Player Matchup

Cupid
Cupid
CloutPrince063
Cupid
Level 81
God Stats
38W - 37L
1,469 SR
Queue Stats
90W - 107L
1,385 Elo+
Solo
Chang'e
Chang'e
Husbibi
Chang'e
Level 65
God Stats
24W - 20L
1,578 SR
Queue Stats
276W - 292L
1,348 Elo+
Solo
Cthulhu
Cthulhu
LV6LV
Cthulhu
Level 13
God Stats
2W - 1L
1,316 SR
Queue Stats
24W - 38L
1,271 Elo+
Solo
Medusa
Medusa
LittlePyrus
Medusa
Level 20
God Stats
60W - 59L
1,455 SR
Queue Stats
67W - 71L
1,334 Elo+
Solo
Da Ji
Da Ji
RandyXOwl
Da Ji
Level 114
God Stats
3W - 2L
1,222 SR
Queue Stats
98W - 94L
1,554 Elo+
Solo
Team Averages
Level 59
1,408 SR
1,378 Elo+

VS

Team Averages
Level 40
1,395 SR
1,232 Elo+
Susano
Susano
Carii5xx
Susano
Level 101
God Stats
4W - 4L
1,536 SR
Queue Stats
62W - 74L
1,310 Elo+
Solo
Bakasura
Bakasura
Hellasaucejutsu
Bakasura
Level 15
God Stats
4W - 20L
1,160 SR
Queue Stats
4W - 24L
1,141 Elo+
Party 1
Ymir
Ymir
KRISTY38
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 52L
1,114 Elo+
Solo
Zeus
Zeus
Kurapika5248
Zeus
Level 14
God Stats
1W - 5L
1,276 SR
Queue Stats
4W - 19L
1,190 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wackattack9056
Ah Muzen Cab
Level 61
God Stats
6W - 8L
1,500 SR
Queue Stats
19W - 29L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 6
11,932
918
19,431
11,732
5,544
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Husbibi
Chang'e
18
4 / 0 / 12
10,299
792
7,128
8,239
4,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
LV6LV
Cthulhu
16
3 / 0 / 8
9,840
757
4,842
9,979
10,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
18
11 / 2 / 10
11,300
869
15,845
8,916
4,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
RandyXOwl
Da Ji
16
1 / 2 / 13
9,716
747
8,275
8,008
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Carii5xx
Susano
15
3 / 7 / 1
9,507
731
8,111
12,223
3,661
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
16
2 / 6 / 1
9,487
730
6,152
13,041
5,692
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
15
0 / 8 / 0
8,068
621
2,526
16,419
9,563
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 10 / 2
8,052
619
7,122
12,298
3,348
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Wackattack9056
Ah Muzen Cab
17
2 / 4 / 1
9,853
758
8,846
11,445
3,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
12
35
Kills
7
7
Deaths
35
49
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
Carii5xx
Susano
3
7
1
0.5
W
16
3
6
6.33
L
Bakasura
2
6
1
0.42
W
Chang'e
Husbibi
Chang'e
4
0
12
10
L
Ymir
0
8
0
0
L
0
10
2
0.1
W
Cthulhu
LV6LV
Cthulhu
3
0
8
7
W
Medusa
11
2
10
8
W
Da Ji
RandyXOwl
Da Ji
1
2
13
3.75
L
Ah Muzen Cab
Wackattack9056
Ah Muzen Cab
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,521
Damage
32,757
46,874
Taken
65,426
29,032
Mitigated
26,135
16,287
Healing
4,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Carii5xx
Susano
8,111
2,730
0
0
12,223
3,661
0
770
11,453
0
24,704
W
19,431
12,395
269
3,532
11,732
5,544
3,543
1,692
9,830
0
48,526
L
Bakasura
6,152
4,799
0
1,587
13,041
5,692
0
3,656
9,385
0
10,616
W
Chang'e
Husbibi
Chang'e
7,128
325
3,315
3,845
8,239
4,930
1,520
2,884
5,215
30,911
0
L
Ymir
2,526
483
0
320
16,419
9,563
0
3,073
13,346
12,276
0
L
7,122
1,512
138
351
12,298
3,348
0
2,595
9,703
21,552
0
W
Cthulhu
LV6LV
Cthulhu
4,842
390
352
1,093
9,979
10,803
180
2,814
6,559
26,416
0
W
Medusa
15,845
6,960
88
1,895
8,916
4,208
1,361
1,751
6,815
0
44,073
W
Da Ji
RandyXOwl
Da Ji
8,275
789
0
1,898
8,008
3,547
0
102
7,520
0
24,550
L
Ah Muzen Cab
Wackattack9056
Ah Muzen Cab
8,846
2,443
0
1,620
11,445
3,871
0
1,876
9,569
0
40,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,087
Gold Earned
44,967
271
Minions Killed
174
0
Camps Cleared
0
1,272,593
Distance Traveled
1,020,846
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,507
731
34
3
0
212,061
0
W
Cupid
11,932
918
68
5
0
243,302
0
L
Bakasura
9,487
730
24
2
0
244,686
2
W
Chang'e
10,299
792
58
4
0
250,897
2
L
Ymir
8,068
621
21
2
0
158,658
0
L
Zeus
8,052
619
30
2
0
171,661
1
W
Cthulhu
9,840
757
30
2
0
242,331
4
W
Medusa
11,300
869
70
5
0
261,435
4
W
Da Ji
9,716
747
45
3
0
274,628
5
L
Ah Muzen Cab
9,853
758
65
5
0
233,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role