Player Matchup

Achilles
Achilles
Chags01
Achilles
Level 89
God Stats
1W - 0L
1,264 SR
Queue Stats
21W - 29L
1,263 Elo+
Solo
Zeus
Zeus
Kolduevich
Zeus
Level 35
God Stats
6W - 3L
1,476 SR
Queue Stats
9W - 4L
1,560 Elo+
Party 2
Gilgamesh
Gilgamesh
Themorrigan3420
Gilgamesh
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 3
Ymir
Ymir
alenahemmi x78
Ymir
Level 15
God Stats
8W - 8L
1,272 SR
Queue Stats
8W - 9L
1,312 Elo+
Party 3
Ah Puch
Ah Puch
homeless2228
Ah Puch
Level 28
God Stats
3W - 0L
1,422 SR
Queue Stats
4W - 3L
1,288 Elo+
Party 2
Team Averages
Level 35
1,387 SR
1,385 Elo+

VS

Team Averages
Level 59
1,475 SR
1,408 Elo+
Mercury
Mercury
BigJuicyDogger
Mercury
Level 83
God Stats
16W - 10L
1,605 SR
Queue Stats
28W - 23L
1,357 Elo+
Solo
Bakasura
Bakasura
DarthShlickity
Bakasura
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 103L
1,446 Elo+
Party 1
Kali
Kali
Schmangdangl
Kali
Level 108
God Stats
0W - 3L
1,269 SR
Queue Stats
157W - 168L
1,451 Elo+
Party 1
Rama
Rama
SoySauceLife
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 83L
1,470 Elo+
Party 1
Atlas
Atlas
Sure_Pressure
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chags01
Achilles
15
1 / 0 / 3
7,796
709
4,552
7,028
6,244
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 1 / 4
7,940
722
5,263
3,999
1,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Themorrigan3420
Gilgamesh
16
8 / 0 / 1
9,042
822
11,689
8,205
6,573
Short Bow

Short Bow

+15%
Attack Speed

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 0 / 5
7,972
725
2,501
8,442
7,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
homeless2228
Ah Puch
14
1 / 0 / 8
8,092
736
6,236
4,790
2,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,227
657
3,037
8,584
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
12
0 / 3 / 0
6,727
612
1,769
7,335
2,727
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 4 / 1
6,895
627
5,632
9,216
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 0 / 0
7,143
649
3,680
6,228
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 2 / 0
7,464
679
4,623
10,485
10,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Achilles
Chags01
Achilles
1
0
3
2.5
L
Bakasura
0
3
0
0
W
1
1
4
3
L
0
4
1
0.13
L
0
0
0
0
L
1
2
0
0.5
W
Gilgamesh
Themorrigan3420
Gilgamesh
8
0
1
8.5
W
0
0
5
2.5
W
Ah Puch
homeless2228
Ah Puch
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,241
Damage
18,741
32,464
Taken
41,848
23,890
Mitigated
22,731
10,634
Healing
6,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,037
1,347
0
1,459
8,584
2,942
0
2,003
6,532
0
27,656
W
Achilles
Chags01
Achilles
4,552
844
268
1,596
7,028
6,244
276
1,143
5,885
3,219
23,856
L
Bakasura
1,769
1,347
0
478
7,335
2,727
0
2,172
5,077
0
8,111
W
5,263
308
0
1,836
3,999
1,455
0
309
3,665
25,138
0
L
5,632
1,491
0
645
9,216
4,443
940
3,547
5,587
0
13,792
L
3,680
2,747
0
2,760
6,228
2,261
414
2,415
3,781
0
21,715
L
4,623
1,530
109
852
10,485
10,358
177
3,706
6,623
15,588
0
W
Gilgamesh
Themorrigan3420
Gilgamesh
11,689
3,571
0
1,169
8,205
6,573
680
818
7,387
0
36,881
W
2,501
599
0
1,781
8,442
7,322
0
1,434
6,791
16,509
0
W
Ah Puch
homeless2228
Ah Puch
6,236
306
207
3,777
4,790
2,296
0
919
3,871
19,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,842
Gold Earned
35,456
195
Minions Killed
166
0
Camps Cleared
0
1,200,700
Distance Traveled
1,031,990
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,227
657
53
5
0
266,085
1
W
Achilles
7,796
709
48
4
0
244,616
4
L
Bakasura
6,727
612
26
2
0
225,872
1
W
Zeus
7,940
722
29
3
0
227,781
9
L
Kali
6,895
627
22
2
0
204,603
1
L
Rama
7,143
649
40
4
0
174,840
0
L
Atlas
7,464
679
25
2
0
160,590
0
W
Gilgamesh
9,042
822
52
5
0
257,257
4
W
Ymir
7,972
725
31
3
0
232,811
0
W
Ah Puch
8,092
736
35
3
0
238,235
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role