Player Matchup

The Morrigan
The Morrigan
AnoFugaz
The Morrigan
Level 115
God Stats
0W - 3L
1,189 SR
Queue Stats
43W - 49L
1,551 Elo+
Solo
Serqet
Serqet
Chalklits
Serqet
Level 126
God Stats
0W - 2L
1,345 SR
Queue Stats
264W - 246L
1,553 Elo+
Solo
Cerberus
Cerberus
Gliqe
Cerberus
Level 128
God Stats
1W - 3L
1,498 SR
Queue Stats
242W - 269L
1,493 Elo+
Party 2
Sol
Sol
TooDarnClutch
Sol
Level 101
God Stats
1W - 1L
1,781 SR
Queue Stats
42W - 39L
1,578 Elo+
Party 2
Ullr
Ullr
xboxer4Life
Ullr
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
355W - 363L
1,588 Elo+
Solo
Team Averages
Level 122
1,463 SR
1,553 Elo+

VS

Team Averages
Level 116
1,534 SR
1,523 Elo+
Chiron
Chiron
JSONez
Chiron
Level 157
God Stats
5W - 7L
1,500 SR
Queue Stats
526W - 550L
1,274 Elo+
Solo
Geb
Geb
Reckless_King13
Geb
Level 109
God Stats
2W - 1L
1,764 SR
Queue Stats
115W - 124L
1,541 Elo+
Solo
Janus
Janus
XxVoidDragon
Janus
Level 105
God Stats
1W - 1L
1,285 SR
Queue Stats
99W - 110L
1,588 Elo+
Party 1
Pele
Pele
fifty5delta
Pele
Level 84
God Stats
7W - 5L
1,616 SR
Queue Stats
509W - 517L
1,595 Elo+
Solo
Ares
Ares
rockcam
Ares
Level 127
God Stats
3W - 5L
1,506 SR
Queue Stats
219W - 210L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AnoFugaz
The Morrigan
11
2 / 6 / 4
6,262
895
4,247
5,580
2,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
Chalklits
Serqet
10
2 / 4 / 5
5,840
834
3,812
5,648
3,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Gliqe
Cerberus
11
2 / 5 / 5
6,295
899
3,797
13,036
10,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

8
1 / 4 / 3
5,511
787
6,419
3,948
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 7
5,707
815
4,839
6,043
2,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JSONez
Chiron
14
7 / 1 / 12
8,307
1,187
8,369
4,863
2,385
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 2 / 14
7,778
1,111
3,392
8,931
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 1 / 15
7,469
1,067
7,413
3,509
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 2 / 13
7,819
1,117
9,085
9,536
5,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
rockcam
Ares
13
3 / 1 / 18
7,756
1,108
2,996
8,004
5,328
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
7
Kills
23
23
Deaths
7
24
Assists
72
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AnoFugaz
The Morrigan
2
6
4
0.67
L
Serqet
Chalklits
Serqet
2
4
5
1.13
L
Cerberus
Gliqe
Cerberus
2
5
5
0.9
W
Chiron
JSONez
Chiron
7
1
12
13
W
4
2
14
5.5
L
1
4
3
0.63
W
3
1
15
10.5
W
6
2
13
6.25
W
Ares
rockcam
Ares
3
1
18
12
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,114
Damage
31,255
34,255
Taken
34,843
20,508
Mitigated
23,583
5,328
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AnoFugaz
The Morrigan
4,247
189
202
219
5,580
2,396
0
2,992
2,468
11,292
0
L
Serqet
Chalklits
Serqet
3,812
582
0
461
5,648
3,738
0
3,225
2,343
0
3,671
L
Cerberus
Gliqe
Cerberus
3,797
342
207
3,469
13,036
10,766
0
4,039
8,801
8,328
0
W
Chiron
JSONez
Chiron
8,369
2,803
2,734
1,283
4,863
2,385
1,698
1,419
3,104
0
17,509
W
3,392
128
1,152
922
8,931
8,852
193
2,375
6,268
7,240
0
L
6,419
1,851
0
198
3,948
1,041
0
982
2,924
7,985
0
W
7,413
461
283
573
3,509
1,650
768
1,793
1,638
18,694
0
W
9,085
1,349
523
3,407
9,536
5,368
1,934
4,284
5,084
0
23,602
W
Ares
rockcam
Ares
2,996
158
515
780
8,004
5,328
411
4,004
3,681
6,388
0
L
4,839
1,374
262
310
6,043
2,567
0
2,005
3,918
0
14,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,615
Gold Earned
39,129
67
Minions Killed
78
0
Camps Cleared
0
474,683
Distance Traveled
703,272
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,262
895
16
2
0
90,920
1
L
Serqet
5,840
834
3
0
0
108,834
2
L
Cerberus
6,295
899
22
3
0
95,441
0
W
Chiron
8,307
1,187
19
3
0
142,264
2
W
Geb
7,778
1,111
5
1
0
127,900
2
L
Sol
5,511
787
5
1
0
75,536
0
W
Janus
7,469
1,067
29
4
0
135,049
1
W
Pele
7,819
1,117
19
3
0
145,244
0
W
Ares
7,756
1,108
6
1
0
152,815
0
L
Ullr
5,707
815
21
3
0
103,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role