12,659
791
18,251
22,150
26,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
72
25
Kills
27
28
Deaths
25
39
Assists
45
Player
Kills
Deaths
Assists
KDA
W
5
7
9
1.36
W
5
6
9
1.58
W
8
4
10
3.25
L
Medusa
Jvitor18
Medusa
0
3
2
0.33
L
11
6
11
2.75
L
Poseidon
MrCurrency
Poseidon
5
8
8
1.13
W
Charybdis
OofMyBones8972
Charybdis
7
2
2
4
L
Ymir
PCJ-ak7
Ymir
1
4
10
1.5
W
Heimdallr
Persxnal-ghost8
Heimdallr
0
9
9
0.5
L
Hercules
Teaky
Hercules
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,828
Damage
60,841
84,217
Taken
85,214
59,292
Mitigated
77,770
14,020
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,966
766
0
2,659
20,449
17,075
0
3,709
15,861
0
24,790
W
14,230
3,832
0
2,351
19,657
23,426
0
6,763
12,065
29,793
0
W
29,549
6,246
0
3,088
13,235
5,751
5,341
1,368
11,341
91,529
0
L
Medusa
Jvitor18
Medusa
1,393
372
0
59
5,734
1,639
232
3,025
2,625
0
11,141
L
22,014
8,306
0
3,594
20,588
18,761
0
10,866
9,434
0
54,892
L
Poseidon
MrCurrency
Poseidon
14,507
1,685
0
1,720
16,013
6,327
666
8,309
7,533
70,806
0
W
Charybdis
OofMyBones8972
Charybdis
12,657
5,759
0
4,599
12,207
5,411
5,376
2,333
9,489
0
70,334
L
Ymir
PCJ-ak7
Ymir
4,676
793
0
430
20,729
24,560
66
8,131
12,351
11,132
0
W
Heimdallr
Persxnal-ghost8
Heimdallr
6,426
3,255
155
1,168
18,669
7,629
1,326
4,100
13,967
0
23,659
L
Hercules
Teaky
Hercules
18,251
5,259
0
6,445
22,150
26,483
405
12,276
9,419
0
37,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,298
Gold Earned
58,635
323
Minions Killed
255
0
Camps Cleared
0
1,574,124
Distance Traveled
1,272,110
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,563
785
29
2
0
325,920
1
W
Atlas
13,649
853
27
2
0
343,085
3
W
Nu Wa
14,589
912
116
7
0
288,032
2
L
Medusa
9,267
579
17
1
0
95,134
0
L
Fenrir
13,865
867
75
5
0
347,719
0
L
Poseidon
12,473
780
124
8
0
281,045
0
W
Charybdis
13,343
834
113
7
0
297,686
4
L
Ymir
10,371
648
8
1
0
245,573
0
W
Heimdallr
11,154
697
38
2
0
319,401
0
L
Hercules
12,659
791
31
2
0
302,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role