Player Matchup

Mercury
Mercury
AOD_Christopher
Mercury
Level 83
God Stats
14W - 10L
1,533 SR
Queue Stats
272W - 257L
1,565 Elo+
Solo
Olorun
Olorun
Call-1800-Troll-
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,748 Elo+
Party 1
Zeus
Zeus
RefNation
Zeus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 9L
1,671 Elo+
Party 1
Charybdis
Charybdis
TyrannyVQ
Charybdis
Level 82
God Stats
12W - 10L
1,394 SR
Queue Stats
209W - 181L
1,562 Elo+
Party 1
Horus
Horus
yungant305
Horus
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 104L
1,566 Elo+
Party 1
Team Averages
Level 60
1,485 SR
1,622 Elo+

VS

Team Averages
Level 81
1,545 SR
1,552 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CxP Chocolatina
Yemoja
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,621 Elo+
Party 3
Hachiman
Hachiman
CxP NopeHowl
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
captaincubanoPC
Nemesis
Level 16
God Stats
2W - 1L
1,724 SR
Queue Stats
27W - 22L
1,570 Elo+
Party 2
Erlang Shen
Erlang Shen
oH_VeeYo
Erlang Shen
Level 114
God Stats
1W - 4L
1,500 SR
Queue Stats
483W - 470L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,716
572
4,374
4,518
1,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 2 / 7
5,660
566
3,173
7,894
3,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
12
9 / 0 / 0
6,783
678
9,435
5,427
1,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
TyrannyVQ
Charybdis
10
4 / 2 / 1
5,998
600
4,856
7,861
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
10
1 / 1 / 4
5,689
569
3,477
9,302
3,406

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 2 / 1
5,183
518
4,503
5,083
2,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 3 / 2
5,387
539
3,789
9,975
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
CxP NopeHowl
Hachiman
8
1 / 4 / 1
5,265
527
5,336
6,625
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 3 / 1
5,106
511
2,273
5,836
1,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
oH_VeeYo
Erlang Shen
10
1 / 3 / 0
6,016
602
4,177
5,903
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
15
Kills
5
5
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
1
0.75
W
1
0
4
3
W
0
2
7
1.75
L
1
3
2
0.67
L
Hachiman
CxP NopeHowl
Hachiman
1
4
1
0.38
W
Zeus
9
0
0
9
W
Charybdis
TyrannyVQ
Charybdis
4
2
1
2.25
L
1
3
1
0.5
L
Erlang Shen
oH_VeeYo
Erlang Shen
1
3
0
0.33
W
Horus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,315
Damage
20,078
35,002
Taken
33,422
11,700
Mitigated
13,851
12,627
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,503
254
0
2,422
5,083
2,118
160
164
4,919
26,167
0
W
4,374
1,530
0
500
4,518
1,185
0
1,139
3,379
0
32,203
W
3,173
1,402
1,302
2,359
7,894
3,752
319
1,923
5,971
13,097
2,500
L
3,789
975
324
2,816
9,975
4,289
176
6,067
3,908
15,337
0
L
Hachiman
CxP NopeHowl
Hachiman
5,336
1,911
0
1,000
6,625
1,471
108
4,735
1,890
0
28,394
W
Zeus
9,435
2,907
0
795
5,427
1,282
0
1,409
4,018
43,599
0
W
Charybdis
TyrannyVQ
Charybdis
4,856
2,991
0
3,697
7,861
2,075
785
2,522
5,339
0
31,253
L
2,273
460
0
391
5,836
1,475
0
809
5,027
0
16,852
L
Erlang Shen
oH_VeeYo
Erlang Shen
4,177
2,112
0
1,560
5,903
4,498
688
198
5,705
0
28,799
W
Horus
3,477
2,346
557
3,417
9,302
3,406
0
1,299
8,003
0
22,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,846
Gold Earned
26,957
288
Minions Killed
223
0
Camps Cleared
0
984,608
Distance Traveled
929,367
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,183
518
50
5
0
162,389
4
W
Mercury
5,716
572
65
7
0
232,666
2
W
Olorun
5,660
566
19
2
0
195,995
0
L
Yemoja
5,387
539
20
2
0
181,359
3
L
Hachiman
5,265
527
51
5
0
184,223
1
W
Zeus
6,783
678
88
9
0
179,505
0
W
Charybdis
5,998
600
68
7
0
172,109
0
L
Nemesis
5,106
511
37
4
0
207,549
2
L
Erlang Shen
6,016
602
65
7
0
193,847
3
W
Horus
5,689
569
48
5
0
204,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role