Player Matchup

Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
CrazyHubby
Poseidon
Silver I
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 136L
1,126 MMR
Party 1
Thanatos
Thanatos
Silver II
Crystofel
Thanatos
Silver II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,271 MMR
Party 1
Chang'e
Chang'e
Silver III
Gevhart
Chang'e
Silver III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,012 MMR
Solo
Guan Yu
Guan Yu
Silver II
LifestealeRR
Guan Yu
Silver II
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 162L
1,032 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,500 SR
1,188 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,649 SR
1,192 MMR
Serqet
Serqet
Silver I
 
Serqet
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver III
L1nc0ln
Ullr
Silver III
Level 151
God Stats
5W - 5L
1,500 SR
Queue Stats
233W - 270L
784 MMR
Party 2
Amaterasu
Amaterasu
Silver I
Paapas67
Amaterasu
Silver I
Level 87
God Stats
117W - 88L
1,489 SR
Queue Stats
384W - 400L
1,142 MMR
Party 2
Eset
Eset
Silver III
WhiskyBottle
Eset
Silver III
Level 102
God Stats
4W - 3L
1,898 SR
Queue Stats
15W - 22L
1,272 MMR
Solo
Awilix
Awilix
Silver V
likidplayer
Awilix
Silver V
Level 145
God Stats
16W - 11L
1,859 SR
Queue Stats
129W - 149L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
3 / 6 / 4
11,373
517
11,296
11,465
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
CrazyHubby
Poseidon
18
1 / 6 / 6
11,211
510
11,485
16,183
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Crystofel
Thanatos
18
11 / 7 / 2
12,497
568
13,075
18,897
6,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Gevhart
Chang'e
17
0 / 6 / 0
10,533
479
12,239
20,063
15,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
LifestealeRR
Guan Yu
14
2 / 5 / 5
9,724
442
10,525
23,071
26,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
Morgan Le FayBastetIzanamiGeb

VS

Bans
AgniAthenaKhepriCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
2 / 2 / 12
10,802
491
8,092
17,872
17,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
L1nc0ln
Ullr
18
5 / 5 / 7
11,850
539
7,941
15,626
4,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Paapas67
Amaterasu
20
5 / 0 / 4
12,810
582
14,411
20,588
19,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 6 / 8
12,407
564
18,530
15,254
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
20
11 / 6 / 5
13,206
600
17,802
19,194
6,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
17
Kills
30
30
Deaths
19
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
6
4
0.83
W
Serqet
 
Serqet
2
2
12
4
L
Poseidon
CrazyHubby
Poseidon
1
6
6
0.67
L
Thanatos
Crystofel
Thanatos
11
7
2
1.71
L
Chang'e
Gevhart
Chang'e
0
6
0
0
W
Ullr
L1nc0ln
Ullr
5
5
7
1.7
L
Guan Yu
LifestealeRR
Guan Yu
2
5
5
0.9
W
Amaterasu
Paapas67
Amaterasu
5
0
4
7
W
7
6
8
1.83
W
Awilix
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,620
Damage
66,776
89,679
Taken
88,534
56,114
Mitigated
52,369
34,649
Healing
25,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,296
2,833
0
625
11,465
4,000
0
5,135
5,826
81,326
0
W
Serqet
 
Serqet
8,092
2,019
0
3,710
17,872
17,679
527
7,106
10,532
0
41,183
L
Poseidon
CrazyHubby
Poseidon
11,485
945
0
3,152
16,183
4,325
807
4,496
11,516
92,129
2,793
L
Thanatos
Crystofel
Thanatos
13,075
5,937
0
15,021
18,897
6,485
123
2,016
16,767
0
74,827
L
Chang'e
Gevhart
Chang'e
12,239
778
205
8,612
20,063
15,155
637
0
19,588
79,377
0
W
Ullr
L1nc0ln
Ullr
7,941
2,839
0
1,368
15,626
4,381
1,465
7,453
8,129
0
77,051
L
Guan Yu
LifestealeRR
Guan Yu
10,525
1,121
1,359
5,675
23,071
26,149
0
6,883
15,702
6,505
25,470
W
Amaterasu
Paapas67
Amaterasu
14,411
6,622
0
12,082
20,588
19,161
619
10,509
9,312
0
87,058
W
18,530
1,439
876
2,101
15,254
4,713
697
5,055
9,969
91,353
0
W
Awilix
17,802
5,834
0
4,948
19,194
6,435
116
5,753
13,319
0
99,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,338
Gold Earned
61,075
612
Minions Killed
616
0
Camps Cleared
0
2,100,035
Distance Traveled
2,179,877
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,373
517
162
7
0
417,697
8
W
Serqet
10,802
491
49
2
0
418,013
3
L
Poseidon
11,211
510
148
7
0
432,994
3
L
Thanatos
12,497
568
116
5
0
430,214
2
L
Chang'e
10,533
479
154
7
0
375,191
1
W
Ullr
11,850
539
145
7
0
403,058
6
L
Guan Yu
9,724
442
32
1
0
443,939
9
W
Amaterasu
12,810
582
160
7
0
432,665
5
W
Eset
12,407
564
153
7
0
412,986
9
W
Awilix
13,206
600
109
5
0
513,155
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role