Player Matchup

Sobek
Sobek
Gold IV
ID1994-AriON
Sobek
Gold IV
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 132L
1,281 MMR
Party 1
Neith
Neith
Silver II
danhenriquesc
Neith
Silver II
Level 149
God Stats
44W - 38L
1,497 SR
Queue Stats
145W - 142L
1,195 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
tiagocerilo
Baron Samedi
Silver II
Level 104
God Stats
7W - 1L
1,751 SR
Queue Stats
21W - 16L
1,501 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,583 SR
1,326 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,335 SR
1,378 MMR
Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Bronze III
SuperSleeper337
Persephone
Bronze III
Level 122
God Stats
1W - 4L
1,385 SR
Queue Stats
136W - 204L
1,317 MMR
Solo
Hercules
Hercules
Bronze III
meteorman2012
Hercules
Bronze III
Level 123
God Stats
3W - 6L
1,121 SR
Queue Stats
90W - 108L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 13
12,747
750
6,444
28,505
37,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
7 / 3 / 11
12,924
760
16,485
15,764
4,779
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
tiagocerilo
Baron Samedi
19
10 / 2 / 9
13,513
795
21,262
18,088
7,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothAphroditeAtlasChang'eAh Muzen Cab

VS

Bans
Ah PuchAresMedusaBastetSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 8 / 3
11,178
658
14,520
18,824
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
SuperSleeper337
Persephone
16
2 / 6 / 4
12,373
728
22,607
12,549
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
meteorman2012
Hercules
15
2 / 6 / 3
10,377
610
9,391
19,586
16,614
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
20
Kills
7
7
Deaths
20
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
8
3
0.56
W
3
2
13
4.75
L
Persephone
SuperSleeper337
Persephone
2
6
4
0.67
W
7
3
11
4.17
L
Hercules
meteorman2012
Hercules
2
6
3
0.58
W
Baron Samedi
tiagocerilo
Baron Samedi
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,191
Damage
46,518
62,357
Taken
50,959
49,053
Mitigated
23,459
20,633
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
14,520
6,192
211
3,830
18,824
4,138
46
10,143
8,262
0
41,911
W
6,444
429
0
6,179
28,505
37,031
34
10,574
17,931
21,570
0
L
Persephone
SuperSleeper337
Persephone
22,607
1,137
0
1,205
12,549
2,707
0
6,178
6,059
62,469
0
W
16,485
4,206
0
4,477
15,764
4,779
2,166
5,177
10,587
0
59,517
L
Hercules
meteorman2012
Hercules
9,391
2,667
161
5,255
19,586
16,614
0
10,797
8,384
0
21,433
W
Baron Samedi
tiagocerilo
Baron Samedi
21,262
564
2,236
7,741
18,088
7,243
522
7,471
10,617
57,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,184
Gold Earned
33,928
173
Minions Killed
167
5
Camps Cleared
8
949,938
Distance Traveled
867,137
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,178
658
76
4
2
252,470
2
W
Sobek
12,747
750
13
1
0
331,378
3
L
Persephone
12,373
728
68
4
5
326,059
8
W
Neith
12,924
760
75
4
1
302,103
6
L
Hercules
10,377
610
23
1
1
288,608
0
W
Baron Samedi
13,513
795
85
5
4
316,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role