Player Matchup

King Arthur
King Arthur
FireScarab56097
King Arthur
Level 45
God Stats
2W - 13L
1,241 SR
Queue Stats
266W - 278L
1,538 Elo+
Solo
Poseidon
Poseidon
LeBron_awesome13
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
amtlib
Ne Zha
Level 29
God Stats
5W - 4L
1,594 SR
Queue Stats
32W - 40L
1,495 Elo+
Party 1
Fafnir
Fafnir
keeekeeekitty
Fafnir
Level 124
God Stats
8W - 8L
1,641 SR
Queue Stats
127W - 131L
1,567 Elo+
Party 1
Charybdis
Charybdis
termsandconditon
Charybdis
Level 69
God Stats
33W - 20L
1,484 SR
Queue Stats
182W - 194L
1,526 Elo+
Party 3
Team Averages
Level 57
1,492 SR
1,525 Elo+

VS

Team Averages
Level 61
1,562 SR
1,551 Elo+
Bacchus
Bacchus
ALLL4ONEGAM3R
Bacchus
Level 42
God Stats
2W - 0L
1,728 SR
Queue Stats
34W - 62L
1,372 Elo+
Solo
Ao Kuang
Ao Kuang
TimIQ30
Ao Kuang
Level 88
God Stats
26W - 14L
1,583 SR
Queue Stats
105W - 61L
1,545 Elo+
Party 2
Ravana
Ravana
flawless-raccoon
Ravana
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 57L
1,658 Elo+
Party 2
Hades
Hades
lilpepesuck
Hades
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 63L
1,583 Elo+
Party 2
Charybdis
Charybdis
thelastorm1
Charybdis
Level 69
God Stats
7W - 3L
1,500 SR
Queue Stats
120W - 69L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FireScarab56097
King Arthur
10
0 / 3 / 2
6,373
455
3,185
7,195
2,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

7
1 / 7 / 2
5,618
401
1,810
7,008
2,366
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
amtlib
Ne Zha
9
0 / 6 / 3
5,807
415
2,874
10,377
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 2
7,242
517
5,126
11,162
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
10
2 / 1 / 2
6,366
455
6,041
10,232
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
0 / 2 / 1
6,415
458
3,576
8,365
7,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
TimIQ30
Ao Kuang
12
7 / 1 / 2
7,666
548
5,568
8,885
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 1
8,232
588
5,044
3,923
1,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 1 / 3
8,388
599
7,353
5,758
2,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
thelastorm1
Charybdis
11
1 / 2 / 0
6,514
465
10,435
9,737
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
6
Kills
16
17
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
2
1
0.25
L
King Arthur
FireScarab56097
King Arthur
0
3
2
0.33
L
1
7
2
0.29
W
Ao Kuang
TimIQ30
Ao Kuang
7
1
2
8
L
Ne Zha
amtlib
Ne Zha
0
6
3
0.25
W
2
0
1
2.5
L
3
0
2
4
W
6
1
3
7.5
L
Charybdis
2
1
2
3
W
Charybdis
thelastorm1
Charybdis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,036
Damage
31,976
45,974
Taken
36,668
20,325
Mitigated
17,080
12,908
Healing
16,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
3,576
575
167
2,903
8,365
7,437
0
1,966
6,399
24,472
0
L
King Arthur
FireScarab56097
King Arthur
3,185
530
0
1,706
7,195
2,273
0
2,144
4,848
0
30,884
L
1,810
654
0
0
7,008
2,366
0
4,237
2,738
6,793
0
W
Ao Kuang
TimIQ30
Ao Kuang
5,568
1,667
0
2,696
8,885
2,577
0
918
7,967
44,683
0
L
Ne Zha
amtlib
Ne Zha
2,874
1,143
0
2,403
10,377
2,613
0
5,115
5,262
0
28,635
W
5,044
1,742
70
2,437
3,923
1,715
0
419
3,504
0
48,752
L
5,126
1,451
215
5,054
11,162
10,580
0
2,856
8,306
16,677
3,718
W
7,353
216
607
3,652
5,758
2,822
129
483
5,275
51,568
0
L
Charybdis
6,041
3,253
0
3,530
10,232
2,493
0
2,145
7,970
0
46,124
W
Charybdis
thelastorm1
Charybdis
10,435
4,839
0
3,555
9,737
2,529
28
1,960
7,777
0
51,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,406
Gold Earned
37,215
231
Minions Killed
417
0
Camps Cleared
0
1,250,606
Distance Traveled
1,431,863
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,415
458
34
2
0
284,669
2
L
King Arthur
6,373
455
66
5
0
281,542
4
L
Poseidon
5,618
401
6
0
0
186,327
0
W
Ao Kuang
7,666
548
79
6
0
317,402
4
L
Ne Zha
5,807
415
49
4
0
258,739
2
W
Ravana
8,232
588
115
8
0
294,864
0
L
Fafnir
7,242
517
21
2
0
267,683
6
W
Hades
8,388
599
96
7
0
276,960
5
L
Charybdis
6,366
455
89
6
0
256,315
0
W
Charybdis
6,514
465
93
7
0
257,968
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role