Player Matchup

Cliodhna
Cliodhna
FluffyEaglez
Cliodhna
Level 107
God Stats
1W - 0L
1,385 SR
Queue Stats
31W - 15L
1,615 Elo+
Party 1
Jormungandr
Jormungandr
GloKami
Jormungandr
Level 107
God Stats
2W - 0L
1,720 SR
Queue Stats
65W - 55L
1,553 Elo+
Party 1
Agni
Agni
ImTheOtherGuyk
Agni
Level 95
God Stats
1W - 1L
1,272 SR
Queue Stats
40W - 50L
1,454 Elo+
Party 1
Bacchus
Bacchus
Jewbard
Bacchus
Level 28
God Stats
5W - 2L
1,727 SR
Queue Stats
48W - 38L
1,590 Elo+
Party 1
Hachiman
Hachiman
tacoslover
Hachiman
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,626 Elo+
Party 1
Team Averages
Level 79
1,521 SR
1,567 Elo+

VS

Team Averages
Level 83
1,463 SR
1,481 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Aethomas97
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,596 Elo+
Solo
Sol
Sol
Chrisspyy
Sol
Level 128
God Stats
4W - 2L
1,634 SR
Queue Stats
403W - 398L
1,409 Elo+
Solo
Danzaburou
Danzaburou
EITocho
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 41L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GordonHamzley82
Kuzenbo
Level 129
God Stats
11W - 14L
1,184 SR
Queue Stats
756W - 825L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FluffyEaglez
Cliodhna
15
10 / 1 / 6
8,595
1,074
11,420
6,585
2,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
GloKami
Jormungandr
14
2 / 0 / 14
8,341
1,043
7,228
8,603
7,569
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

13
3 / 3 / 8
7,345
918
5,701
5,159
1,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Jewbard
Bacchus
11
1 / 2 / 9
6,883
860
5,165
11,390
10,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
tacoslover
Hachiman
13
1 / 1 / 11
7,339
917
5,773
6,229
2,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 3 / 3
5,554
694
682
3,967
1,748
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hades
13
2 / 4 / 4
6,905
863
8,200
9,185
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 3 / 3
8,191
1,024
11,323
6,459
2,175
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
EITocho
Danzaburou
10
1 / 5 / 3
6,299
787
2,186
7,297
2,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 1
6,422
803
4,376
12,504
9,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
17
Kills
7
7
Deaths
17
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
3
3
0.5
L
Hades
2
4
4
1
L
4
3
3
1.83
L
Danzaburou
EITocho
Danzaburou
1
5
3
0.5
W
Cliodhna
FluffyEaglez
Cliodhna
10
1
6
13
W
Jormungandr
GloKami
Jormungandr
2
0
14
9
L
0
2
1
0.25
W
3
3
8
2.33
W
Bacchus
Jewbard
Bacchus
1
2
9
2.75
W
Hachiman
tacoslover
Hachiman
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,287
Damage
26,767
37,966
Taken
39,412
24,659
Mitigated
20,875
19,049
Healing
12,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
682
0
525
245
3,967
1,748
0
2,270
1,565
2,317
0
L
Hades
8,200
80
317
2,114
9,185
5,510
0
3,333
5,614
13,694
0
L
11,323
2,707
653
1,598
6,459
2,175
345
3,638
2,609
26,846
0
L
Danzaburou
EITocho
Danzaburou
2,186
576
36
795
7,297
2,277
0
4,148
3,045
0
4,682
W
Cliodhna
FluffyEaglez
Cliodhna
11,420
800
1,042
1,392
6,585
2,510
0
4,861
1,724
0
17,716
W
Jormungandr
GloKami
Jormungandr
7,228
1,183
3,562
4,015
8,603
7,569
170
5,466
3,137
14,478
0
L
4,376
1,681
1,272
4,820
12,504
9,165
39
3,749
8,485
14,230
0
W
5,701
134
382
123
5,159
1,959
270
4,217
942
14,436
0
W
Bacchus
Jewbard
Bacchus
5,165
432
1,674
3,962
11,390
10,079
206
5,228
6,162
7,853
0
W
Hachiman
tacoslover
Hachiman
5,773
3,090
1,802
1,095
6,229
2,542
839
4,809
1,420
0
23,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,503
Gold Earned
33,371
108
Minions Killed
80
0
Camps Cleared
0
834,388
Distance Traveled
712,229
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,554
694
6
1
0
78,337
2
L
Hades
6,905
863
13
2
0
135,924
0
L
Sol
8,191
1,024
42
5
0
154,958
0
L
Danzaburou
6,299
787
4
1
0
149,777
0
W
Cliodhna
8,595
1,074
18
2
0
187,950
1
W
Jormungandr
8,341
1,043
20
3
0
185,148
0
L
Kuzenbo
6,422
803
15
2
0
193,233
0
W
Agni
7,345
918
25
3
0
144,276
0
W
Bacchus
6,883
860
4
1
0
161,599
0
W
Hachiman
7,339
917
41
5
0
155,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role