Player Matchup

Baba Yaga
Baba Yaga
Bonetanion
Baba Yaga
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 174L
1,230 Elo+
Party 1
Xbalanque
Xbalanque
Legit4it
Xbalanque
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
164W - 166L
1,506 Elo+
Solo
Yemoja
Yemoja
The Rat King 03
Yemoja
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 81L
1,361 Elo+
Party 1
Ullr
Ullr
ZenSvelte
Ullr
Level 103
God Stats
2W - 10L
1,431 SR
Queue Stats
176W - 196L
1,239 Elo+
Solo
Cerberus
Cerberus
wounded-slow
Cerberus
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 100L
1,434 Elo+
Solo
Team Averages
Level 76
1,486 SR
1,354 Elo+

VS

Team Averages
Level 101
1,407 SR
1,410 Elo+
Eset
Eset
Elfuret
Eset
Level 121
God Stats
6W - 1L
1,431 SR
Queue Stats
84W - 86L
1,405 Elo+
Solo
Bakasura
Bakasura
Low Drags
Bakasura
Level 103
God Stats
10W - 6L
1,146 SR
Queue Stats
747W - 766L
1,436 Elo+
Party 2
Yemoja
Yemoja
MANUELOCO 0412
Yemoja
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,269 Elo+
Solo
Hou Yi
Hou Yi
That Girl Mecca
Hou Yi
Level 33
God Stats
13W - 12L
1,226 SR
Queue Stats
449W - 475L
1,429 Elo+
Party 2
Ah Puch
Ah Puch
VolitiveRocket1
Ah Puch
Level 124
God Stats
15W - 4L
1,732 SR
Queue Stats
206W - 200L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bonetanion
Baba Yaga
20
7 / 7 / 8
13,572
646
17,801
29,125
14,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Legit4it
Xbalanque
20
7 / 6 / 8
13,078
623
32,198
21,973
10,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
0 / 6 / 10
12,244
583
7,008
27,233
38,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
19
3 / 10 / 10
12,327
587
15,353
29,239
12,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
wounded-slow
Cerberus
20
6 / 4 / 14
14,848
707
20,454
34,012
39,471
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Elfuret
Eset
20
6 / 4 / 16
14,103
672
22,493
19,623
9,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Low Drags
Bakasura
20
10 / 6 / 12
14,460
689
21,328
26,976
19,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
2 / 6 / 18
12,982
618
17,685
26,430
23,083
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 5 / 17
15,311
729
30,741
21,775
10,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 2 / 15
13,434
640
38,693
18,127
8,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
111
23
Kills
33
33
Deaths
23
50
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Bonetanion
Baba Yaga
7
7
8
1.57
W
Eset
Elfuret
Eset
6
4
16
3.5
L
Xbalanque
Legit4it
Xbalanque
7
6
8
1.83
W
Bakasura
Low Drags
Bakasura
10
6
12
2.67
W
2
6
18
1.83
W
10
5
17
3.7
L
0
6
10
0.83
W
5
2
15
6.25
L
Ullr
3
10
10
0.8
L
Cerberus
wounded-slow
Cerberus
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,814
Damage
130,940
141,582
Taken
112,931
115,934
Mitigated
70,038
63,688
Healing
52,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Bonetanion
Baba Yaga
17,801
3,012
1,662
10,147
29,125
14,944
0
16,693
12,278
45,150
0
W
Eset
Elfuret
Eset
22,493
706
4,614
5,481
19,623
9,416
904
5,024
14,599
44,566
0
L
Xbalanque
Legit4it
Xbalanque
32,198
8,230
4,695
5,411
21,973
10,279
552
12,994
8,909
0
50,683
W
Bakasura
Low Drags
Bakasura
21,328
16,552
1,934
7,139
26,976
19,187
824
13,018
13,958
0
29,635
W
17,685
1,135
10,648
6,444
26,430
23,083
688
10,406
16,024
38,838
0
W
30,741
12,946
1,767
3,387
21,775
10,164
1,792
8,910
12,865
0
51,797
L
7,008
1,151
11,244
5,144
27,233
38,380
0
15,161
11,240
20,093
0
W
38,693
521
5,422
5,619
18,127
8,188
337
7,905
10,222
67,443
0
L
Ullr
15,353
6,620
907
7,553
29,239
12,860
0
18,881
9,949
0
37,035
L
Cerberus
wounded-slow
Cerberus
20,454
1,319
3,510
13,415
34,012
39,471
61
15,142
17,960
55,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,069
Gold Earned
70,290
273
Minions Killed
218
0
Camps Cleared
0
1,773,525
Distance Traveled
1,968,365
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
13,572
646
59
3
0
314,883
0
W
Eset
14,103
672
52
2
0
427,970
0
L
Xbalanque
13,078
623
53
3
0
392,330
0
W
Bakasura
14,460
689
50
2
0
395,052
0
W
Yemoja
12,982
618
37
2
0
378,267
0
W
Hou Yi
15,311
729
38
2
0
369,971
0
L
Yemoja
12,244
583
22
1
0
318,481
3
W
Ah Puch
13,434
640
41
2
0
397,105
0
L
Ullr
12,327
587
60
3
0
320,621
2
L
Cerberus
14,848
707
79
4
0
427,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role