Player Matchup

Discordia
Discordia
Darkros_Magnus
Discordia
Level 155
God Stats
27W - 25L
1,697 SR
Queue Stats
283W - 306L
1,525 Elo+
Party 1
Ares
Ares
IMad Murdoc
Ares
Level 147
God Stats
8W - 7L
1,701 SR
Queue Stats
113W - 104L
1,582 Elo+
Party 2
Fenrir
Fenrir
KevinFrosty
Fenrir
Level 129
God Stats
3W - 4L
1,569 SR
Queue Stats
55W - 47L
1,549 Elo+
Party 1
Anhur
Anhur
xREDFIELD44x
Anhur
Level 121
God Stats
1W - 4L
1,170 SR
Queue Stats
141W - 119L
1,595 Elo+
Party 2
King Arthur
King Arthur
zAyato Kuro
King Arthur
Level 160
God Stats
14W - 7L
1,487 SR
Queue Stats
147W - 114L
1,585 Elo+
Party 2
Team Averages
Level 142
1,525 SR
1,567 Elo+

VS

Team Averages
Level 92
1,560 SR
1,524 Elo+
Mulan
Mulan
Arise_Chicken1
Mulan
Level 139
God Stats
8W - 5L
1,728 SR
Queue Stats
251W - 264L
1,604 Elo+
Party 3
Chang'e
Chang'e
DeXternivelAlto
Chang'e
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 60L
1,523 Elo+
Solo
Artemis
Artemis
Lilchest64
Artemis
Level 18
God Stats
12W - 14L
1,584 SR
Queue Stats
23W - 30L
1,596 Elo+
Solo
Hera
Hera
ScienceKid2008A
Hera
Level 23
God Stats
5W - 13L
1,283 SR
Queue Stats
13W - 27L
1,292 Elo+
Solo
Gilgamesh
Gilgamesh
Septemberskys
Gilgamesh
Level 120
God Stats
5W - 5L
1,703 SR
Queue Stats
239W - 248L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darkros_Magnus
Discordia
19
8 / 2 / 12
12,312
821
27,996
7,006
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 3 / 18
12,051
803
10,873
20,046
26,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
18
5 / 5 / 14
11,544
770
11,613
15,512
8,517
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 3 / 4
11,293
753
6,005
13,664
5,709
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
zAyato Kuro
King Arthur
20
11 / 1 / 11
12,958
864
20,389
19,651
21,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 8
10,416
694
14,320
20,915
17,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
2 / 4 / 5
10,222
681
11,893
23,980
21,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Lilchest64
Artemis
17
2 / 7 / 6
9,926
662
8,836
17,074
6,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 9 / 4
9,930
662
8,996
10,567
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Septemberskys
Gilgamesh
17
4 / 5 / 8
10,390
693
11,592
16,020
15,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
45
31
Kills
14
14
Deaths
31
59
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
W
Discordia
Darkros_Magnus
Discordia
8
2
12
7
L
2
4
5
1.13
W
3
3
18
4
W
Fenrir
5
5
14
2.4
L
Artemis
Lilchest64
Artemis
2
7
6
0.71
L
3
9
4
0.56
L
Gilgamesh
Septemberskys
Gilgamesh
4
5
8
1.6
W
4
3
4
2
W
King Arthur
zAyato Kuro
King Arthur
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,876
Damage
55,637
75,879
Taken
88,556
66,116
Mitigated
64,435
13,678
Healing
10,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,320
2,881
0
4,167
20,915
17,468
0
6,775
13,525
0
38,727
W
Discordia
Darkros_Magnus
Discordia
27,996
438
0
2,272
7,006
3,161
1,706
1,554
5,412
59,817
0
L
11,893
250
1,669
2,940
23,980
21,585
16
10,203
12,985
36,656
0
W
10,873
355
163
2,344
20,046
26,755
983
5,767
13,987
25,480
0
W
Fenrir
11,613
1,816
0
2,551
15,512
8,517
2,313
4,812
10,540
0
34,297
L
Artemis
Lilchest64
Artemis
8,836
3,222
0
778
17,074
6,023
0
8,075
8,704
0
32,409
L
8,996
2,669
88
420
10,567
3,932
136
5,980
4,514
22,636
0
L
Gilgamesh
Septemberskys
Gilgamesh
11,592
2,081
0
650
16,020
15,427
0
6,491
9,273
0
31,279
W
6,005
1,922
0
2,277
13,664
5,709
2,418
4,202
9,422
0
48,668
W
King Arthur
zAyato Kuro
King Arthur
20,389
2,759
0
4,071
19,651
21,974
182
3,939
15,629
0
62,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,158
Gold Earned
50,884
290
Minions Killed
213
0
Camps Cleared
0
1,555,192
Distance Traveled
1,329,660
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,416
694
56
4
0
290,831
7
W
Discordia
12,312
821
59
4
0
315,343
5
L
Chang'e
10,222
681
42
3
0
318,474
1
W
Ares
12,051
803
29
2
0
309,642
0
W
Fenrir
11,544
770
54
4
0
339,329
1
L
Artemis
9,926
662
34
2
0
245,579
0
L
Hera
9,930
662
41
3
0
182,836
3
L
Gilgamesh
10,390
693
40
3
0
291,940
1
W
Anhur
11,293
753
61
4
0
271,931
0
W
King Arthur
12,958
864
87
6
0
318,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role