Player Matchup

Neith
Neith
ChefLeon1099
Neith
Level 159
God Stats
29W - 21L
1,672 SR
Queue Stats
297W - 267L
1,597 Elo+
Solo
Ao Kuang
Ao Kuang
Dreadyboi56
Ao Kuang
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 95L
1,514 Elo+
Solo
Xing Tian
Xing Tian
MathiosaQC1
Xing Tian
Level 93
God Stats
3W - 2L
1,668 SR
Queue Stats
66W - 70L
1,548 Elo+
Solo
Amaterasu
Amaterasu
PiedmontBark437
Amaterasu
Level 109
God Stats
7W - 4L
1,500 SR
Queue Stats
169W - 149L
1,594 Elo+
Solo
Chang'e
Chang'e
thundercrow8a
Chang'e
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
1,057W - 1,022L
1,575 Elo+
Solo
Team Averages
Level 120
1,568 SR
1,566 Elo+

VS

Team Averages
Level 127
1,446 SR
1,553 Elo+
Artio
Artio
RROOUUGGEE
Artio
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 66L
1,576 Elo+
Party 1
Sol
Sol
SILMASLEGEND 97
Sol
Level 117
God Stats
12W - 16L
1,297 SR
Queue Stats
128W - 135L
1,496 Elo+
Party 2
Hou Yi
Hou Yi
ZEUSJUICE3
Hou Yi
Level 160
God Stats
2W - 1L
1,477 SR
Queue Stats
64W - 74L
1,526 Elo+
Party 1
Cliodhna
Cliodhna
l Wysh
Cliodhna
Level 107
God Stats
3W - 2L
1,260 SR
Queue Stats
251W - 250L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
originoracle
Sun Wukong
Level 125
God Stats
12W - 4L
1,698 SR
Queue Stats
170W - 139L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,517
501
8,042
10,195
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
Dreadyboi56
Ao Kuang
12
0 / 4 / 0
7,550
397
4,887
12,106
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
MathiosaQC1
Xing Tian
13
0 / 1 / 3
8,798
463
7,847
20,138
19,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
PiedmontBark437
Amaterasu
16
4 / 2 / 0
10,355
545
8,968
17,638
17,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
16
2 / 2 / 0
9,336
491
9,196
10,477
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
0 / 3 / 7
9,062
477
7,320
17,125
14,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 0 / 4
10,309
543
13,304
10,042
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
ZEUSJUICE3
Hou Yi
17
1 / 0 / 6
10,606
558
10,806
12,430
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
l Wysh
Cliodhna
19
3 / 3 / 2
11,397
600
10,383
10,215
6,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
originoracle
Sun Wukong
17
5 / 0 / 2
10,542
555
9,172
14,818
6,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
12
13
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Ao Kuang
Dreadyboi56
Ao Kuang
0
4
0
0
L
Xing Tian
MathiosaQC1
Xing Tian
0
1
3
1.5
L
Amaterasu
PiedmontBark437
Amaterasu
4
2
0
2
W
Artio
0
3
7
1.17
W
3
0
4
5
W
Hou Yi
ZEUSJUICE3
Hou Yi
1
0
6
4
W
Cliodhna
l Wysh
Cliodhna
3
3
2
1.33
W
Sun Wukong
originoracle
Sun Wukong
5
0
2
6
L
Chang'e
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,940
Damage
50,985
70,554
Taken
64,630
48,098
Mitigated
35,209
29,897
Healing
31,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,042
4,819
0
2,897
10,195
3,216
1,330
1,350
8,781
0
71,177
L
Ao Kuang
Dreadyboi56
Ao Kuang
4,887
1,324
0
5,025
12,106
3,900
0
2,560
9,418
40,167
0
L
Xing Tian
MathiosaQC1
Xing Tian
7,847
1,132
616
3,930
20,138
19,818
0
7,510
12,298
37,678
0
L
Amaterasu
PiedmontBark437
Amaterasu
8,968
5,899
0
9,448
17,638
17,364
487
2,856
14,731
0
68,905
W
Artio
7,320
776
961
6,303
17,125
14,148
0
8,502
8,623
28,861
0
W
13,304
3,613
0
5,601
10,042
3,497
2,310
5,377
4,665
81,443
0
W
Hou Yi
ZEUSJUICE3
Hou Yi
10,806
7,325
0
6,226
12,430
4,490
2,365
1,493
10,937
0
92,732
W
Cliodhna
l Wysh
Cliodhna
10,383
1,933
0
5,596
10,215
6,426
142
530
9,685
0
81,856
W
Sun Wukong
originoracle
Sun Wukong
9,172
1,633
0
6,502
14,818
6,648
21
6,028
8,790
0
80,431
L
Chang'e
9,196
553
2,358
5,623
10,477
3,800
0
5,461
4,702
72,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,556
Gold Earned
51,916
546
Minions Killed
638
0
Camps Cleared
0
1,765,764
Distance Traveled
1,914,359
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,517
501
144
8
0
309,373
9
L
Ao Kuang
7,550
397
84
4
0
321,507
1
L
Xing Tian
8,798
463
37
2
0
389,618
2
L
Amaterasu
10,355
545
145
8
0
392,785
4
W
Artio
9,062
477
41
2
0
392,623
3
W
Sol
10,309
543
144
8
0
359,303
10
W
Hou Yi
10,606
558
160
8
0
348,911
4
W
Cliodhna
11,397
600
163
9
0
381,705
4
W
Sun Wukong
10,542
555
130
7
0
431,817
4
L
Chang'e
9,336
491
136
7
0
352,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role