Player Matchup

Danzaburou
Danzaburou
AC3 of D3ATH
Danzaburou
Level 145
God Stats
17W - 14L
1,616 SR
Queue Stats
247W - 264L
1,544 Elo+
Solo
Persephone
Persephone
Dylan Schaap
Persephone
Level 108
God Stats
16W - 8L
1,337 SR
Queue Stats
130W - 115L
1,560 Elo+
Solo
Vulcan
Vulcan
Streanlined
Vulcan
Level 69
God Stats
5W - 2L
1,251 SR
Queue Stats
196W - 143L
1,702 Elo+
Party 2
Ares
Ares
feardahbeard45
Ares
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 156L
1,651 Elo+
Party 2
Da Ji
Da Ji
sweetsour63
Da Ji
Level 148
God Stats
15W - 9L
1,822 SR
Queue Stats
246W - 195L
1,662 Elo+
Party 2
Team Averages
Level 100
1,505 SR
1,624 Elo+

VS

Team Averages
Level 59
1,526 SR
1,593 Elo+
Hercules
Hercules
Chihuan
Hercules
Level 28
God Stats
6W - 5L
1,619 SR
Queue Stats
15W - 19L
1,724 Elo+
Solo
Chronos
Chronos
DRUNKGURBLNINJA
Chronos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,619 Elo+
Solo
Arachne
Arachne
UrFaCeXb
Arachne
Level 126
God Stats
2W - 3L
1,457 SR
Queue Stats
71W - 88L
1,489 Elo+
Party 1
Hera
Hera
palandaconfidant
Hera
Level 105
God Stats
10W - 9L
1,556 SR
Queue Stats
67W - 81L
1,491 Elo+
Party 1
Ullr
Ullr
syndaift22
Ullr
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AC3 of D3ATH
Danzaburou
17
4 / 1 / 10
9,862
897
7,727
10,528
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Dylan Schaap
Persephone
17
5 / 1 / 6
10,132
921
9,282
5,669
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
16
1 / 1 / 6
9,153
832
9,615
6,904
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 14
8,869
806
6,606
7,590
6,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
16 / 4 / 5
10,785
980
23,030
9,575
4,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chihuan
Hercules
16
3 / 3 / 3
8,795
800
9,028
18,300
17,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 9 / 4
7,269
661
2,079
15,338
3,014
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
UrFaCeXb
Arachne
13
1 / 9 / 2
7,486
681
4,461
15,172
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 6 / 4
9,177
834
10,596
12,285
4,197
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 2
7,031
639
1,571
3,052
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
28
Kills
8
9
Deaths
28
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AC3 of D3ATH
Danzaburou
4
1
10
9
L
Hercules
Chihuan
Hercules
3
3
3
1.5
L
0
9
4
0.22
W
Persephone
Dylan Schaap
Persephone
5
1
6
8
W
Vulcan
1
1
6
4
L
Arachne
UrFaCeXb
Arachne
1
9
2
0.22
W
2
2
14
4.5
L
3
6
4
0.83
W
16
4
5
4.63
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,260
Damage
27,735
40,266
Taken
64,147
20,106
Mitigated
29,367
9,647
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AC3 of D3ATH
Danzaburou
7,727
4,566
467
5,261
10,528
4,378
2,793
4,122
6,244
0
47,619
L
Hercules
Chihuan
Hercules
9,028
2,557
0
8,692
18,300
17,149
0
11,123
7,177
0
19,922
L
2,079
482
0
1,678
15,338
3,014
0
2,753
12,585
10,982
0
W
Persephone
Dylan Schaap
Persephone
9,282
747
0
1,048
5,669
2,052
1,162
860
4,669
50,187
0
W
Vulcan
9,615
3,313
0
500
6,904
2,748
2,219
2,470
4,248
40,580
0
L
Arachne
UrFaCeXb
Arachne
4,461
3,306
87
3,253
15,172
4,045
18
5,835
9,337
0
17,298
W
6,606
412
428
1,798
7,590
6,522
546
2,476
4,949
13,610
0
L
10,596
3,008
147
1,714
12,285
4,197
0
4,311
7,974
38,254
0
W
23,030
5,190
0
145
9,575
4,406
640
2,747
6,659
0
28,401
L
1,571
523
0
1,075
3,052
962
0
1,481
1,571
0
7,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,801
Gold Earned
39,758
265
Minions Killed
143
0
Camps Cleared
0
1,235,525
Distance Traveled
905,626
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,862
897
83
8
0
235,739
0
L
Hercules
8,795
800
27
2
0
252,129
0
L
Chronos
7,269
661
14
1
0
200,553
1
W
Persephone
10,132
921
85
8
0
231,827
3
W
Vulcan
9,153
832
71
6
0
258,626
0
L
Arachne
7,486
681
24
2
0
189,289
0
W
Ares
8,869
806
13
1
0
270,707
0
L
Hera
9,177
834
64
6
0
203,358
2
W
Da Ji
10,785
980
13
1
0
238,626
1
L
Ullr
7,031
639
14
1
0
60,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role