Player Matchup

Thanatos
Thanatos
Bronze III
Chris_SANT10
Thanatos
Bronze III
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,454 MMR
Solo
Chaac
Chaac
Gold IV
Hectic Rikudo
Chaac
Gold IV
Level 128
God Stats
20W - 25L
1,460 SR
Queue Stats
168W - 158L
1,461 MMR
Solo
Hou Yi
Hou Yi
Silver III
MainManMurry
Hou Yi
Silver III
Level 142
God Stats
5W - 0L
1,950 SR
Queue Stats
8W - 8L
1,452 MMR
Solo
Ymir
Ymir
Silver II
ReneRizkallah
Ymir
Silver II
Level 155
God Stats
9W - 3L
1,500 SR
Queue Stats
60W - 59L
1,451 MMR
Solo
Nu Wa
Nu Wa
Gold IV
WhySoTryHard--
Nu Wa
Gold IV
Level 107
God Stats
7W - 5L
1,781 SR
Queue Stats
163W - 165L
1,466 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,638 SR
1,457 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,533 SR
1,457 MMR
Fenrir
Fenrir
Bronze IV
Axxesvz
Fenrir
Bronze IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,454 MMR
Solo
Ullr
Ullr
Gold III
Flynnstone29
Ullr
Gold III
Level 137
God Stats
3W - 5L
1,553 SR
Queue Stats
216W - 225L
1,448 MMR
Solo
Olorun
Olorun
Bronze III
TheDude0919
Olorun
Bronze III
Level 33
God Stats
0W - 3L
1,323 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Vamana
Vamana
Bronze III
deepmoon95
Vamana
Bronze III
Level 37
God Stats
0W - 1L
1,582 SR
Queue Stats
1W - 3L
1,446 MMR
Party 1
Ares
Ares
Gold IV
sG i IK ii IN G
Ares
Gold IV
Level 135
God Stats
1W - 1L
1,706 SR
Queue Stats
234W - 223L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chris_SANT10
Thanatos
14
3 / 0 / 3
7,916
609
2,246
7,173
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 1 / 0
9,063
697
8,284
8,824
7,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
13
1 / 0 / 3
7,576
583
3,091
5,332
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 1 / 4
7,314
563
5,556
12,196
11,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 2 / 3
8,041
619
13,684
6,314
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasArtioBastetGeb

VS

Bans
Ah Muzen CabCliodhnaLokiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Axxesvz
Fenrir
10
2 / 0 / 0
6,227
479
1,266
5,421
1,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 4 / 1
6,379
491
4,091
7,895
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
10
1 / 7 / 0
5,900
454
2,849
12,176
3,590
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
deepmoon95
Vamana
10
0 / 7 / 0
5,891
453
4,621
11,950
5,020
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 4 / 1
5,842
449
4,743
11,200
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
22
Kills
4
4
Deaths
22
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Axxesvz
Fenrir
2
0
0
2
W
Thanatos
Chris_SANT10
Thanatos
3
0
3
4.5
L
1
4
1
0.38
W
8
1
0
8
W
Hou Yi
1
0
3
2.5
W
3
1
4
5
L
Olorun
1
7
0
0.14
W
7
2
3
4.25
L
Vamana
deepmoon95
Vamana
0
7
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,861
Damage
17,570
39,839
Taken
48,642
26,136
Mitigated
19,426
19,329
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Axxesvz
Fenrir
1,266
332
0
1,275
5,421
1,789
0
1,235
4,058
0
31,492
W
Thanatos
Chris_SANT10
Thanatos
2,246
280
0
6,999
7,173
2,671
0
256
6,917
0
54,231
L
4,091
1,502
0
1,663
7,895
2,043
0
2,762
5,023
0
34,667
W
8,284
1,808
0
4,879
8,824
7,393
0
104
8,720
1,974
60,172
W
Hou Yi
3,091
1,551
0
3,389
5,332
1,755
0
570
4,762
0
48,266
W
5,556
1,291
257
2,093
12,196
11,739
203
4,103
8,093
22,378
0
L
Olorun
2,849
1,347
0
2,594
12,176
3,590
0
6,999
4,837
32,932
0
W
13,684
3,660
0
1,712
6,314
2,578
816
2,559
3,755
46,019
0
L
Vamana
deepmoon95
Vamana
4,621
2,545
0
3,859
11,950
5,020
0
969
10,605
0
30,424
L
4,743
78
0
1,484
11,200
6,984
0
6,684
4,292
20,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,910
Gold Earned
30,239
429
Minions Killed
271
0
Camps Cleared
0
1,273,014
Distance Traveled
1,079,165
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,227
479
64
5
0
205,417
0
W
Thanatos
7,916
609
92
7
0
300,682
1
L
Ullr
6,379
491
56
4
0
220,219
7
W
Chaac
9,063
697
123
9
0
258,517
5
W
Hou Yi
7,576
583
93
7
0
230,277
6
W
Ymir
7,314
563
39
3
0
248,264
2
L
Olorun
5,900
454
50
4
0
193,768
1
W
Nu Wa
8,041
619
82
6
0
235,274
6
L
Vamana
5,891
453
59
5
0
218,165
0
L
Ares
5,842
449
42
3
0
241,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role