Player Matchup

Ares
Ares
FMG711
Ares
Level 26
God Stats
1W - 0L
1,725 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
SPLASHMOD
Chaac
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
salluchegamingYT
Zhong Kui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,695 Elo+
Party 2
Team Averages
Level 53
1,575 SR
1,565 Elo+

VS

Team Averages
Level 46
1,439 SR
1,205 Elo+
Hercules
Hercules
KnuckleHead032
Hercules
Level 42
God Stats
0W - 1L
1,133 SR
Queue Stats
29W - 34L
1,190 Elo+
Party 1
Bakasura
Bakasura
MajesticBluewaff
Bakasura
Level 83
God Stats
0W - 1L
1,855 SR
Queue Stats
29W - 30L
1,322 Elo+
Solo
Kukulkan
Kukulkan
MatthewLax45
Kukulkan
Level 14
God Stats
1W - 8L
1,329 SR
Queue Stats
2W - 13L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FMG711
Ares
11
2 / 1 / 16
8,368
837
2,165
9,126
9,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
SPLASHMOD
Chaac
13
9 / 0 / 11
9,055
906
11,879
10,433
11,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
14
9 / 0 / 11
9,153
915
15,216
8,837
7,053
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 7 / 1
6,452
645
5,236
14,621
10,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 8 / 1
6,238
624
5,910
10,172
3,261
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
MatthewLax45
Kukulkan
11
1 / 5 / 0
6,783
678
7,712
8,319
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
20
Kills
1
1
Deaths
20
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
FMG711
Ares
2
1
16
10
L
Hercules
0
7
1
0.07
L
0
8
1
0.06
L
Kukulkan
MatthewLax45
Kukulkan
1
5
0
0.2
W
Chaac
SPLASHMOD
Chaac
9
0
11
14.5
W
Zhong Kui
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,260
Damage
18,858
28,396
Taken
33,112
28,764
Mitigated
15,827
9,025
Healing
3,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
FMG711
Ares
2,165
190
0
960
9,126
9,918
323
3,889
5,216
9,312
0
L
Hercules
5,236
1,455
0
2,580
14,621
10,360
0
8,313
6,088
5,105
9,776
L
5,910
4,319
92
422
10,172
3,261
0
5,358
4,649
0
16,354
L
Kukulkan
MatthewLax45
Kukulkan
7,712
546
0
0
8,319
2,206
0
4,218
3,811
26,707
0
W
Chaac
SPLASHMOD
Chaac
11,879
3,863
0
3,841
10,433
11,793
450
3,221
7,106
0
27,802
W
Zhong Kui
15,216
3,652
0
4,224
8,837
7,053
1,663
3,155
5,552
40,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,576
Gold Earned
19,473
128
Minions Killed
88
5
Camps Cleared
4
556,348
Distance Traveled
512,506
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,368
837
19
2
1
181,202
0
L
Hercules
6,452
645
14
1
0
163,271
0
L
Bakasura
6,238
624
33
3
4
172,381
3
L
Kukulkan
6,783
678
41
4
0
176,854
0
W
Chaac
9,055
906
35
4
0
197,601
3
W
Zhong Kui
9,153
915
74
7
4
177,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role