Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BigJuice2XL
Jormungandr
Level 18
God Stats
1W - 0L
1,797 SR
Queue Stats
27W - 23L
1,418 Elo+
Party 2
Fenrir
Fenrir
CrazyCorn1734
Fenrir
Level 26
God Stats
4W - 3L
1,575 SR
Queue Stats
31W - 21L
1,486 Elo+
Party 2
Bellona
Bellona
Kackis
Bellona
Level 67
God Stats
19W - 11L
1,498 SR
Queue Stats
28W - 23L
1,490 Elo+
Party 2
Vulcan
Vulcan
Names Dirty Dan
Vulcan
Level 89
God Stats
1W - 1L
1,464 SR
Queue Stats
36W - 30L
1,435 Elo+
Party 2
Team Averages
Level 46
1,567 SR
1,466 Elo+

VS

Team Averages
Level 55
1,659 SR
1,533 Elo+
Merlin
Merlin
Justalilpush
Merlin
Level 83
God Stats
3W - 3L
1,672 SR
Queue Stats
177W - 148L
1,595 Elo+
Party 1
Achilles
Achilles
MANDAMMN
Achilles
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Ymir
Ymir
Praetoria IV
Ymir
Level 63
God Stats
4W - 7L
1,697 SR
Queue Stats
45W - 41L
1,557 Elo+
Party 1
Izanami
Izanami
TurbooTom
Izanami
Level 43
God Stats
16W - 19L
1,645 SR
Queue Stats
68W - 60L
1,511 Elo+
Party 1
Fenrir
Fenrir
Xx_shoot133
Fenrir
Level 17
God Stats
0W - 1L
1,783 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 0 / 2
5,439
544
3,815
5,132
1,376
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
BigJuice2XL
Jormungandr
9
0 / 2 / 5
5,471
547
4,947
6,581
3,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
8 / 3 / 3
6,944
694
6,895
6,833
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
Kackis
Bellona
11
4 / 0 / 1
6,732
673
4,246
6,166
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 3 / 2
6,084
608
2,878
4,249
1,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
3 / 3 / 1
5,935
594
3,766
6,142
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
MANDAMMN
Achilles
9
0 / 4 / 1
5,459
546
3,680
6,923
5,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 2 / 1
5,575
558
3,434
11,811
5,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
TurbooTom
Izanami
8
2 / 3 / 0
5,033
503
4,041
6,150
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
6
0 / 4 / 1
4,297
430
651
5,416
1,421
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
16
Kills
6
8
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
2
3
W
Jormungandr
BigJuice2XL
Jormungandr
0
2
5
1.25
W
8
3
3
3.17
L
Merlin
3
3
1
1.17
W
Bellona
Kackis
Bellona
4
0
1
4.5
L
Achilles
MANDAMMN
Achilles
0
4
1
0.13
W
2
3
2
1
L
1
2
1
0.75
L
Izanami
TurbooTom
Izanami
2
3
0
0.67
L
Fenrir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,781
Damage
15,572
28,961
Taken
36,442
13,549
Mitigated
15,404
7,595
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,815
1,600
0
1,247
5,132
1,376
720
1,652
3,428
0
21,302
W
Jormungandr
BigJuice2XL
Jormungandr
4,947
1,691
0
480
6,581
3,573
70
1,868
4,711
20,570
280
W
6,895
1,704
0
2,293
6,833
2,462
17
1,006
5,769
0
34,816
L
Merlin
3,766
436
0
324
6,142
1,817
0
2,411
3,731
28,409
0
W
Bellona
Kackis
Bellona
4,246
1,399
0
2,579
6,166
4,829
813
0
6,166
0
29,199
L
Achilles
MANDAMMN
Achilles
3,680
1,806
0
1,379
6,923
5,413
320
0
6,923
0
24,011
W
2,878
1,056
0
996
4,249
1,309
1,426
2,310
1,687
27,992
0
L
3,434
1,005
257
4,947
11,811
5,332
81
2,979
8,832
17,038
0
L
Izanami
TurbooTom
Izanami
4,041
2,965
216
2,063
6,150
1,421
487
1,197
4,953
0
27,968
L
Fenrir
651
69
0
0
5,416
1,421
192
958
4,458
0
11,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
26,299
239
Minions Killed
225
0
Camps Cleared
0
1,031,889
Distance Traveled
898,972
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,439
544
42
4
0
205,574
2
W
Jormungandr
5,471
547
24
2
0
188,294
3
W
Fenrir
6,944
694
55
6
0
235,360
2
L
Merlin
5,935
594
65
7
0
183,520
0
W
Bellona
6,732
673
62
6
0
217,775
2
L
Achilles
5,459
546
57
6
0
175,488
1
W
Vulcan
6,084
608
56
6
0
184,886
2
L
Ymir
5,575
558
20
2
0
174,945
1
L
Izanami
5,033
503
58
6
0
177,260
3
L
Fenrir
4,297
430
25
3
0
187,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role