Player Matchup

Raijin
Raijin
DoctorBP
Raijin
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 10L
1,726 Elo+
Party 1
Achilles
Achilles
Solarnights
Achilles
Level 29
God Stats
20W - 8L
1,747 SR
Queue Stats
83W - 41L
1,672 Elo+
Party 1
Neith
Neith
WolfForest
Neith
Level 119
God Stats
21W - 9L
1,637 SR
Queue Stats
161W - 104L
1,661 Elo+
Party 1
Cthulhu
Cthulhu
ninjanomnom
Cthulhu
Level 29
God Stats
3W - 2L
1,320 SR
Queue Stats
53W - 22L
1,714 Elo+
Party 1
Discordia
Discordia
sqootwoot
Discordia
Level 60
God Stats
11W - 5L
1,920 SR
Queue Stats
141W - 56L
1,710 Elo+
Party 1
Team Averages
Level 55
1,625 SR
1,697 Elo+

VS

Team Averages
Level 61
1,395 SR
1,528 Elo+
Kumbhakarna
Kumbhakarna
BrunoPHD
Kumbhakarna
Level 112
God Stats
0W - 3L
1,199 SR
Queue Stats
89W - 104L
1,484 Elo+
Party 3
Scylla
Scylla
DDNC INC
Scylla
Level 18
God Stats
5W - 13L
1,605 SR
Queue Stats
319W - 393L
1,692 Elo+
Party 2
Baron Samedi
Baron Samedi
FangGT
Baron Samedi
Level 140
God Stats
21W - 22L
1,245 SR
Queue Stats
349W - 425L
1,692 Elo+
Party 2
Heimdallr
Heimdallr
GrimmReaper0506
Heimdallr
Level 20
God Stats
8W - 12L
1,424 SR
Queue Stats
13W - 30L
1,270 Elo+
Party 3
Kukulkan
Kukulkan
Sc1l3nt
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DoctorBP
Raijin
15
2 / 3 / 4
9,107
828
3,548
8,047
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Solarnights
Achilles
17
5 / 1 / 9
9,826
893
9,779
12,023
10,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
18
6 / 1 / 5
10,495
954
5,471
4,863
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ninjanomnom
Cthulhu
15
4 / 0 / 6
9,167
833
3,234
7,416
5,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
sqootwoot
Discordia
16
4 / 0 / 10
9,446
859
10,602
2,186
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BrunoPHD
Kumbhakarna
11
0 / 1 / 0
6,706
610
172
1,367
878
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
DDNC INC
Scylla
14
1 / 5 / 0
7,793
708
4,496
10,893
2,944
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
FangGT
Baron Samedi
15
3 / 4 / 1
8,294
754
6,933
13,157
8,155
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
GrimmReaper0506
Heimdallr
13
0 / 9 / 1
7,180
653
4,752
11,687
3,713
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Sc1l3nt
Kukulkan
13
1 / 2 / 2
7,434
676
3,527
3,345
1,062
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
21
Kills
5
5
Deaths
21
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BrunoPHD
Kumbhakarna
0
1
0
0
L
Scylla
DDNC INC
Scylla
1
5
0
0.2
W
Raijin
DoctorBP
Raijin
2
3
4
1.33
L
Baron Samedi
FangGT
Baron Samedi
3
4
1
0.88
L
Heimdallr
GrimmReaper0506
Heimdallr
0
9
1
0.06
L
Kukulkan
Sc1l3nt
Kukulkan
1
2
2
1
W
Achilles
Solarnights
Achilles
5
1
9
9.5
W
Neith
6
1
5
8.5
W
Cthulhu
ninjanomnom
Cthulhu
4
0
6
7
W
Discordia
sqootwoot
Discordia
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,634
Damage
19,880
34,535
Taken
40,449
22,035
Mitigated
16,752
4,932
Healing
3,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BrunoPHD
Kumbhakarna
172
28
151
104
1,367
878
0
928
411
3,087
0
L
Scylla
DDNC INC
Scylla
4,496
347
0
0
10,893
2,944
0
4,903
5,735
20,710
0
W
Raijin
DoctorBP
Raijin
3,548
256
155
644
8,047
3,172
1,605
4,231
3,816
17,836
0
L
Baron Samedi
FangGT
Baron Samedi
6,933
433
617
1,655
13,157
8,155
0
5,205
7,484
34,346
0
L
Heimdallr
GrimmReaper0506
Heimdallr
4,752
1,693
282
384
11,687
3,713
344
4,574
6,645
0
17,407
L
Kukulkan
Sc1l3nt
Kukulkan
3,527
144
0
379
3,345
1,062
0
1,087
2,131
16,173
0
W
Achilles
Solarnights
Achilles
9,779
2,313
0
2,947
12,023
10,912
1,521
2,939
9,084
0
27,352
W
Neith
5,471
1,409
0
909
4,863
1,853
5,906
2,689
2,174
0
39,822
W
Cthulhu
ninjanomnom
Cthulhu
3,234
73
25
252
7,416
5,458
35
4,219
3,197
14,032
0
W
Discordia
sqootwoot
Discordia
10,602
412
0
0
2,186
640
1,433
1,050
1,136
27,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,041
Gold Earned
37,407
215
Minions Killed
154
0
Camps Cleared
0
1,281,815
Distance Traveled
735,729
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,706
610
6
1
0
52,393
1
L
Scylla
7,793
708
36
3
0
207,165
0
W
Raijin
9,107
828
47
4
0
209,301
1
L
Baron Samedi
8,294
754
55
5
0
201,564
0
L
Heimdallr
7,180
653
19
2
0
153,378
0
L
Kukulkan
7,434
676
38
3
0
121,229
1
W
Achilles
9,826
893
35
3
0
267,105
3
W
Neith
10,495
954
80
7
0
234,666
1
W
Cthulhu
9,167
833
21
2
0
307,939
1
W
Discordia
9,446
859
32
3
0
262,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role