Player Matchup

Chaac
Chaac
IcyDuckSON
Chaac
Level 53
God Stats
5W - 7L
1,388 SR
Queue Stats
35W - 65L
1,464 Elo+
Party 1
Susano
Susano
MinahoSenju
Susano
Level 109
God Stats
6W - 2L
1,500 SR
Queue Stats
57W - 52L
1,765 Elo+
Solo
Baron Samedi
Baron Samedi
MrScraggs
Baron Samedi
Level 86
God Stats
5W - 1L
1,776 SR
Queue Stats
153W - 226L
1,431 Elo+
Party 1
Zhong Kui
Zhong Kui
Telor28
Zhong Kui
Level 128
God Stats
3W - 4L
1,553 SR
Queue Stats
89W - 109L
1,446 Elo+
Solo
Rama
Rama
XxSICKOPATOMUSxX
Rama
Level 127
God Stats
1W - 1L
1,283 SR
Queue Stats
130W - 158L
1,480 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,517 Elo+

VS

Team Averages
Level 90
1,478 SR
1,506 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Co5neeks
Tsukuyomi
Level 146
God Stats
19W - 38L
1,388 SR
Queue Stats
287W - 320L
1,439 Elo+
Solo
Ra
Ra
GilGalad_67
Ra
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,704 Elo+
Solo
Terra
Terra
NoFace_NoName77
Terra
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 181L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
R-o-boot
Sun Wukong
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
6 / 1 / 10
12,740
749
19,692
22,771
21,932
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
18
4 / 2 / 7
11,890
699
13,976
11,325
5,033
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
MrScraggs
Baron Samedi
19
3 / 0 / 8
12,421
731
11,838
10,934
7,880
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Telor28
Zhong Kui
19
4 / 2 / 6
12,206
718
20,158
16,472
11,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 1 / 5
12,374
728
5,466
10,485
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
4 / 4 / 1
11,298
665
12,171
15,694
7,337
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Co5neeks
Tsukuyomi
17
0 / 6 / 4
10,342
608
14,427
16,326
7,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 2 / 0
9,870
581
4,005
4,755
1,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 2 / 3
10,825
637
7,158
22,559
26,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
R-o-boot
Sun Wukong
16
1 / 6 / 3
10,121
595
10,676
22,865
23,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
20
Kills
6
6
Deaths
20
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
4
1
1.13
L
Tsukuyomi
Co5neeks
Tsukuyomi
0
6
4
0.33
L
1
2
0
0.5
W
Chaac
6
1
10
11
W
Susano
4
2
7
3.75
W
Baron Samedi
MrScraggs
Baron Samedi
3
0
8
7
L
0
2
3
0.75
L
Sun Wukong
R-o-boot
Sun Wukong
1
6
3
0.42
W
Zhong Kui
Telor28
Zhong Kui
4
2
6
3.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,130
Damage
48,437
71,987
Taken
82,199
50,448
Mitigated
66,469
30,182
Healing
24,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
12,171
8,852
0
982
15,694
7,337
0
5,371
10,323
0
46,621
L
Tsukuyomi
Co5neeks
Tsukuyomi
14,427
2,329
0
3,661
16,326
7,563
0
5,418
10,908
0
39,891
L
4,005
530
960
592
4,755
1,761
738
2,538
2,217
22,187
0
W
Chaac
19,692
1,783
593
11,820
22,771
21,932
60
3,285
19,150
272
47,253
W
Susano
13,976
816
0
83
11,325
5,033
1,996
742
10,328
0
41,322
W
Baron Samedi
MrScraggs
Baron Samedi
11,838
1,130
2,065
6,259
10,934
7,880
663
1,284
9,358
42,487
0
L
7,158
1,212
4,412
8,485
22,559
26,164
116
11,447
11,112
25,016
0
L
Sun Wukong
R-o-boot
Sun Wukong
10,676
1,565
381
4,660
22,865
23,644
0
7,494
15,371
0
20,216
W
Zhong Kui
Telor28
Zhong Kui
20,158
3,242
689
6,833
16,472
11,485
4,418
3,944
12,428
58,635
0
W
5,466
3,969
0
1,840
10,485
4,118
3,883
1,908
8,406
0
61,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,631
Gold Earned
52,456
344
Minions Killed
229
0
Camps Cleared
0
1,689,939
Distance Traveled
1,450,532
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,298
665
54
3
0
303,274
2
L
Tsukuyomi
10,342
608
66
4
0
317,119
2
L
Ra
9,870
581
49
3
0
153,780
0
W
Chaac
12,740
749
68
4
0
389,999
0
W
Susano
11,890
699
40
2
0
357,916
3
W
Baron Samedi
12,421
731
69
4
0
328,089
2
L
Terra
10,825
637
35
2
0
360,006
1
L
Sun Wukong
10,121
595
25
1
0
316,353
0
W
Zhong Kui
12,206
718
80
5
0
306,560
1
W
Rama
12,374
728
87
5
0
307,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role